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TopicHearthstone Discussion Topic #2 - Descent of Dragons (Enter The Galakrond)
SaintAkira7
01/12/20 5:58:27 PM
#329
metroid composite posted...
Like...it was definitely going to be something semi-random

Yeah, agree with this and your post. But it just seems like this was the easy/obvious choice.

Card is giga bad. Vanish + gain 5 armor and cast a RaNdOm spell every turn for 10 mana is just meme tier bad.

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TopicHearthstone Discussion Topic #2 - Descent of Dragons (Enter The Galakrond)
SaintAkira7
01/11/20 1:28:53 AM
#323
FFDragon posted...
What Does This Do? - Passive Hero Power. At the start of your turn, cast a random spell.

Just seems like lazy ass design. RaNdOm is fun type deal.

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TopicHearthstone Discussion Topic #2 - Descent of Dragons (Enter The Galakrond)
SaintAkira7
01/08/20 7:39:37 PM
#301
davidponte posted...
I crafted and used Ancharr like 3 times so I'm glad to get my dust back.

I was on the fence about crafting it, and never pulled the trigger D:

Coulda just used it as a rental, dammit.

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TopicHearthstone Discussion Topic #2 - Descent of Dragons (Enter The Galakrond)
SaintAkira7
01/04/20 11:17:19 PM
#289
Galakrond Shaymin gonna get it again.

Looks like DR Rogue and Pirate Warrior on the block this time too. Shame, I do enjoy Apothecary into Strainer and/or Whelp, but even I will admit Apothecary is a bit much (not as broke back as the 8/8s with rush, but still...).

This is good, imo. I like a more active balancing approach rather what Team 5 has typically shown; the wait and see, hope something actually counters something else approach.

I can see the downside, for f2pers as well, who may have blown their (dust) load on a deck and Team 5 nerfs around the problem cards and they get a pittance in dust back. But, I'd prefer a more active (frequent) balance approach, and it seems like that's the course they're on, atm at least.

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TopicHearthstone Discussion Topic #2 - Descent of Dragons (Enter The Galakrond)
SaintAkira7
12/27/19 6:35:39 PM
#257
TopicWhat's the most money you've ever spent on a pair of jeans?
SaintAkira7
12/17/19 1:03:43 PM
#8
TopicHearthstone Discussion Topic #2 - Descent of Dragons (Enter The Galakrond)
SaintAkira7
12/16/19 2:40:11 PM
#232
davidponte posted...
I'm not sure that the Deathrattle Rogue that's all over ladder right now is better than Shaman, but it is absolutely less fun to play against, as is always the case with Rogue.

I imagine so.

Full disclosure: I mostly play rogue and picked up the apothecary rogue after watching J Alexander stream it Sunday. It is blatantly overpowered, so much so that J tweeted @ Iksar about it needing to be nerfed along with Shaymin. It is fun to play, but I definitely agree the power spikes are out of line with just about everything besides shaman Galakrond.

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TopicHearthstone Discussion Topic #2 - Descent of Dragons (Enter The Galakrond)
SaintAkira7
12/14/19 9:41:04 PM
#218
davidponte posted...
I prefer to be called "scum of the Earth".

That's fair, scum. XD

Shaymin is ridiculous on ladder. I've been having fun with one of J Alexander's decks. It just goes face, always. Just deals damage and can get over taunts. It's not top tier or anything, and the margins are tiny, you're always almost dead and Myra's enough face damage to pull it off, but it's fun.

I've got 9+ Mogus, so I'm hoping that gets the bat, along with roughly 1/2 of Shaymin's current standard legal collection. Fuck Shaymin.

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TopicHearthstone Discussion Topic #2 - Descent of Dragons (Enter The Galakrond)
SaintAkira7
11/03/19 11:54:16 AM
#9
The class epic ones seem okay.

Warlock Veiled Worshipper is a 4 mana 5/4 draw 3 if you've invoked twice (probably unlikely on turn 4?) Comparable to just your regular vanilla statted minion.

And the Rogue epic Umbral Skulker which is also 4 mana but a 3/3 add three coins to your hand if you've invoked twice (again, unlikely on 4 question mark).

Shield of Galakrond is 5 mana 4/5 Taunt, Invoke. Which is also on par with a vanilla minion.

But, as MC pointed out, most decks aren't that interested in vanilla minions. So, does adding a lackey to hand/putting two 1/1s in play make up for the vanilla stats? Idk. Just from what we've seen I'm thinking the Dragon synergies are stronger comparatively. But I think Galakrond is a mulligan keep, and how soon it's been properly invoked to create a large enough swing turn will determine when it can be played.

I like the concept. It'll be interesting to see how Invoke stacks up against quests/Dragon stuff power-wise; I think the simple fact that quests start in your hand and there's even a possibility that Galakrond can be buried at the bottom of your deck tips the scales considerably in Quests favor. Now, if they print a Galakrond tutor....

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TopicHearthstone Discussion Topic #2 - Descent of Dragons (Enter The Galakrond)
SaintAkira7
11/02/19 11:02:41 PM
#5
Just wanted to mention in case it's not clear to anyone (it wasn't clear to me at first either), how the Invoke mechanic works. It's very C'Thun-like, for those that have been around long enough; you play a card with Invoke on it, and it goes toward buffing whatever battlecry your Galakrond has, but it also triggers the hero power of said Galakrond.

So, for the Warlock version, when you play an Invoke card, you'll get a credit towards buffing the battlecry of the Warlock Galakrond (summon 1 random demon) and summon 2 1/1 imps. The priest version adds a (random) priest minion to your hand and iirc, the rogue version adds a lackey to your hand.

Just wanted to throw this out there, as that knowledge tends to help in evaluating the Invoke cards, which on their face value may not look that great, but when taking the hero power that will trigger with it into consideration, it may (or may not) become a markedly better card.

It wasn't apparent to me at first (I may just be dense >_<), so maybe this will help make it clearer to anyone else who didn't glean this knowledge initially.

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TopicHearthstone Discussion Topic 519 - The Rise of the Mech
SaintAkira7
10/19/19 8:26:28 PM
#489
UltimaterializerX posted...
The entire experiment with wild cards in standard was moronic.


I like the general idea of "let's bring back some old cards to shake up the meta". Just... man, I don't think they actually gave any consideration to what would actually happen when they brought these cards back.

So, to me, it's a solid concept, and giving everyone access to the cards is nice. But the cards chosen weren't good calls resulting in flawed execution. Fwiw, I think while N'Zoth is problematic, it's nowhere near the level Evolve is at right now, with regards to skewing the meta. Just my 2 cents.


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TopicOh hey i'm being sued
SaintAkira7
10/18/19 12:16:03 PM
#128
Sorry for jumping into the middle of the thread. Seems like you're owning up to a legitimate debt that you've incurred. And that's okay. That being said, and as has been mentioned in this thread, the collection agency probably paid $50 for your debt (pulling a number out out my ass, but they literally paid pennies on the dollar for it), so they are going to be willing to work with you on this, without a doubt. Now, whether they'll knock off the interest that's accrued, I have no idea. But if, IF you get into talks about payment, keep that fact, that they paid likely a tiny sum for the debt, in mind. I'm also certain they'll be willing to work out a payment plan that you can afford; they'd rather you pay anything than have to devote more time and resources into your relatively small debt. Just some things to keep in mind.

So, do everything you've already planned, with your letter and certainly questioning their right to sue, has their been previous attempts at contact, etc (including the good advice you've received from previous posters). Just trying to look at it from a worst-case, you gotta pay something back scenario.

Good luck.

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TopicHearthstone Discussion Topic 519 - The Rise of the Mech
SaintAkira7
10/18/19 11:41:36 AM
#483
davidponte posted...
On a scale of infuriating to fantastic how has playing with the re-introduced Wild cards been? I haven't played the game in months but I'm starting to get the itch again.


Full-blown ShayminStone on ladder.

Bringing back Evolve was a mistake.

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TopicBlizzard bans and withholds prize money from hearthstone player for HK support
SaintAkira7
10/09/19 3:16:57 PM
#359
Peace___Frog posted...
I think his response is entirely respectable and I'm glad he's recognizing that his involvement could be construed in a way that he doesn't want.


Yeah, I didn't mean to imply anything with my comment. I'm not a fan of Kibler by any means, but I think the statement is about as close to perfect as one could get. By "going hard", I should have said I was rather surprised he'd resign his casting position. But it's a solid move, showing a modicum of sacrifice on his part in disagreement with the heavy-handedness that Blizz displayed.

Also, I think his closing to the statement is perhaps the most important part; other people (casters, streamers, GMs, Blizzard regular-Joe employees, etc) aren't in the position he is to step away, and they shouldn't become the target of anger and frustration.


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TopicBlizzard bans and withholds prize money from hearthstone player for HK support
SaintAkira7
10/09/19 11:33:43 AM
#348
http://bmkgaming.com/statement-on-blitzchung/

Kibbles goes pretty hard here, if anyone'sv interested.

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TopicHearthstone Discussion Topic 519 - The Rise of the Mech
SaintAkira7
09/26/19 9:22:21 PM
#411
https://t.co/C3CxYPu7Sr

This is supposedly the leaked cards they will be adding. Not claiming this to be true, just throwing out what's been "leaked" in GM Discord, apparently.

Pretty fucking bonkers if true.

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TopicWhat do you think of this model?
SaintAkira7
08/04/19 2:37:03 PM
#9
Vol2tex posted...
SaintAkira7 posted...
I would "work with her" as well.




>_<'

I'm just being crass; she's quite easy on the eyes. Photogenic doesn't begin to describe it
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TopicShe canceled because she looked my name up on a criminal database
SaintAkira7
08/04/19 12:39:53 PM
#30
Banjo2553 posted...
Sounds like she'd be a nightmare to deal with.


Yeah, this worked out well for you TC. Might not seem like it right now, but she just saved you a monumental pain in the ass. Should send her a thank you text, tbh.
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TopicWhat do you think of this model?
SaintAkira7
08/04/19 12:18:06 PM
#4
I would "work with her" as well.
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TopicSpongeBob SquarePants: Battle for Bikini Bottom - Rehydrated
SaintAkira7
06/05/19 11:21:17 AM
#13
Turbam posted...
Hayame Zero posted...
I passed this back then, but always heard it was wasn't bad for a tie-in afterwards.

Whomever told you that it just "wasn't bad" is criminally underselling the game


Agree. It's surprisingly good. Best news all day
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TopicHearthstone Discussion Topic 493 - Rise of Shadows Is Upon Us
SaintAkira7
05/22/19 11:08:11 AM
#498
metroid composite posted...
Pogo Hopper is in 1.3% of Rogue decks. I mean, Pogo Hopper is still Pogo Hopper, and I don't think it costing 1 changes the deck much. Does mean it's easier to tutor, and potentially relevant is that it works with Magic Carpet now, so that's neat.


I don't think you're running Magic Carpet with your pogo, but it's going to be experimented with. I do think the deck will run Spirit of the Shark.

The main upside to this is now at 1 mana, there won't be interference from say, Novice Engineer, Thalnos (some Pogo decks run it), or Lab Recruiter when tutoring for Pogo with Witchwood Piper. So now you'll have a guaranteed tutor for the Pogo (as you alluded to) :)

I don't anticipate it suddenly becoming a tier 1 deck or anything of the sort. But I do think it'll be somewhat better and I'll play it regardless of it's tier ranking anyway.
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TopicHearthstone Discussion Topic 493 - Rise of Shadows Is Upon Us
SaintAkira7
05/20/19 2:54:47 PM
#469
azuarc posted...
Or is Blizzard just hoping that dropping the hammer on rogue will remove the incentive to play warrior?


I mean, Idk what else the thought process could be. Nerf bat rogue, then maybe everyone won't play the class that can beat up on it.

Kind of a bad way to go about it, imo at least. Warrior still has access to arguably the strongest card in the game, and that's not changing.
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TopicHearthstone Discussion Topic 493 - Rise of Shadows Is Upon Us
SaintAkira7
05/20/19 1:22:06 PM
#467
Camden posted...
Should have just put Prep in the hall of fame.


Agree. Mana Wyrm as well.

I seem to recall them saying something in the past about Wild being a place you can go play your favorite old decks that are no longer playable in Standard. Not so much the case anymore.
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TopicHearthstone Discussion Topic 493 - Rise of Shadows Is Upon Us
SaintAkira7
05/18/19 9:54:35 PM
#455
davidponte posted...
Taking it slow with the adventure. Finished CH 1 with all 3 classes, and have 1 more class to finish Heroic on, then I'll move on to CH 2.

Dungeon Run was easily my favourite solo content, but I think this beats it.


Yeah I'm having fun with the Heist. Beat it with Hunter and Mage first runs. Just unstoppable decks. Haven't been past the 3rd boss with the shaman snek yet tho :(

Just trash treasures and poo cards, each time. Want to clear the bank level with all three before moving on to the second stage.

And I agree this trumps Dungeon Run, fairly handily in my book.
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TopicHearthstone Discussion Topic 493 - Rise of Shadows Is Upon Us
SaintAkira7
05/05/19 1:32:00 AM
#363
davidponte posted...

It's the same exact game over and over again. It's awful.


This was my fear when they announced the format. Idk if it's actually possible to balance Hearthstone in such a way that every class has a viable tournament (specialist) deck, but I'm fairly certain Team 5 isn't capable of pulling it off.

No-one is going to watch a 3 class tournament that's majority mirror matches.
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TopicHearthstone Discussion Topic 493 - Rise of Shadows Is Upon Us
SaintAkira7
05/01/19 6:13:56 PM
#347
VeryInsane posted...
I mean, Druid was balanced around Innervate and Wild Growth and both have been nerfed so the balanced around the card argument fails pretty spectacularly


Yes, and Druid has bounced back from that Wild Growth nerfing spectacularly with exactly one deck in the meta. From multiple-win-conditions to a token deck :/.
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TopicHearthstone Discussion Topic 493 - Rise of Shadows Is Upon Us
SaintAkira7
05/01/19 5:28:00 PM
#343
LiquidOshawott posted...
I feel like theyre gonna hit raiding party instead but I can see Prep too, its too strong as a founding card


This. They'll hit raiding party. Everything they've ever printed for Rogue has been balanced around the existence of Prep in its current form (whether they've been balanced incorrectly or not is an entire other topic).

I just think nerfing an expansion rare instead of a Classic epic that the class is "balanced" around is the better course to take.
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TopicHearthstone Discussion Topic 493 - Rise of Shadows Is Upon Us
SaintAkira7
04/29/19 7:42:01 AM
#328
Camden posted...
My only worry about specialist is if, or I should say when, one class is clearly more popular than the field. If you have a 16 player tournament and 11 of them bring Rogue...


This is almost a guarantee to happen. I think the specialist format will be short-lived due to this.
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TopicHearthstone Discussion Topic 493 - Rise of Shadows Is Upon Us
SaintAkira7
04/13/19 1:13:53 AM
#169
KokoroAkechi posted...
hit legend with murlocs. I tried a lot of builds but here's the one I finished with.


Glad to see you got legend with Murlocs. Sad to see Scargill didn't make the cut, but glad again that you got Tastyfin in there.
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TopicHearthstone Discussion Topic 493 - Rise of Shadows Is Upon Us
SaintAkira7
04/06/19 5:30:05 PM
#66
KokoroAkechi posted...
Pillage (I think)


Pilfer.

I agree with most of your Rogue assessments, btw. I think there's a shell there for a semi-viable Burgle Rogue, but I've thought that before. I think either a Tempo Hooktusk or Myracle variant will be stronger options for the class compared to Burgle (and I say that as a fan of thief rogue archetypes).
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