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| Topic | What are some silly/unintuitive hidden mechanics in games? |
| Tsukasa1891 07/13/23 8:54:02 PM #21: | Level being tied to the success rate of stealing in final fantasy 6/7. In 6 it's impossible to steal a item if Locke's level is to much lower then the target. In 7 it's impossible to get a rare steal if your level is to much higher then the targets because it checks for the common steal first and you end up with 100% steal chance. --- (edited 2/30/2023 10:51:12 AM) ... Copied to Clipboard! |
| Topic List | Page List: 1 |