Lurker > Alany

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Topic~BOXING MATCH!~ Little Mac vs. Kazuma Kiryu
Alany
12/27/18 1:39:41 AM
#23
Mac would win the fight. Kiryu couldn't stomach beating up such a young man with such a bright future ahead of him, but the fight would be suitably tough and Mac would realize the error of his ways during the fight through bonding with Kiryu with his fists.

But more seriously Kiryu would win.
Topic~FIGHT!~ 2B vs Dante
Alany
10/02/18 2:43:01 AM
#51
Lopen posted...
Hint if you can physically see the laser moving it's not moving at light speed

Should this mean I should discredit all of Dante's feats for his bullet time movements because I can physically see the bullet moving slowly? Clearly if I can physically see the bullet it's not moving at bullet speeds.
Topic~FIGHT!~ 2B vs Dante
Alany
10/02/18 2:36:49 AM
#49
Lopen posted...
speed of the base lasers

speed of lasers

Lopen, what is the speed of a laser? There's some clear charge time in that video but as you can see, the pod can fire at any point. In-game you can charge and hold the lasers to fire at any point.

Is Dante going to be dodging three of these lasers, while under attack from 2B, all at once, when lasers shoot at the speed of light after the charge up? Is there some miraculous feat I'm missing of Dante's here? What gives you the impression he can do this?
Topic~FIGHT!~ 2B vs Dante
Alany
10/02/18 2:29:17 AM
#47
Lopen posted...
If 2B is a threat to win this match, Dante will at some point take her seriously due to her actions in the match.

And what actions would those be, then? Something like catching him in a slow, while on dodge-time herself and then pounding him with artillery grade lasers?

Or just being good at sword? Because one of these kills or seriously maims him, the other does not.
Topic~FIGHT!~ 2B vs Dante
Alany
10/02/18 2:25:53 AM
#45
Popcorn_Fairy posted...
Dante is way faster

Most feats put dante at moving (or at least reacting) at bullet speed levels. The issue there is that lasers by definition don't move at the speed of bullets. They move at the speed of light. In this case these lasers are also artillery grade weaponry, as seen in the above videos, 2B's pods are capable of firing out a trio volley of these.

Popcorn_Fairy posted...
He's taken far, far worse and walked away without a scratch.

Dante pretty much shrugs off everything like it's nothing with his insane durability and regeneration.

Like what? As for durability, he's not actually had that many feats. The largest examples we see are with sword wounds, as for explosives and otherwise the best we have is him surviving an explosion made by a motorcycle, not exactly a strong competition. The next one?

https://streamable.com/fdnzu
Effectively god-mode Dante empowered by Sparda's sword and power getting knocked out of his devil trigger, impaled and rained on by meteors. Which clearly has an effect on him.

His regeneration has also 'run out' when fighting opponents on his level. To give an example, Vergil fought him to such a point where a character neither of them took seriously could punk them completely without issue, that being Jester.

Popcorn_Fairy posted...
I also don't see any reason why he doesn't just take out the Pod first.

Small object effectively immune to projectiles behind an angry woman with a sword. Unless you think she's such a trivial opponent that he can just ignore her completely without issue, then he's going to have to deal with her first.
Topic~FIGHT!~ 2B vs Dante
Alany
10/02/18 1:53:34 AM
#36
Lopen posted...
and I don't see 2B being able to dodge any attacks whatsoever while he has quicksilver

Why so? There's multiple methods of movement away from Dante here. One of them is utilizing the wire program to hook herself to something or someone at extreme speeds, another is utilizing the rocket program to use the pod as a literal rocket transport. She can also simply use the pod as harassment, explosives and mines often make walking and attacking a lot harder.

Given Dante has a very specific method of activating this ability as well, 2B might decide in that moment of activation to retreat and heal, along with abuse her long range advantage from a higher up place as well.
Topic~FIGHT!~ 2B vs Dante
Alany
10/02/18 1:33:05 AM
#33
Popcorn_Fairy posted...
Dante has more than enough versatility and abilities to easily counter anything 2B throws at him, all while keeping it Stylish

How would he counter constant bullet pressure, AoE slows and artillery grade pinpoint lasers from the pod, while 2B is up in front attacking then?

Lopen posted...
(assuming they even get full benefits from the time slow-- if they're firing from external pods this isn't a given).

They do, just to confirm.

Lopen posted...
I think the moment he does flip the switch to Quicksilver he can really make it count and wreck 2B really hard due to the surprise factor.

The Pod also has analysis abilities, from everything to magic to robotics. It should be able to warn 2B to keep on her toes or provide counters should the situation call for it.

She could also utilize the wire program to effectively grappling hook out of harm's way, since it's exceptionally quick.
Topic~FIGHT!~ 2B vs Dante
Alany
10/02/18 1:16:40 AM
#29
Lopen posted...
Depends on how much speed up it actually gives her.


This is overclock. Lasts for 6 seconds when she dodges a hit. Automatically comes into play whenever a projectile comes near her

Along with this, she has AoE slows which can be seen here
Topic~FIGHT!~ 2B vs Dante
Alany
10/02/18 12:48:57 AM
#23
Kamekguy posted...
Yeah 2B solos.

Give some recognition to the Pod at least!

One thing I will respect him for is his ability to play Danmaku though, the homing and reflecting laser bullets are frankly rather crazy, as is the cluster missiles (into mines) the pod can deliver, it gives her a ludicrous amount of versatility.

That's even outside of the massive pod laser itself. Which is probably magical, but Yoko Taro's sparse on the details there.
Topic~FIGHT!~ 2B vs Dante
Alany
10/02/18 12:30:03 AM
#21
Another showing of the laser, for reference


Within her dodge time, 2B can have all three pods deliver a volley of these straight into someone. Regeneration or not, it's going to hurt.
Topic~FIGHT!~ 2B vs Dante
Alany
10/01/18 11:37:16 PM
#16
KanzarisKelshen posted...
Doesn't 2B kill apartment-building sized enemies too?

Going by novelizations, screen plays and other tertiary content, Yorha typically expects a 20,000 to 1 K/D ratio for androids. One of the stage play moments has a single android destroy 100k Robots in one shot from a gun, to give an example of how strange the scale is from game to lore.

For a more direct feat, A2 an outdated model tanks a self destruction that levels Mt. Kaala, a real world mountain, something low yield nuclear weapons have issues with.

Lore for Nier:Automata is weird. The post-game boss in the game itself was even going to destroy the entire planet.
Topic~FIGHT!~ 2B vs Dante
Alany
10/01/18 10:02:00 PM
#8
pjbasis posted...
I feel like Dante wouldn't have any trouble against even the opening machine boss and she gets wrecked so

Dante gets wrecked by Vergil at the start of his game. He then evolves and grows stronger than him across the course of the game itself.

Considering progression, chips, weapons and otherwise are completely locked to you in the prologue, might it also be assumed that 2B evolves over her campaign as well? Especially considering you fight the same models of Engels again with zero issues later.
Topic~FIGHT!~ 2B vs Dante
Alany
10/01/18 9:56:51 PM
#6
Johnbobb posted...
because an automatic melee teleporty dodge that she doesn't have to think about while fighting seems pretty useful against Dante

Mercs as far as I know typically goes under the assumption that the game (and the merc) is played to the best of their ability, unless bold says otherwise. Under this assumption she should be able to dodge as if she had auto-dodge on, or better.
Topic~FIGHT!~ 2B vs Dante
Alany
10/01/18 9:42:00 PM
#4
The terrain here favours 2B immensely. Not only does Fuyuki bridge provide her with an immense advantage due to range, all three of her pods can do immense work with lock-on cluster missiles that explode into mines, lock-on laser beams that ricochet off of whatever they touch up to six times each and a gattling cannon from her pod.

Along with this she can also utilize pod programs to even things up from range, from creating a gigantic AoE of slow that brings enemies to an absolute crawl, throwing bombs from afar and creating large areas of gravity. Along with in melee, creating a shield that gives her invulnerability to melee (or ranged, but not quite a good idea considering another ability mentioned later), creating decoys that effectively taunt opponents and mirage, one that turns her invisible (and invincible) for a short time to attack everyone in a wide AoE.

And if Dante attempts to retaliate with ranged attacks? He has to deal with this not only actively speeding 2B akin to Witch-Time on dodge, for both melee and ranged attacks and if she hits any of her projectiles with her own or with melee, they explode and deal damage to Dante as well.

Along with this, as seen in the battle itself 2B has the ability to steal weaponry utilizing her Pod as well. Even if that is their opponent's arm. Through this if at any point Dante is disarmed, her Pods should be able to reclaim his weaponry for her usage, which as seen in the game itself, 2B is proficient in spears, all sorts of swords, fists/bracers and gigantic robotic arms, controlled telekinetically by an unexplained magic that can have her weapons acting even autonomously for a few moments.

All of which, on top of that, heals her. Each and every single strike, ranged hit or otherwise will convert damage dealt into her own. Which considering her durability, to be able to be struck by gigantic robotic apartment buildings like an Engel, see:


And of course, if you skipped to the end and just want to see some good old gameplay, here's some Donguri perfecting the game.

Might want to skip a few of the scenes on this one if you want to avoid spoilers!
TopicMercenaries 5 Unveiling Topic: Now Hiring! [New Game]
Alany
09/27/18 10:20:31 AM
#419
GANON1025 posted...
At the start of the match, Jack will approach a random post-rosters merc and use their one of their weapons to kill himself. After three minutes, Jack will get back up and fight the enemy team as normal.

What weapon is chosen? Because if it's something explosive, does that mean AoE damage?
TopicMercenaries 5 Unveiling Topic: Now Hiring! [New Game]
Alany
09/14/18 2:27:49 PM
#232
Lopen posted...
MajinZidane posted...
ITT: Lopen ranks his top 5 player candidates and top 5 admin candidates


I started to do this after this post, then came to the conclusion that it would just upset people since there are like 5x the snubs as mentions, and a game has way more than 5 players

Also ranking top 5 admin choices out of a possible 6 choices is silly

So I decided not to do it

How bad of an idea would it be to join as a player?
TopicMercenaries 5 Unveiling Topic: Now Hiring! [New Game]
Alany
09/12/18 11:03:33 PM
#62
KanzarisKelshen posted...
because it just encourages abuse of abilityspam

Which won't be an issue with AP. Hence why I'm suggesting it.
TopicMercenaries 5 Unveiling Topic: Now Hiring! [New Game]
Alany
09/12/18 10:59:19 PM
#58
Honestly if you're going to be fighting Paydowns and encouraging team lowbie, I think we should personally allow low upkeeps to be fielded for half the slot in medium matches and a quarter in high. Same for medium to high, set their slot usage to half with zero cost to the player.

If 6-7s don't cost exorbitant amount this should make it more balanced. After all, I doubt anyone is going to say Dante will lose to 12, 3 upkeeps.
Topic~FIGHT!~ Lara Croft vs. Nathan Drake
Alany
09/10/18 11:34:45 PM
#49
KanzarisKelshen posted...
And then she's gonna hit Drake once with a shot through the gut that not only hurts him but causes him to start hallucinating (cause she has a weird bow in RotR that does that to people apparently?) and it's curtains for him.

She's got two variations. The first is the poison arrow which puts down an AoE poison area of effect. The next is the Dreamstinger (picture below) which is a special bow that gives every arrow(?) the Witches' Pollen effect, which is the hallucinogen effect you mentioned.
https://imgur.com/umPc20B
Topic~FIGHT!~ Lara Croft vs. Nathan Drake
Alany
09/10/18 10:05:59 PM
#39
Drake

While Lara has the edge in durability, she still can't shrug off bullets and regardless of the game Drake has the immense edge. Reboot Lara is effectively treated as a punching bag by her own games and often gets through things through luck rather than her own abilities.

Drake meanwhile is actively lucky. And if nothing else I can count on his luck here being better than Reboot Lara's, because jesus christ she's the unluckiest daughter of a bitch there's ever been in video gaming.
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