44.5 UFO 50
Great:
Overbold - Goddamn this was fun. Its a simple top-down shooter where you have to kill enemies in an arena, and can buy upgrades every round. Its hard at first, since you die in one hit, but I kept playing since it seemed fun, and boy was it rewarding. The upgrades are varied, including more health, deflecting enemy attacks, getting bombs that draw enemies in (this was the best one), and even a drone who fights with you. I kept playing it over and over until I won, and would be happy to play more.
Good:
Porgy - Feels a lot like Dave the Diver, since you start at the surface and keep having to dive down and return to the surface in time to get upgrades. It was fun for a while, but longer dives got more tedious. Its not as well put together as Dave overall, but its definitely the most fun Metroidvania in the collection.
Avianos - Strategy game where you pray to various dinosaur gods. Works like a board game where you get resources, use them to buy troops, and conquer castles. I didnt get it at first but it was actually really well made once I got into it. Rexadon OP tho.
Warptank - A VVVVVV-like where you can warp between being on the ceiling and floor, but there are also slopes so you can warp between walls, too. Movement feels great. The scrolling is weird though, and you have to navigate an unfun overworld to get to new levels. Still, at its best, its quite fun.
Magic Garden - A Snake-like where you have to deposit your tail regularly. I found this one pretty addicting, trying over and over even though I died a lot.
Hyper Contender - Fighting game(?) where two players attack each other, knocking rings out, which you have to collect 5 of to win. Its fun! Some cool customization options too. Not super hard on normal. Lots of strategy, and its cool how unique every character is, with different attacks and movement abilities. Feels like itd be fun 2-player.
The Big Bell Race - Racing game where you play as the flying saucer from Campanella, flying through levels in competition with 6 other saucers. Theres some good strategy, since enemies can knock you into walls if you get too close. Trying not to lap others can be important. Feels like itd be fun 2-player.
Velgress - Climb a tall level. Every time you go up, spikes at the bottom of the screen go up with you, so you cant fall. You have a double jump, and platforming feels pretty good. Enemies bump you but cant kill you. Good arcadey fun.
Night Manor - A NES style adventure game. Its not super long (like 90 minutes to 2 hours?) but feels like a full experience. A little too horror for me, but I found it pretty compelling. Only game I got the cherry for!
Max and Mini - Yet another Metroidvania! This ones pretty well realized, with a cool shrinking power and lots of other neat powers you get as you go. The map just being getting big is fun too. I didnt like playing it though, for some reason.
Campanella 3 - Whoa, I actually like one of the Campanella games! This is basically what if Star Fox was a NES game. Theres some neat ideas here, particularly in terms of using dimensions, since enemies can come from the sides in addition to in front of you, and you have different ways to shoot depending where they come from. Its fun!
Pretty Good:
Seaside Drive - Finally, a good shmup! I still find it a bit too hard to love, and the lack of upgrades is lame, but the gimmick of a shmup where youre just driving a car on the road with enemies attacking from the air or the road is super cool.
Rail Heist - Okay, this belongs in the good tier, but I dont love it. Stage-based puzzle(?) platformer(?) where you have to rob a train and get out without being shot by lawmen. The stages are good, and it saves your progress. Lots of unique mechanics too.
Vainger - A Metroidvania with VVVVVV elements. Feels pretty solid all around and the gimmick is good too, but I feel like there are plenty of better MVs out there, so eh.
Paint Chase - Racing(?) game where you have to paint an arena your color while the enemy paints it their color. This was a neat concept, and felt challenging without being too hard. Gimmicks like getting a drone teammate later on enhanced it.
Camouflage - Sneak through a level as a chameleon that changes colors to blend in with the environment. Neat stealth puzzle game since you can always tell where the enemy can see.
Waldorfs Journey - I dunno, is this good? Something about it compelled me. Youre a walrus who can jump high and flutter to maintain air. You have to fire yourself to the right using imprecise launches over and over. Something about it compelled me to finish it. I almost did pretty quickly, but ended up taking like half an hour. The continue items you get are nice. Sometimes the wind is really annoying tho.
Mortol 2 - What if Mortol was a Metroidvania? Interesting transformation here, just starting you with 99 lives that cant be replenished and having you explore a big map. Too punishing for me, but somewhat compelling.
Pingolf - Wish it was more pinball and less golf, but still an inspired combination. Controls feel fairly good, but Im still kinda bad at it. At least it lets you play to the end.
Lords of Disconia - Oh hey, its crokinole. You get a bunch of discs with unique characteristics on a battlefield and have to flick them at the enemy discs to knock them out. Its fun, but very slow. Maybe better 2 player?
Okay:
Ninpek - 2D platformer with a double jump. Moderately fun but nothing special.
Mortol - You have 20 lives to get through a level using explosions, turning yourself into an arrow that flies through the air, or turning into a stone you can jump on. Pretty neat idea for a puzzle platformer
Campanella - Fly through levels as a UFO. You have to use fuel to stay aloft and die if you hit anything, but you get a sword. Kinda hard but not bad.
Kick Club - Jump around a screen kicking a soccer ball into enemies. Its okay but not much to it.
Valbrace - A classic dungeon crawler? I dunno, I dont have much experience with the genre. Moderately actiony combat during battles tho. I was just kinda bored most of the time. It did let me continue after dying, but I didnt get super far, and nothing caught my interest.
Planet Zoldath - Explore a planet on a Zelda 1-ish grid, finding equipment along the way. Didnt do a ton for me but it was a bit interesting. Needing resources to use equipment wasnt a gimmick I loved.
Party House - Kinda like a deck builder where youre collecting party guests. It seemed fun and then I game overed for no apparent reason. Finding out the goal didnt inspire me to go back.
All the stars in the sky are waiting for you.