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KamikazePotato posted...
Nothing

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azuarc posted...
Are you sure you didn't mean 4?

Angie's a fantastic antagonist because every character in the game has to react to her. The robot, plain girl, Tarzan boy, and superstitious magician find religion. The other characters explicitly reject her. Also, her intentions are 100% pure and she's happy throughout the entire game. She doesn't even have any sad sprites. But she suffers from auditory hallucinations that get worse and worse until they eventually kill her. But she's arguably right; considering that the characters are practically guaranteed to die, I'd rather have a happy time like Angie rather than having the stress of being Ryoma, Kiyo, Miu, Kokichi, or basically anyone else.

4's probably my favorite chapter, but it requires a lot more setup to understand. 3's about how there are no atheists in foxholes. 4's where the specific interpersonal relationships that have been brewing come to a head.
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milk inside a bag of milk inside a bag of

second answer was chocolate but I juuuuuuust came from the video game writing class thread where someone suggested the video game so that genuinely came to mind first
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JRPGs are definitely appropriate for this because you can follow a turn-by-turn walkthrough for them.

LISA the Painful is a good one that no one's mentioned. The scripting and timing of the dialog in particular are really good. Which isn't *quite* writing but it's close. I dunno if you need content warnings in a college class but LISA requires basically all of them.

And I agree with What Remains of Edith Finch.

hipster answer: chapter 3 of danganronpa v3 lol

edit: Inscryption is good too, the game makes it kinda easy to break itself so it doesn't take that much skill to beat it. Act 1 is written like a tabletop RPG. Act 2 is written like mythology. Act 3 is about metafiction. There are 2 parallel stories, one about how the mechanics work together to make the fictional world in act 2, and one about the evil software company trapping the souls of their employees in a cursed video game. Honestly Daniel Mullins games in general would be pretty good here.
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lol my ranking is almost exactly the same as b8's let's go

https://gamefaqs.gamespot.com/a/forum/5/588c2033.jpg
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The voice actress has never played any of her own games, she probably doesn't play games in general. It's unsurprising that she would say something uneducated.

But like come on how do you think an artistic medium this old has never had a female lead before lmao
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Punnyz posted...
Pun saw free game

Pun post free game

Pun Happy

Seriously though I had no idea it even RELEASED today, I really was just trying to spread news here

Whoa you don't know the LISA series? LISA the Painful is one of my favorite games. Highly recommend it if you're okay with dark subject matter
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i just saw a tweet from a girl whose boyfriend put a pad in her panties while she was in the shower and i have no idea how i would put a panty liner in panties

i also have no idea how i would put someone's tampon in if for some reason they needed help and i was the only one available

what about you
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Fiop posted...
Kimahri's great to get Steal & Use so I can have a second character with access to those, without needing to disrupt any of my other characters' natural progressions. Then send him down whichever path (I think I did Yuna's last time for another white mage). He's fine to use for the main story, as is Lulu since she's your main black mage. Lulu also gets a deathtouch weapon before anyone else, which is nice (and humorous watching her attack do something). I never got far enough into the post game to get to the point where I didn't need certain characters.

Fun fact Kimahri is the best black mage in the game by a country mile, he gets a weapon in Djose that makes his magic stat higher than Lulu's.
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Anagram posted...
What games do you find this ISN'T true for? I was thinking about this, and I do fall into this almost all the time.

LISA the Painful, you get lots of party members throughout the game and they die all the time, and the party is diverse
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Anagram posted...
Rushmore
Fuji

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BakusaiTenketsu posted...
Ok, so what am I missing?

A flower wanted to kill me. I was rescued by a monster who then wanted me to stay with her forever because she was worried about me. Most of the monsters aren't actually bad, they just want someone to talk to.

After I leave the first area, I run into some skeletons and dogs that are supposed to stop humans, but don't really take it too seriously.

The writing feels like it targets preteens who are into quirky Disney shows. And if the story is simply, Monsters aren't bad, I kind of got it.

You have correctly inferred that you're Missing Something.

The real reason people are super into the game is that it's very meta. "Big deal, every indie game is like that." Every indie game is like that now. This was the game that really popularized that trend so it's uniquely resonant with a bunch of people along that axis.

As an example, the following cutscene happens if you kill Toriel and then do some spoilery stuff. This little dialog is responsible for a big % of what you're seeing (you're already past this part of the game and i've already given you a spoiler warning lol):

https://www.youtube.com/watch?v=9Kt2f5Lw21I

That kind of thing was rare in 2015. It's also why there's a lot of "you have to see it for yourself," because it's considered impolite to just say "it's metafiction"
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