Lurker > Captain_Rockman

LurkerFAQs ( 06.29.2011-09.11.2012 ), Active DB, DB1, DB2, DB3, DB4, DB5, DB6, DB7, DB8, DB9, DB10, DB11, DB12, Clear
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TopicR.I.P. SHlNE
Captain_Rockman
03/26/12 4:34:00 PM
#70
GrapefruitKing posted...
you should use CaptainRockman

OKAY

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TopicSo Ninja Gaiden 3 is basically Other M
Captain_Rockman
03/22/12 12:43:00 PM
#1
A fine game in it's own right, around the 7.5-8.0 range, but the changes are not to many fans liking and thus is getting ridiculously bad press. I've seen angry fanbases before, but this is one of angriest I've seen in a long time. A lot of these from people who never even bothered to play the game itself so it's even worse to try to reason with these people.

For me the main story is alright. I started on Hard mode right away (and got damn is it hard) and fights can begin to get bit repetitive because they just drag on forever, but the heavy action sequences like the exploding monorail and chopper battle in Day 2 and the T-Rex battle in Day 3 are really fun experiences. I can see how they simplified things with the bone to steel moves and what not, but I'm essentially playing the game the same way I did NGS1 and NGS2 with heavy reliance on Izuna drops and finishing guys off with Obliteration Techniques and Ultimate Techniques.

People are all upset that your life refills after you clear an area and that you just have one ninpo, but it all fits within the context of the game. The fights themselves are harder now because of the life refilling aspect and your ninpo charges as you do more damage to guys in a fight. Then you unleash it and it'll kill all enemies currently on screen and refill your life there so trick is to survive these fights until you're near death then unleash your ninpo that you've been storing to get back to full health and be ready for the next wave.

The one legitimate gripe I see is that there's only the Dragon Sword. The rest of the weapons are coming later via DLC and will be free (FREE DLC IMAGINE THAT) with the claws and scythe coming next month.

Where the game truly SHINEs though is the online aspects of the game. You start out with a nameless ninja who's level 1 and you level him up by playing the various online modes and as you level up he learns more abilities and techniques and new colors and accessories to put on your ninja. I think the max level is 50. My guy is currently level 26.

Ninja Trials return pretty much exactly as they were in NGS1 and NGS2. There's 10 of them to do per difficulty (maybe 5 on the later difficulties I don't know yet) and for me this is the best part of the game. You can choose to do them solo or team up with a partner online and just try to beat the Trial and earn karma points to get on the leaderboard.

Then finally there's the Clan Battles which feature 4 on 4 team deathmatches. Team with the most kills in 5 mintues wins. You're given a contract at the beginning of the match which usually entails killing someone in certain way (bone to steel, bow and arrow, ghost kill, falcon dive, etc) so everyone in match is always trying something different as completing these contracts earns you more points to level up faster. Once in awhile a special contract will pop up that'll completely change the nature of the game. Examples include betraying a member on your team by killing them and joining up with your opponent or another being the clan aspect is turned off and it turns into a huge free for all.

The Clan Battles have been what I've been playing the most and I just can't get enough of it o_o

tl;dr this game is solid. Yeah it doesn't quite live up to the past 2 games as far as the main story is concerned, but the online is awesome and I wish more people I knew were playing with me

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TopicMassive layoffs at Silicon Knights
Captain_Rockman
11/01/11 8:30:00 AM
#1
http://www.1up.com/news/silicon-knights-layoffs

Rumor: "Massive Layoffs" at Canadian Studio Silicon Knights
Sources tell us the team has shrunk from 97 to 25 employees.


All but 25 staff at the Canadian video game development studio Silicon Knights have been laid off, according to sources close to the company.

Silicon Knights has not officially confirmed the cuts, but two credible independent sources contacted us with the information over the weekend. One wrote that "Silicon Knights has had massive layoffs. They are now down to a core staff of 25 people." The other said, "It may interest you to note that SK laid off all but 25 employees today."

This outcome follows the St. Catharines, Ontario-based studio receiving three recent funding grants, totaling CDN $8 million: $1 million in 2008, invested by the Ontario Media Development Corporation, $4 million in 2010 via the federal government, and most recently, $3 million in July 2011 via the Ontario government.

Silicon Knights president Denis Dyack stated in July 2011 that the CDN $3 million investment would allow the company to improve its technology, hire 80 new people while keeping 97 current jobs and allow the company to become "self sustaining." We do not know at this stage what went wrong, nor how the studio's payroll has shrunk from 97 to 25 in three months. A source says, "I heard they laid off all of HR including Denis' wife," in reference to Joanne Dyack, SK's director of human resources.


On October 26, another source told 1UP that "you might want to keep an eye on SK in the next few days. If you were connected to many of SK's directors and producers on LinkedIn, you would be noticing a very disproportionate amount of CV updating and connection-making activity. And yes, I have heard that the worst is happening. Stay tuned." Silicon Knights' publicist responded that same day, saying "Silicon Knights is not shutting down and no layoffs have happened at this time."

On behalf of 1UP, I have been looking into the Canadian studio since receiving an anonymous tip in late July. The email came from an account seemingly registered for the sole purpose of sending the message, judging by the username "SK Whistleblower," and alleged that Silicon Knights' planned to leave out names of employees who had left the company in the credits of its latest title, X-Men: Destiny, amongst other criticisms. SK is best known for the critically-acclaimed 2002 GameCube hit Eternal Darkness: Sanity's Requiem and the 2008 Xbox 360 title Too Human.

I spent the next month reaching out to former Silicon Knights employees. Many of those who responded confirmed that they, too, had heard the rumors of their names being removed from the credits of X-Men: Destiny. When the game shipped to stores on September 27, these names were included in a "Special Thanks" section of the credits. Sources say that they were reinstated because of our inquiries to the company; Silicon Knights reps say this is inaccurate and they planned for those names to be included all along.

Since late August, Dyack has agreed to several interview requests on this topic through a publicist, but has delayed speaking, first citing a busy schedule finishing the game, then recently citing a family illness.

Silicon Knights has not responded to our requests for comment on the layoffs.



so much for Eternal Darkness 2 ever happening

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TopicTravis Touchdown vs. Sir Henry Mother******
Captain_Rockman
09/23/11 4:58:00 PM
#1
come at me bro

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TopicPlayer vs. Player (New Super Mario Bros. Wii)
Captain_Rockman
09/23/11 4:34:00 PM
#2
Fernando vs. Juan

those were our names for the two toads

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TopicDark Souls Dark Souls Dark Souls Dark Souls wait what?!
Captain_Rockman
09/23/11 4:31:00 PM
#1


'lol'

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TopicPortal is free again on Steam
Captain_Rockman
09/15/11 6:16:00 PM
#1
http://store.steampowered.com/app/400/

if somehow you still haven't played it go nuts!

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TopicNo new plans for a Monster Hunter for Sony devices
Captain_Rockman
09/15/11 2:06:00 PM
#1
http://andriasang.com/comy7q/

Based off comments from Sony Computer Entertainment Japan president Hiroshi Kawano, it looks like Monster Hunter 4 really is a 3DS exclusive. During an interview following Sony's pre Tokyo Game Show press conference, Reuters Japan asked Kawano if a new Monster Hunter will be released for Sony systems. "At present, there is no talk of a new Monster Hunter coming to PlayStation," replied Kawano.


I guess that does make MH4 an exclusive

for now

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TopicFinal Fantasy XIII-2 custom PS3 and DLC
Captain_Rockman
09/15/11 12:18:00 PM
#1
http://www.gamespot.com/news/6334756.html

boo a PS3 we'll never get

boo DLC that we will get

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