__Smurf__ posted... The psychology behind it is that males are supposed to find an exposed female neck attractive, so head poses that show the neck better are "supposed" to appear more attractive. Showing your neck is meant to be a sign of submissiveness by showing your vulnerability,
I was wondering which people would pick, if they noticed any difference at all.
Guess that explains why I prefer B. I don't really want a submissive woman, to be completely honest. Well, that and I don't really know anyone who puts their hand under their chin the way she has it in A.
Emporer_Kazbar posted... I was under the impression that the entire game (in whatever stage it was in at the time) got leaked. I could have sworn I heard something like that happening, anyway.
Maybe. I mean, it's close enough to release now that I'm sure some people have early copies already.
Chinballz posted... A heads up: I noticed a very large topic on LL talking about how ME3's ending has been leaked (I didn't dare click on it. It had over 1100 posts so it had to be legit).
Watch where you guys visit.
This is the exact reason I've been avoiding anything related to ME3, including the ME3 boards, as of about a week or two ago. Won't be allowed to look at anything related to it until I finish the game.
"Level" makes sense when regarding a stage, if you think of it in terms of floors. First floor, second floor, etc. can be referred to as levels of a building. "Map" makes sense too, because the stages literally are maps and you get actual maps of the areas too (in some cases). Was about to say stage wouldn't make sense, until I thought about how it could be applied to plays, where they act everything out on a stage. Games wouldn't be too different from this.
However, I'm not sure about "level" in terms of character strength. Perhaps going by the phrase, "They're on a whole other level" it might make sense? In which case, it's almost more like leagues. Leagues ahead of others. Could also go back to the floor idea, where you literally go up levels, but I wouldn't be too sure on that one.
It could just be personal opinion. However, when I played through as a Vanguard, the Scimitar worked out better for me. It has more shots before needing to reload and is rapid-fire. When up close the extra rounds and ability to keep constant fire makes it easier to use. I didn't do the melee attacks for faster reloading though. Pretty sure it changes a lot as to which is the best with that.
Like I said, might just be personal taste. I started using it after watching a video about shotgun comparisons, but I don't remember what it was (was a while ago when I did my Vanguard run).
Well, if you have it, the Geth Plasma Shotgun I think is unanimously considered the best. Definitely the most long-ranged shotgun.
I went with Widow on my Soldier playthrough. Never regretted it for a second.
I was curious about the Revenant, but my killing power and survivability as a Soldier were already pretty extreme. Especially with the Widow. The Vindicator does rather well for a Soldier, with adrenaline rush you can take out an enemy or two with it before it ends, so I felt pretty set there already.
And the Claymore just sucks lol. Scimitar's the best shotgun, with Eviscerator coming in second. Especially paired with Incendiary Ammo.
Once you get the Widow Sniper Rifle, playing as an Infiltrator is soooo satisfying. A hell of a lot easier too.
Btw, I suggest you bring Grunt along when you do the IFF Mission. Grunt eats Husks for breakfast. Mmm. He's nigh unkillable by Husks (seriously, I've never brought him on that mission before and had him die) and if they get too close to him, he'll charge them which kills them instantly, even if they have full armor.
futuresuperstar posted... And don't use a treadmill. Kinda crappy for your knees, and running is already one of the harder exercises on your legs, in general.
This reminds me: Running on grass rather than cement and concrete is much better for you.
Also, you could go based on time rather than distance. Whenever I go running it's usually for a half hour. Tends to be about 4 miles, but I don't really determine it based on that.
Gatorade is...eh. My nutrition teacher recommended chocolate milk after workouts. I usually have an instant breakfast and a PB&J sandwich after mine, maybe throwing in some almonds to go with it.
Yeah, the repetitive aspect is what worries me. If it's like an MMORPG, then it can get repetitive like one too. Do this quest, then that one, then this, without much reward in terms of story and interest in any of them or feeling like they have any impact on anything.