Mario 64 sucks

Poll of the Day

ReturnOfFa posted...
How old were you when it came out?

I was 19 when it hit North America.

It would have been right around the same time I bought my PS1 (I remember mostly playing my SNES in freshman year of college, but I pre-ordered FFVII for release day on 7/7/97 about a year later, so I got my PS1 somewhere between those two points).

I freely acknowledge my distaste for M64 might have been because I was too "old" to buy into it (the same reason I tend to think why I dislike/am apathetic towards Pokemon, while most people who were kids in the late 90s are still obsessed with it).

It might also have been because I was already gravitating away from platformers in general (I don't really play/enjoy them at all today, and even back then it's hard to think of any platformers on the PS1/PS2/etc that I was into, other than maybe the original Tomb Raider). Most of my early PS1 games were RPGs (Final Fantasy, Suikoden, Xenogears, Lunar, Legend of Dragoon, Granstream Saga, Kartia) or racing games (Destruction Derby, Gran Turismo, Ridge Racer). Or games that fell somewhere on the point-and-click adventure/survival horror spectrum (Broken Sword, Myst/Riven, Resident Evil, Parasite Eve). Or when playing with friends, mainly fighting games (Mortal Kombat Trilogy, Tekken, SoulEdge).

Even once I started moving into full-on shooters, I never really saw GoldenEye as something worth caring about, because I was coming from the Wolfenstein/Doom style of shooter and then segued right into Halo, so I kind of skipped over anything that made GoldenEye memorable (and most of my friends were in the same Wolfenstein/Doom/Halo trajectory I was).
"Wall of Text'D!" --- oldskoolplayr76
"POwned again." --- blight family