Sacred Stones: 8
, very solid game
Planescape Torment: 6
To me, a game one admires more for the ambition than the final product. The story has some memorable moments and deep ideas, but it never really hooked me, perhaps because of a lack of focus and a lackluster method of storytelling with the text dumps. The game design is ass which made most of the experience quite miserable.
What says dunnock, drush, or dove? "Love me tender, tender love."