and performance, would fans still complain?yes. cuz even if a game is perfect people will still nitpick
my fav pokemon game will always be my first one and that is diamond on GBADiamond and Pearl were on the DS
Diamond and Pearl were on the DS....man how did i confusing it with GBA
A game like that would probably be at least $80 so people will complain about the price.And it would take 5+ years to make, do they'd complain about that too.
Yes. They'd just start nitpicking miniscule changes in battle stats and mechanics.
Seed a new kind of RPG that takes place all the Japanese based regions (Kanto, Johto, Hoenn, and Sinnoh) potenitally a 2029 release.
And it would take 5+ years to make, do they'd complain about that too.I mean some of these are pretty legitimate things to complain about though. When a mechanic you like is gone and one you didnt is back in a series you enjoy, the youre gonna complain about it. Hand holdy tutorials are just problems in a lot of games in general
Also:
The new Pokmon are all lazy designs
The rival isn't a total prick
The tutorial is too hand-holdy
They didn't bring back [MECHANIC I LIKED]
They brought back [MECHANIC I DIDN'T LIKE]
The new mechanic is shit
Landorus-T is still OP
Too many bipedal Pokmon
Charizard still isn't a Dragon
A game like that would probably be at least $80 so people will complain about the price.
"Nintendo would still fuck us" is a piss poor excuse to make for the millionaire ding dings at the Pokmon Company.I didn't say the price should be that high, just that it would be and that would be a source of complaints.
It wouldn't be an $80 game if we stop accepting slop from arguably the most beloved franchise on earth.
Nobody over ten years old wants this. While it's not a fundamental game design tenet, most roleplaying games can support eight to thirteen dungeons and something around that many bosses (often less).