Does anyone else struggle to play games as an evil character?

Current Events

DuneMan posted...
Where the lines can blur a bit is when there's an obvious pragmatic solution that benefits the overwhelming majority of people, but the game flags it as evil for some emotional reason. People mention Dragon Age: Origins as an example. In that game, for the ending, I had zero qualms about keeping Logain alive so he could be used as the sacrifice, even if it caused Alistair to whine about how he couldn't be a martyr and instead had to live a long life where he could actually accomplish good in the world.
There's a reason for that. at the time you'd have chosen logain, there's no way you should clearly know that killing an archdemon requires a sacrifice. So alistar being angry makes sense. Even if your plan was to just kill loghain.