kirbymuncher posted...
I actually played through 64 again a few months ago and it was just as fun as I remember it. Some levels are weird, and the difficulty balancing is a bit wack in terms of even very late levels having extremely easy/plain stars, but just plain moving around in that game feels so good. the momentum, the weight of your jumps, the 2 types of wallkicks... and combine that with the levels generally being pretty compressed so there's lots of cool different ways to move from point A to point B and the game just feels packed with
stuff
I think the early levels are fantastic, but the water levels are all really bad, same for the cave levels. Rainbow road one is cool at first then you realize without skills, you gotta do that stupid carpet thing every single time you do that level. Clock is cool but in practice, it shares the problem of having to do the starting section over and over. It's still good, just that I think other 3D Marios are better. I don't think 64 sucks, since I think 64 DS was great. The extra stars in that one and better camera controls via the touch screen enhance the experience.