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TopicMercenaries 5 Unveiling Topic: Now Hiring! [New Game]
KanzarisKelshen
09/12/18 10:19:18 PM
#36:


Sceptilesolar posted...
If you don't want ability use to be solvable, you have to make them less generically useful all around. I believe this is an unavoidable conclusion to this discussion.


Or there have to be multiple good paths to victory available to you at any given time, yeah. If banging out five KOs is not in fact the best solution every time (for example, because your opponent has so many strong fighters that you won't actually make a dent in their fighting force), then the system becomes more workable.
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