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TopicIs the KotOR remake officially dead?
NoxObscuras
01/02/25 9:01:53 PM
#21:


Doom_Art posted...
It was either too similar to the original or too different, I don't remember which

Aspyr also apparently wasn't adjusting well to moving away from ports. There were a lot of management problems

I think the prevailing sentiment was that "we've spent this much money and this is all you got?"
Yeah, I was honestly worried when it was in Aspyr's hands. Like props to them for trying, but they literally have nothing under their belt besides ports. They were way in over their heads lol

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