Board 8 > 90s Nickelodeon Mafia Topic 6 The Orange VHS

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htaeD
07/03/22 5:58:16 PM
#251:


Leafeon13N posted...
Oh and to criticize plum, his claim set up a situation where the option if we took it at face value was lynch death. After lynching death, plum is forced to reveal a hide that breaks PoE entirely.

It was a losing play all around.

Oh and faking being broken up about serious real life issues is trash tier play.


I dont think I was that much in danger, but I could be wrong

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BlueCrystalTear
07/03/22 5:59:46 PM
#252:


Fastbreak posted...
I read like 2 posts day 1 and BCT was pretty hard scum to me. When he wasn't modkilled for end of day scum won the game because he was never going to be lynched
That I legit didn't know and wouldn't have asked anything if there had been a "STOP" - which is why I was confused.

Obviously won't happen again. I learned how EoD works immediately after. Thanks, Sultan, for being understanding.

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BlueCrystalTear
07/03/22 6:01:46 PM
#253:


Leafeon13N posted...
Also i dont approve of moving mafia off of b8. It loses the attentiveness of just being able to browse b8 to see if the topic is active. It puts our games outside the view of people that might be interested in mafia in the future. It just isn't good for fostering an actual b8 community.
And yeah, forgot to reply to this. If the topics weren't on B8, I probably never would have signed up for this game.

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DoomTheGyarados
07/03/22 6:08:37 PM
#254:


It kind of sucks, because I think if topics continue to be on board 8 I am an old man yelling at sky now because I don't really want to go back to games without all of those amazing features, so maybe I'll just resume my admin role again. Hard to go from multi isos to pick at things to ctrl f lol

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neonreaper
07/03/22 6:20:07 PM
#255:


Obv I dont play anymore but you should try a board 8 game on MU and see how it goes (never played there myself)

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IfGodCouldDie
07/03/22 6:22:35 PM
#256:


htaeD posted...
Randomized ties sounds like a terrible idea
I really hated it at first, but after a couple games it really just forced me to do my best to make sure it wasn't tied at the end and really that should be the goal.

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Isquen
07/03/22 6:22:42 PM
#257:


From an outsider perspective... wasn't the scale tipped a bit too heavy in favor of scum that game, just by numbers alone, even discounting the amount of power?

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Kirby321
07/03/22 6:23:11 PM
#258:


I can understand the sentiment of losing community/players/interest from moving to MU. But I'd be down to try it out sometime just to see

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IfGodCouldDie
07/03/22 6:23:28 PM
#259:


DoomTheGyarados posted...
also I want us to heavily consider moving to MU for our mafia games. I get people like playing on board 8 but playing with the mod bot of MU for so much of the automation would be so sweet.
I would play B8 games on MU for a couple reasons. The bot, and new blood into our games.

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IfGodCouldDie
07/03/22 6:24:40 PM
#260:


ctesjbuvf posted...
I think you just you know, don't have a tie at deadline and hopefully it'll hardly ever matter.

I like the things. Think the one about revealing numbers should depend on the game, but I do like it.

Not sure about moving games to MU as nice as it sounds. Would it not make it harder for new b8 players to randomly show up?
Have sign-ups here and then link to MU for the games.

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#261
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BlueCrystalTear
07/03/22 6:29:16 PM
#262:


IfGodCouldDie posted...
I really hated it at first, but after a couple games it really just forced me to do my best to make sure it wasn't tied at the end and really that should be the goal.
Is this like the Russian Roulette rock draw on Survivor, in that everyone who isn't tied is vulnerable? Or just randomized between the tied parties?

Rock draws work well on Survivor to prevent ties so I can say I like it here too.

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IfGodCouldDie
07/03/22 6:32:25 PM
#263:


BlueCrystalTear posted...
Is this like the Russian Roulette rock draw on Survivor, in that everyone who isn't tied is vulnerable? Or just randomized between the tied parties?

Rock draws work well on Survivor to prevent ties so I can say I like it here too.
The lynch is randomized between everyone that is tied for the lead.

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htaeD
07/03/22 6:35:00 PM
#264:


Isquen posted...
From an outsider perspective... wasn't the scale tipped a bit too heavy in favor of scum that game, just by numbers alone, even discounting the amount of power?


I think it could have gone south very quickly for us if we killed the wrong people. In a game like this PoE catches up on players waaaay too fast.

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DoomTheGyarados
07/03/22 6:36:20 PM
#265:


there are also turbos we could try for a feature test. they have like 20 minute days, it's like old school AIM games heh.


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Kirby321
07/03/22 6:45:10 PM
#266:


DoomTheGyarados posted...
there are also turbos we could try for a feature test. they have like 20 minute days, it's like old school AIM games heh.

That brings me back to the Epic Mafia days. I'd totally sign up for something goofy like that lol

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MZero
07/03/22 7:29:40 PM
#267:


It was fun to be town for a day

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#268
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#269
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TheSultanOfSlam
07/04/22 9:00:26 AM
#270:


Thanks for playing everyone

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BlueCrystalTear
07/04/22 10:23:41 AM
#271:


TheSultanOfSlam posted...
Thanks for playing everyone
Thanks for hosting. This was good for me and I look forward to another round soon!

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UnderUrMattress
07/06/22 1:20:44 AM
#272:


I'm active on MU and would join your games if you made a sub community

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UnderUrMattress
07/06/22 1:29:56 AM
#273:


UltimaterializerX posted...
Some of those features are neat, but I am not in favor of random ties.

Agreed that overtime should not be first that F5s wins tho. I think it should be a set period of like 15 minutes where votes reset, and if theres a tie after thats up then you random lynch.
Ties aren't always randomly broken there. You can manipulate the mechanics really nicely.n

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