Lurker > firebotslash

LurkerFAQs ( 06.29.2011-09.11.2012 ), Active DB, DB1, DB2, DB3, DB4, DB5, DB6, DB7, DB8, DB9, DB10, DB11, DB12, Clear
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TopicMario, LoZ, Pokemon, etc. are apparently NP-hard
firebotslash
03/10/12 11:18:00 PM
#40
so it's saying that the harder you make Mario, the level of difficulty for a computer to play Mario increases exponentially?

also on a side note holy **** i remember your username from years ago just cause i thought your sig (which is still the same) was the funniest thing ever when i was like 10 (i'm 18 now)

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"Sorry pop music lyrics don't use ancient Hebrew religious imagery as an illusion to the class struggle in French Indochina as you grind on a girl."
TopicRate the Food ~The REVIVAL~ Day 16: Nutella vs. Peanut Butter
firebotslash
03/10/12 11:15:00 PM
#27
nutella 10
peanut butter 9.5

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"Sorry pop music lyrics don't use ancient Hebrew religious imagery as an illusion to the class struggle in French Indochina as you grind on a girl."
TopicRate the Pokemon Day 34: Porygon / Porygon2 / Porygon-Z
firebotslash
03/10/12 11:14:00 PM
#19
the **** is a karrablast? i played gen 5 and caught everything and i can't honestly picture that

also 0 for all 3. i hate porygon.

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"Sorry pop music lyrics don't use ancient Hebrew religious imagery as an illusion to the class struggle in French Indochina as you grind on a girl."
TopicMario, LoZ, Pokemon, etc. are apparently NP-hard
firebotslash
03/10/12 11:06:00 PM
#32
LordoftheMorons posted...
firebotslash posted...
can we stop arguing about how good or not good ChuchiriMayo's roommate is at computer science and could somebody just translate TC's link into ****ing english

Computers would be very bad at playing games you or I probably think of as being rather easy


So is it trying to say like, there's so many different possibilities for moves that Mario/Zelda/etc could make that a computer would have extreme difficulty determining which moves are necessary to complete the game?

(as opposed to a game like Chess or something, where computers have essentially mastered the game)

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"Sorry pop music lyrics don't use ancient Hebrew religious imagery as an illusion to the class struggle in French Indochina as you grind on a girl."
TopicMario, LoZ, Pokemon, etc. are apparently NP-hard
firebotslash
03/10/12 11:00:00 PM
#27
can we stop arguing about how good or not good ChuchiriMayo's roommate is at computer science and could somebody just translate TC's link into ****ing english

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"Sorry pop music lyrics don't use ancient Hebrew religious imagery as an illusion to the class struggle in French Indochina as you grind on a girl."
TopicSo this is the first year of March Madness with the stupid new conferences
firebotslash
03/10/12 10:46:00 PM
#1
Could someone please explain why the hell all the teams are moving around since I don't give two ****s about college football?

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"Sorry pop music lyrics don't use ancient Hebrew religious imagery as an illusion to the class struggle in French Indochina as you grind on a girl."
TopicThe Speedrun Streams topic: Watching People Do Things Fast
firebotslash
01/07/12 8:41:00 PM
#99
the clapping is so god damn annoying

it's just way too many nerds in one room seriously

always enjoy watching OOT though

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"Sorry pop music lyrics don't use ancient Hebrew religious imagery as an illusion to the class struggle in French Indochina as you grind on a girl."
Topichey gamefaqs thanks for purging my topic after 12 hours (Zelda dungeon ranking)
firebotslash
01/07/12 7:19:00 AM
#5
Azp2k32 posted...
Tbh I'm inclined to agree there, MM is my favorite Zelda and I don't really entirely get the love for Stone Tower; it's good but not >that< good. Too much playing that song. I also may be influenced by the fact that I've never done it without trying to get all the faeries in the same run. Though I'd still put it ahead of Snowhead.

the fairies in STT... oh my god it's like Water Temple x1000

also Snowhead is fun, I always like snow dungeons and the boss is ****ing awesome

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"Sorry pop music lyrics don't use ancient Hebrew religious imagery as an illusion to the class struggle in French Indochina as you grind on a girl."
Topichey gamefaqs thanks for purging my topic after 12 hours (Zelda dungeon ranking)
firebotslash
01/07/12 7:03:00 AM
#3
stone tower is the most overrated dungeon of all time.

granted, I still liked it so it's pretty far up.

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"Sorry pop music lyrics don't use ancient Hebrew religious imagery as an illusion to the class struggle in French Indochina as you grind on a girl."
Topichey gamefaqs thanks for purging my topic after 12 hours (Zelda dungeon ranking)
firebotslash
01/07/12 6:12:00 AM
#1
**** it I don't feel like finishing this away

here's the whole list if anyone cares

Snowpeak Ruins
Sandship
Arbiter's Grounds
Ancient Cistern
Forest Temple (OOT)
Snowhead
Spirit Temple
Sky Keep
Tower of the Gods
Fire Temple (OOT)
Ganon's Tower (OOT)
Shadow Temple
Palace of Twilight
Stone Tower Temple
Lakebed Temple
City in the Sky
Ganon's Tower WW
Goron Mines
Earth WW
Dragon Roost
Forest TP
Fire Sanctuary
Skyview
Temple of Time
Earth SS
Hyrule Castle
Lanayru Mining Facility
Jabu's Belly
Forbidden Woods
Dodongo's Cavern
Water Temple
Woodfall
Deku Tree
Wind Temple
Great Bay

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"Sorry pop music lyrics don't use ancient Hebrew religious imagery as an illusion to the class struggle in French Indochina as you grind on a girl."
TopicJust finished Skyward Sword, time to rank all the 3D zelda dungeons (spoilers)
firebotslash
01/05/12 8:53:00 AM
#128
GuessMyUserName posted...
From: firebotslash | Posted: 1/4/2012 9:03:06 PM | #122
forest->fire->water
Skyward Sword is Forest -> Fire -> Desert!

.... so what if the desert is a dried up ocean


yeah but forest includes water in this game i guess so they didn't have to make a whole water area (thank the lord)

21 - Forest Temple (TP 1st)

Another god damn forest dungeon to start off TP. I liked this one though. Rescuing the monkeys is pretty fun. And the Gale Boomerang is a pretty awesome item. As I said before, the boomerang gets better in every new Zelda game. Really not a whole lot to say about this one. It's everything that Woodfall wasn't. It's almost the same as the first dungeon in SS tbh. The boss is pretty cool too.

I should also note that it takes a ridiculously long time to get here (although with the exception of OOT this is true of all the 3D Zeldas). But the in between dungeon stuff in TP is pretty fun. Going into town at night as the wolf is cool. The dungeons in this game are a little longer though than SS so I think that they didn't need as much in between.

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"Sorry pop music lyrics don't use ancient Hebrew religious imagery as an illusion to the class struggle in French Indochina as you grind on a girl."
TopicJust finished Skyward Sword, time to rank all the 3D zelda dungeons (spoilers)
firebotslash
01/04/12 6:03:00 PM
#122
yeah seriously Zelda needs to lose the forest->fire->water it's so tired

22 - Fire Sanctuary (SS 6th)

SS was blessed to have not one but two fire dungeons.

The problem here is that both the item and boss are weak. The boss is rehashed unnecessarily (Ghirahim was clearly gonna be a final boss so why use him here too?). It was almost identical to the first fight too. It's still better than the Imprisoned though. And the Mogma Mitts are just kinda... eh. The little sections with them aren't really enjoyable. Chasing those worms around is ****ing annoying.

I like how there's random treasures in here though, like a bottle and a heart piece. The environment here is pretty cool. It's a decent dungeon but not amazing.

I agree with this guy almost 100% on his opinion of Fire Sanctuary: http://www.gamefaqs.com/boards/960633-the-legend-of-zelda-skyward-sword/61174603

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"Sorry pop music lyrics don't use ancient Hebrew religious imagery as an illusion to the class struggle in French Indochina as you grind on a girl."
TopicJust finished Skyward Sword, time to rank all the 3D zelda dungeons (spoilers)
firebotslash
01/04/12 9:13:00 AM
#119
23 - Skyview Temple (SS 1st)

I must say, I'll give this dungeon credit for one thing - being difficult. Especially for a first dungeon. At this point I was still getting used to the motion controls and the combat system. What do they throw at you? Those giant Skulltulas which are a pain to kill, those three headed skull things which are difficult until you get a good hit on them, and to top it all off, one of the hardest first bosses in Zelda history. But don't get me wrong, I like having challenge. Ghirahim is a great fight (it's a shame they simply rehashed this fight in the 6th dungeon).

Besides fighting, they throw those silly eye puzzles at you. I imagine a lot of people got stuck at these. The 2nd and 3rd ones aren't hard but killing Skulltulas is still a pain. I mean this dungeon isn't THAT hard, it's no Stone Tower or Water Temple but compared to like Deku Tree and Dragon Roost it's challenging for sure.

This dungeon gives you the Beetle which is one of the coolest Zelda items in a long time. Overall, short dungeon and nothing too special but it does throw a lot at you after a very slow, boring start to the game. It's too bad the game drops the ball for dungeons though (until Cistern at least).

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"Sorry pop music lyrics don't use ancient Hebrew religious imagery as an illusion to the class struggle in French Indochina as you grind on a girl."
TopicJust finished Skyward Sword, time to rank all the 3D zelda dungeons (spoilers)
firebotslash
01/03/12 7:20:00 PM
#116
bumpo

more eventually

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"Sorry pop music lyrics don't use ancient Hebrew religious imagery as an illusion to the class struggle in French Indochina as you grind on a girl."
TopicJust finished Skyward Sword, time to rank all the 3D zelda dungeons (spoilers)
firebotslash
01/02/12 9:14:00 AM
#112
Kotetsu534 posted...
I really think it's time for Zelda to try a game without such a mechanical structure. Using the "dungeon" -> "other stuff" -> "dungeon" formula results in them not really knowing what to do with the time in between (hence most people finding it to be filler). If they tried building a more normal adventure game with a more developed plot and world they'd be able to bring in more interesting "other stuff". Like, suppose a town gets taken over by a batallion of enemies who've fortified themselves, and Link has to go in and, with a mixture of items, combat and thinking, overthrow them. The situation could be developed to be as involved and as long as an SS-length dungeon.

I'm not saying have no dungeons, but fewer, and more important and interesting stuff going on outside them.


hidden village anyone? although that was really short and easy, as cool as it was.

I like your ideas but if there were no dungeons then everyone would be all "Y U NO HAVE DUNGEONS THIS GAME SUCKS"

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"Sorry pop music lyrics don't use ancient Hebrew religious imagery as an illusion to the class struggle in French Indochina as you grind on a girl."
TopicJust finished Skyward Sword, time to rank all the 3D zelda dungeons (spoilers)
firebotslash
01/02/12 8:21:00 AM
#108
It's not filler though. If anything, it's less repetitive than in SS to collect the bugs than to do the trials which are almost exactly the same every time.

Plus I enjoyed collecting the bugs. Especially in Kakariko.

If anything the skull kid the second time is just complete filler because you've done the exact same thing before in the game. Also it's not fun. It would be like having to fight the Imprisoned after EVERY DUNGEON in SS.

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"Sorry pop music lyrics don't use ancient Hebrew religious imagery as an illusion to the class struggle in French Indochina as you grind on a girl."
TopicJust finished Skyward Sword, time to rank all the 3D zelda dungeons (spoilers)
firebotslash
01/02/12 7:30:00 AM
#106
ok it's been way too long so here's 2

25 - Earth Temple (SS 2nd)

First of all I thought it would be called "Fire Temple" but I figured they were just trying to stay away from the generic "Forest Temple "Fire Temple" etc. Of course there is another Fire Temple later on too but whatever.

This dungeon is kinda short and sweet. Playing Super Monkey Ball is pretty fun. Lizalfos in this game are actually pretty difficult to fight.

The whole "dodge the giant boulder that ends up being the boss" is kinda cool. I mean a boulder on fire with legs is kinda a silly boss and this one isn't very difficult but still a lot better than Moldarach.

You get bombs here. Nothing special. Although I do like how you can add bombs via flower to your inventory. Although this makes it so there are basically zero bomb drops from enemies/grass in the whole game ;/

24 - Temple of Time (TP 6th)

Yeah, not my favorite in TP. Mostly because the whole dungeon is just "get the dominion rod and bring the statue back downstairs". The puzzles were more annoying than fun. Still, it had its moments. The mini boss here is cool and those guys are always fun to fight when they re-appear a few times. The dungeon item... eh I've never been a huge fan of items that are only used for a couple dungeon puzzles and almost never again (except the Spinner, that thing's ****Ing awesome).

Seriously, what is it with Zelda and spider bosses? This one doesn't even make any sense. Sometimes they just randomly throw a Gohma incarnation at you. This one reminds me of that spider incarnation in Pikmin 2 that shoots lasers and bombs at you. The end of this fight is funny too.

Overall nothing too special about that one. The environment is kinda cool but this place doesn't really fit into the game. Also all the people complaining about filler in Skyward Sword clearly forgot about the nonsense with the skull kid that you have to do TWICE in TP. ugh why did they submit you to that bull**** twice? I'll give this dungeon credit for trying to be original but I just didn't like it all that much. More than most people though.

Oh yeah and also because it's linear as ****.

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"Sorry pop music lyrics don't use ancient Hebrew religious imagery as an illusion to the class struggle in French Indochina as you grind on a girl."
TopicJust finished Skyward Sword, time to rank all the 3D zelda dungeons (spoilers)
firebotslash
01/01/12 3:41:00 AM
#102
bump

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"Sorry pop music lyrics don't use ancient Hebrew religious imagery as an illusion to the class struggle in French Indochina as you grind on a girl."
TopicJust finished Skyward Sword, time to rank all the 3D zelda dungeons (spoilers)
firebotslash
12/30/11 3:58:00 PM
#100
save bump

more soon

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"Sorry pop music lyrics don't use ancient Hebrew religious imagery as an illusion to the class struggle in French Indochina as you grind on a girl."
TopicSkyward Sword has gotten boring and tedious.
firebotslash
12/28/11 1:28:00 PM
#96
i fail to see how those things make the godawful artifact nonsense more tolerable. I will agree that MP has much better music. SS is pretty weak for music especially for a Zelda game.

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"Sorry pop music lyrics don't use ancient Hebrew religious imagery as an illusion to the class struggle in French Indochina as you grind on a girl."
TopicJust finished Skyward Sword, time to rank all the 3D zelda dungeons (spoilers)
firebotslash
12/28/11 1:27:00 PM
#98
The Meteor posted...
Jesus Christ.

"This list doesn't conform to my personal tastes, therefore it is terrible."


yeah pretty much.

actually looking back ToT isn't the worst in TP.

26 - Hyrule Castle (TP 9th)

This is one of the strangest Zelda dungeons of all time. Partially because it's very oddly designed and I want to say it feels almost incomplete. Palace of Twilight really should've been the last dungeon but then they decided to throw this one in for free. If this was Skyward Sword this dungeon would be "pointless filler". In a way though, it sort of is. It's no sky keep for sure. It's not even really a difficult dungeon at all. In fact it's like 90% empty. You do get to see Bulblin one last time and those four random dudes who hang out in the bar help you out.

But it doesn't have the polished feel of something like Sky Keep. It feels unfinished. So instead of a nice final dungeon you get two dungeons - one that's great but way too short and the other that's way too short and the developers sort of forgot about.

It's still fun though. And the final battle is pretty awesome. SS's final boss is underwhelming as hell in and of itself but if the 4th part of the TP battle had been like that it would've been flawless.

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"Sorry pop music lyrics don't use ancient Hebrew religious imagery as an illusion to the class struggle in French Indochina as you grind on a girl."
TopicSkyward Sword has gotten boring and tedious.
firebotslash
12/28/11 12:50:00 PM
#93
Skyward Sword is similar to Metroid Prime in a lot of ways.

Metroid Prime also has 3 worlds (Chozo, Phendrana, and Phazon Mines... Tallon Overworld can be Skyloft and Magmoor doesn't really count). It also involves a ****ton of backtracking.

It has one of the most annoying "filler" fetch quests I've ever seen in a video game. And you can't even dowse to find the artifacts.

But no one complains about Metroid Prime.

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"Sorry pop music lyrics don't use ancient Hebrew religious imagery as an illusion to the class struggle in French Indochina as you grind on a girl."
TopicWhy is everyone complaining about "filler" in Zelda games now?
firebotslash
12/28/11 3:36:00 AM
#6
oh that... that TC is literally saying the opposite of what I am lol

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"Sorry pop music lyrics don't use ancient Hebrew religious imagery as an illusion to the class struggle in French Indochina as you grind on a girl."
TopicWhy is everyone complaining about "filler" in Zelda games now?
firebotslash
12/28/11 3:33:00 AM
#4
Azp2k32 posted...
Why did this need to spillover from the other thread where this question had already been mostly addressed? T_T

I didn't know there was another topic.

It's ok this topic sums up this stupid "filler" nonsense: http://www.gamefaqs.com/boards/960633-the-legend-of-zelda-skyward-sword/61270711

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"Sorry pop music lyrics don't use ancient Hebrew religious imagery as an illusion to the class struggle in French Indochina as you grind on a girl."
TopicWhy is everyone complaining about "filler" in Zelda games now?
firebotslash
12/28/11 3:27:00 AM
#1
I agree some parts of SS are a bit tedious but I've seen people argue that "every Zelda game has stupid filler"

...like what? Besides the Triforce Charts and the fish eggs in MM I can't think of any immediately. Maybe the books in Minish. But LTTP? LA? OOT? Oracles? No filler in any of those games. There's stuff like the Temple of the Ocean King which is just unbearable but it's not really filler.

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"Sorry pop music lyrics don't use ancient Hebrew religious imagery as an illusion to the class struggle in French Indochina as you grind on a girl."
TopicFavorite snow levels in gaming?
firebotslash
12/28/11 3:22:00 AM
#62
Freezeezy Peak
Hailfire Peaks
all the DKR ones
Frappe Snowland
Snowpeak Ruins
Phendrana Drifts
Snowman's Land
Cool Cool Mountain
The Frigid Sea

just off the top of my head

soooo many good ones, I think I just love snow levels

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"Sorry pop music lyrics don't use ancient Hebrew religious imagery as an illusion to the class struggle in French Indochina as you grind on a girl."
TopicSkyward Sword has gotten boring and tedious.
firebotslash
12/27/11 9:04:00 PM
#53
iGenesis posted...
summary of topic:

wah wah wah

whine about new games

put outdated decade+ old games on a pedestal


outdated games are still better sorry

but twilight princess is the best zelda

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"Sorry pop music lyrics don't use ancient Hebrew religious imagery as an illusion to the class struggle in French Indochina as you grind on a girl."
TopicSkyward Sword has gotten boring and tedious.
firebotslash
12/27/11 9:01:00 PM
#50
Sorozone posted...
From: firebotslash | #045
If anything this game is more like MM where the dungeons are shorter and spaced out and there's more to do outside.
MM did this a billion times better though. That's the problem. Also, I'm just not a fan of skyloft, I'd rather run around, than fly around. At least make warp points.


I don't understand why you can't warp between bird statues. You can do it from the sky. Why do you have to go to the sky, drop back down, and pick a different bird statue?

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"Sorry pop music lyrics don't use ancient Hebrew religious imagery as an illusion to the class struggle in French Indochina as you grind on a girl."
TopicDespite the fact that Zelda now has an official timeline...
firebotslash
12/27/11 9:00:00 PM
#3
all of the games could function independently though. and most of the "link fails" timeline is just "ganon revived ganon killed" over and over.

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"Sorry pop music lyrics don't use ancient Hebrew religious imagery as an illusion to the class struggle in French Indochina as you grind on a girl."
TopicSkyward Sword has gotten boring and tedious.
firebotslash
12/27/11 8:54:00 PM
#45
tereziWright posted...
From: Liquid Wind | #037
especially when they make you go back in skyview and the door is relocked, wtf is that?
um

what


Before the 4th dungeon you have to go back into the first temple and one of the doors is relocked. That backtracking was a little tedious too but not horrible. At least, aside from the trials, they switch it up.

They can't win though. People complained there wasn't enough between the dungeons of TP (the later ones at least). If anything this game is more like MM where the dungeons are shorter and spaced out and there's more to do outside.

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"Sorry pop music lyrics don't use ancient Hebrew religious imagery as an illusion to the class struggle in French Indochina as you grind on a girl."
TopicDespite the fact that Zelda now has an official timeline...
firebotslash
12/27/11 8:52:00 PM
#1
It's clear the games are still supposed to mostly be episodic rather than serial. Just look at that newer official timeline with writing on it. How many times do you see "x bad guy revived"?

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"Sorry pop music lyrics don't use ancient Hebrew religious imagery as an illusion to the class struggle in French Indochina as you grind on a girl."
TopicSkyward Sword has gotten boring and tedious.
firebotslash
12/27/11 8:49:00 PM
#38
The Imprisoned is almost as bad as Phantom Hourglass's stupid temple of the ocean king. Imagine if you had to fight the Imprisoned between every dungeon... oh my god.

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"Sorry pop music lyrics don't use ancient Hebrew religious imagery as an illusion to the class struggle in French Indochina as you grind on a girl."
TopicSkyward Sword has gotten boring and tedious.
firebotslash
12/27/11 8:47:00 PM
#36
I liked the backtracking aspect. Especially how areas were different every time you explored them (flooded Faron Woods, dark Eldin, etc).

The tadtones part was AWFUL though. So was the escort mission and some of the other nonsense that's just pointless filler like battling the Imprisoned over and over.

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"Sorry pop music lyrics don't use ancient Hebrew religious imagery as an illusion to the class struggle in French Indochina as you grind on a girl."
TopicITT: Games that are fun to speed run
firebotslash
12/27/11 8:47:00 PM
#17
Zelda and Mario apparently since that's all people seem to ever speedrun.

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"Sorry pop music lyrics don't use ancient Hebrew religious imagery as an illusion to the class struggle in French Indochina as you grind on a girl."
TopicJust finished Skyward Sword, time to rank all the 3D zelda dungeons (spoilers)
firebotslash
12/27/11 7:22:00 PM
#87
yeah but OOT already has 4 on the list. TP likely has the highest overall average.

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"Sorry pop music lyrics don't use ancient Hebrew religious imagery as an illusion to the class struggle in French Indochina as you grind on a girl."
TopicJust finished Skyward Sword, time to rank all the 3D zelda dungeons (spoilers)
firebotslash
12/27/11 7:10:00 PM
#85
Azp2k32 posted...
so so far, we have
-2 MM
-2 WW
-4 OoT
-1 SS

the f***


TP has the best dungeons. The worst ones are average-above average, the best ones are absolutely amazing.

Also for lulz here's the top 10:

3 OOT
1 MM
1 WW
2 TP
3 SS

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"Sorry pop music lyrics don't use ancient Hebrew religious imagery as an illusion to the class struggle in French Indochina as you grind on a girl."
TopicJust finished Skyward Sword, time to rank all the 3D zelda dungeons (spoilers)
firebotslash
12/27/11 5:13:00 PM
#80
27 - Lanayru Mining Facility (SS 3rd)

inb4 ****storm

Overall I really did enjoy SS. All the dungeons are at least decent. They're not horribly long but still long enough to be interesting, and most of them are just really fun. The parts between the dungeons in SS are very long at times, but I still enjoyed certain things (the trials were fun and I REALLY liked the fire dragon stealth bit). However there's some things that were awful and tedious. The tadtone collecting, playing the harp (why did this have to be so god damn difficult), the escort mission in the volcano, and worst of all, the part between dungeons 2 and 3.

Don't get me wrong, I think the concept of the timeshift stones is pretty damn awesome. I loved it when I first entered Lanayru. But it gets so tired so fast. They reuse it and reuse it and reuse it and reuse it. Getting across the desert when you just have the slow beetle and you have to bomb those stupid crab things for god knows how long is sooooooo tedious. Then it's like "lolnope no dungeon go through the "temple of time". Then "lolnope dowse for more crap". FINALLY a dungeon... wait what it's just more of this bull****? **** me.

This dungeon gets a lot of acclaim for whatever reason. I just got so god damn sick of those crab enemies and running through sand that I never wanted to do it again. I was terrified when I got to Sandship but then I was very presently surprised.

The dust blower is probably the most useless item ever besides the dominion rod. Because everyone wants to relive that one room in Luigi's Mansion where the dust piles kept respawning. Once you figure out you can blow other stuff I guess it's a little better.

Besides Fire Sanctuary this boss is probably the most disappointing. Mostly because it's so damn easy. It's this game's incarnation of Gohma. It's like "when we can't figure out a good theme boss we just throw some Gohma clone in there" (Temple of Time anyone?) At least this one makes the most sense. I also have to mention Beamos. I hate them. They're actually really easy to kill but the way they attack is relentless.

Overall the worst in SS IMO. Maybe a little better if the nonsense before it hadn't existed.

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"Sorry pop music lyrics don't use ancient Hebrew religious imagery as an illusion to the class struggle in French Indochina as you grind on a girl."
TopicSMW2: Yoshi's Island > Super Mario World
firebotslash
12/27/11 4:37:00 AM
#38
MrsFrisby posted...
The level design otherwise was often on par with what the original had, and it provided more of a challenge than the original overall.



this is one of the hardest levels in any Mario game, if not the hardest

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"Sorry pop music lyrics don't use ancient Hebrew religious imagery as an illusion to the class struggle in French Indochina as you grind on a girl."
TopicSMW2: Yoshi's Island > Super Mario World
firebotslash
12/27/11 3:20:00 AM
#34
I liked them both but I'd say SMW is a bit better. I also liked the DS Yoshi's Island.

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"Sorry pop music lyrics don't use ancient Hebrew religious imagery as an illusion to the class struggle in French Indochina as you grind on a girl."
TopicJust finished Skyward Sword, time to rank all the 3D zelda dungeons (spoilers)
firebotslash
12/26/11 11:52:00 PM
#77
The Tower of Hera shouldn't even be considered a dungeon. It doesn't even have a real item (and it's completely missable, but entirely necessary). It's full of a bunch of switches and annoying enemies but none of it is difficult. It takes like 10 minutes to beat at max. Oh yeah and the boss is stupid and its easy to fall off.

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"Sorry pop music lyrics don't use ancient Hebrew religious imagery as an illusion to the class struggle in French Indochina as you grind on a girl."
TopicJust finished Skyward Sword, time to rank all the 3D zelda dungeons (spoilers)
firebotslash
12/26/11 11:27:00 PM
#75
Also yeah the beetle is damn awesome, the whip is ok but it could've been used more, the bow is pretty awesome and the gust bellows is stupid.

Ball and Chain in TP is still my favorite item ever though. Spinner might be second. Beetle is in the top 5 though.

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"Sorry pop music lyrics don't use ancient Hebrew religious imagery as an illusion to the class struggle in French Indochina as you grind on a girl."
TopicJust finished Skyward Sword, time to rank all the 3D zelda dungeons (spoilers)
firebotslash
12/26/11 11:26:00 PM
#74
28 - Inside Jabu Jabu's Belly (OOT 3rd)

Jabu Jabu gets a lot of hate. Many call it the worst Zelda dungeon of all time (which honestly is Jabu Jabu, but in OOA, either that or Tower of Hera). I really don't understand this hate. There's nothing horrible about this one. There's also nothing amazing about it. It's very short. You find Ruto, you carry her around for a bit, you kill a bunch of tentacles, and then...you're basically done.

What's disappointing is that you only have the boomerang for this dungeon and then you really never get to use it again (sort of like the Spinner in TP). Unless you do Jabu before Dodongo which is entirely possible if you do the gold scale glitch which is really easy to do. Considering every enemy in this dungeon is basically unhurtable until you get the boomerang it feels pretty awesome to get. Big Octo is a silly boss. Barinade is pretty fun though. Always enjoyed that one.

Killing the tentacles gets kinda old kinda fast but I remember loving it the first time through.

I really wonder if there's a connection between Jabu Jabu, Jabun, the Jabu Jabu in OOA, and the Water Dragon in SS.

Not much else to say about this one. I really wanna know what's so terrible about it. It's definitely better than Dodongo and Deku Tree.

--
"Sorry pop music lyrics don't use ancient Hebrew religious imagery as an illusion to the class struggle in French Indochina as you grind on a girl."
TopicJust finished Skyward Sword, time to rank all the 3D zelda dungeons (spoilers)
firebotslash
12/26/11 10:00:00 PM
#59
Although I suppose the Beetle is better than another boomerang. Damn they really do get better every game.

--
"Sorry pop music lyrics don't use ancient Hebrew religious imagery as an illusion to the class struggle in French Indochina as you grind on a girl."
TopicJust finished Skyward Sword, time to rank all the 3D zelda dungeons (spoilers)
firebotslash
12/26/11 9:53:00 PM
#58
Temple of Time is the lowest ranked TP dungeon. Not quite its time yet though.

29 - Forbidden Woods (WW 2nd)

The boomerang is one redeeming part of this dungeon. I have always liked the boomerang and I feel like it gets better in every Zelda game (unfortunately it was absent in Skyward Sword). It's fun to use here. The boss unfortunately is an inferior Barinade and is also very, very easy. This dungeon reminds me a lot like Woodfall except less aggravating. The part with the giant flower is pretty cool.

Really not much to say about this one. It, like Dodongo's Cavern, is not very memorable. It really is a LOT like Woodfall Temple come to think of it. Between the poison water and similarities between deku link and using the deku leaf especially.

--
"Sorry pop music lyrics don't use ancient Hebrew religious imagery as an illusion to the class struggle in French Indochina as you grind on a girl."
TopicJust finished Skyward Sword, time to rank all the 3D zelda dungeons (spoilers)
firebotslash
12/26/11 8:47:00 PM
#52
30 - Dodongo's Cavern (OOT 2nd)

Dodongo's Cavern is one of the most forgettable dungeons in Zelda history (much like the Fire Sanctuary will be, although I liked that one). There's just nothing particularly special about it other than 'oh my god when i am going to get bombs already'. The Lizalfos fights are alright, but don't even compare to the ones in SS. It's the only dungeon you can enter as both adult and child besides the Spirit Temple. It's a real visible part of Death Mountain. But honestly, what else is there to say about it? I have no clue. King Dodongo is one of the easiest bosses ever in a Zelda game. I still hate Beamos. In EVERY game. At least they're easy to kill here. Armos scared the **** out of me when I was little playing this game. I think that's it for this one.

--
"Sorry pop music lyrics don't use ancient Hebrew religious imagery as an illusion to the class struggle in French Indochina as you grind on a girl."
TopicJust finished Skyward Sword, time to rank all the 3D zelda dungeons (spoilers)
firebotslash
12/26/11 4:53:00 PM
#48
I don't get the Jabu Jabu OOT hate. It's not one of my favorites for sure but it's not horrible, and the first time I beat it i enjoyed it a lot.

--
"Sorry pop music lyrics don't use ancient Hebrew religious imagery as an illusion to the class struggle in French Indochina as you grind on a girl."
TopicJust finished Skyward Sword, time to rank all the 3D zelda dungeons (spoilers)
firebotslash
12/26/11 4:22:00 PM
#45
Wait, they let you equip iron boots with a button in 3DS OOT?

--
"Sorry pop music lyrics don't use ancient Hebrew religious imagery as an illusion to the class struggle in French Indochina as you grind on a girl."
TopicJust finished Skyward Sword, time to rank all the 3D zelda dungeons (spoilers)
firebotslash
12/26/11 4:01:00 PM
#41
-__- so many people butthurt about GB seriously

have fun with this one then

31 - WATER TEMPLE (OOT 6th)

I'm sure this one will get a few more people riled up too. This dungeon definitely has a reputation for the way it is, and some love it, some hate it, and others despise it like the plague. I don't really despise it that much but it ranks this low just because I don't like these kind of puzzles. The whole concept of the water levels is not difficult, it's just that the whole dungeon is very split up and nonlinear and knowing where to go is confusing as hell.

Actually the second half of this dungeon is more confusing. It's just so easy to miss things which is why I don't like it. It's not difficulty it's just unnecessary. The room after Dark Link is second to that Wind Temple room. Dark Link himself is pretty cool, if not one of the first "don't need a special item but you can't just hack and slash" bosses. Of course he's ridiculously easy with the Megaton Hammer.

Longshot is pretty standard, nothing much to say about it. I've played through OOT several times and whenever I hit this I still end up going into a room and then being like "fffffffffff you need longshot". There's like four or five specific rooms you need to find that are only accessible when the water is one of the three levels.

Morpha is a weird boss and not one of my favorites. Can be extremely aggravating or extremely easy. I never found it too hard but if it grabs you it just sucks.

Still not as bad as Jabu Jabu in OOA but it just gets annoying. Never was a fan of this one either.

--
"Sorry pop music lyrics don't use ancient Hebrew religious imagery as an illusion to the class struggle in French Indochina as you grind on a girl."
TopicJust finished Skyward Sword, time to rank all the 3D zelda dungeons (spoilers)
firebotslash
12/26/11 3:14:00 PM
#36
ShadowHalo17 posted...
Honestly the bosses in SS are pretty lame overall.

I'd agree somewhat. I do like the Ghirahim fights but the final boss is very underwhelming and a couple others are just bad (the Imprisoned oh my god why do you have to do that three times?). There's a couple real fun ones though.

32 - Woodfall Temple (MM 1st)

Why don't I like this one?

Deku Link. I can't stand Deku Link. It's just not fun. Goron and Zora Link are both pretty awesome so it makes up for it. It is nice to get the bow early on. Odolwa is a pretty cool boss but he is literally just "slash until he dies". SS at least made enemies more difficult and less of the just "slash until they die" thing. I just never liked this one that much. Especially the one room where it's just darkness and you have to find the torches to light. Now that I think about it maybe turning the brightness on the TV up all the way could help but it just didn't need to be that dark in that room. Nothing special about this one overall.

--
"Sorry pop music lyrics don't use ancient Hebrew religious imagery as an illusion to the class struggle in French Indochina as you grind on a girl."
TopicJust finished Skyward Sword, time to rank all the 3D zelda dungeons (spoilers)
firebotslash
12/26/11 2:29:00 PM
#32
Let's not forget this famous Navi quote:

"You can open a door by standing in front of it and pressing (A). Pay attention to what the Action Icon says. That's the blue icon at the top of the screen!"

And people say games today guide you too much.

--
"Sorry pop music lyrics don't use ancient Hebrew religious imagery as an illusion to the class struggle in French Indochina as you grind on a girl."
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