Board 8 > Chester Updates Topic!

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Ainoxi
03/06/11 1:15:00 AM
#1:


My old Chester topic finally purged, how sad.
Please bump this one once in a while, I'll most likely forget to.

Site!
http://bbg-games.com/project.php?id=1

Old trailer!


Nominate Chester!
http://board8.wikia.com/wiki/Chester_Nomination_Rally

Follow on Twitter!
http://twitter.com/#!/BennFried


And a small update, preview of the blueprint style !!
Was originally going to just make everything look like building blueprints, but it was incredibly boring. So decided to just make everything strange.

external image

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CherryCokes
03/06/11 1:16:00 AM
#2:


Blueprint mode looks neat

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Delseban
03/06/11 1:16:00 AM
#3:


I don't mean to complain, but did you ever consider spending time making more levels instead of making the same ones look different 5 times?
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Ainoxi
03/06/11 1:18:00 AM
#4:


From: Delseban | #003
I don't mean to complain, but did you ever consider spending time making more levels instead of making the same ones look different 5 times?


Nope, never thought of it.
The game is just going to be one level. MWAHAHAHAHA.

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RayDyn
03/06/11 1:32:00 AM
#5:


From: CherryCokes | Posted: 3/6/2011 3:16:19 AM | #002
Blueprint mode looks neat


This. And I wioll try to remember to bump this now and then. Is the Chester rally topic still alive?

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Ayvuir
03/06/11 1:56:00 AM
#6:


Tagging

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WiggumFan267
03/06/11 1:56:00 AM
#7:


Wooop!

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BIGPUN9999
03/06/11 2:10:00 AM
#8:


From: Ainoxi | #001
external image


That was my job

=(

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Ainoxi
03/06/11 9:03:00 AM
#9:


From: RayDyn | #005
This. And I wioll try to remember to bump this now and then. Is the Chester rally topic still alive?



Nah, that purged too. Might start another one or just wait for a contest to be announced.

From: BIGPUN9999 | #008
That was my job

=(



=[

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Ainoxi
03/06/11 5:40:00 PM
#10:


Oh yeah, slightly delayed response to the number of levels thing.
Going to be at least 30 levels in the game, going to be shooting for a much higher number than that though.

Also about done with the Blueprint style. May add a "faces" style or "x-ray" where everything is made of bones/organs/very strangeness.
Also going to be adding a "castle" level setting similar to Mario castles. Should have lava and such.

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UOTY2011
03/06/11 5:48:00 PM
#11:


Add a Tron style where it's all outlines and neon lights

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Ainoxi
03/06/11 5:50:00 PM
#12:


From: UOTY2011 | #011
Add a Tron style where it's all outlines and neon lights



That was one of my earlier test styles. Couldn't get it to look right, may give it another shot though.
(<3 Tron, the original made me decide to go into computer animation. <_<)

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FreakinLincoln
03/06/11 5:58:00 PM
#13:


Add a watercolor style, to appeal to the Braid/SFIV/Okami fans.

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RayDyn
03/07/11 8:21:00 PM
#14:


bumpo

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_stingers_
03/07/11 8:22:00 PM
#15:


so many cool style ideas. tron style would be the best though imo

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DpObliVion
03/07/11 8:58:00 PM
#16:


Blueprint is awesome.

Everything about this game is awesome.


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Ainoxi
03/08/11 5:10:00 PM
#17:


Just about to break the 50mb size limit for $1 games.
Looks like if it comes to XBLIG (very slight chance of Live Arcade instead) it'll be at $3.

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TheArkOfTurus
03/08/11 5:11:00 PM
#18:


Tag.

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RayDyn
03/08/11 6:11:00 PM
#19:


I'd still pay $3 to play Chester.

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Ainoxi
03/10/11 11:46:00 AM
#20:


From: RayDyn | #019
I'd still pay $3 to play Chester.


Yay!
Also I want to steal your sig. (The bottle... not the actual sig.)

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firefdr
03/10/11 12:21:00 PM
#21:


what do you need exactly for a game to go from Indie to Live Arcade?
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FFaddict1313
03/10/11 12:30:00 PM
#22:


had you said this was coming to steam before?

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Ainoxi
03/10/11 8:01:00 PM
#23:


From: firefdr | #021
what do you need exactly for a game to go from Indie to Live Arcade?



Not 100% sure, will probably find out more info from the publisher soon.


From: FFaddict1313 | #022
had you said this was coming to steam before?


Very high chance of it coming to Steam.

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DigitalIncision
03/10/11 8:07:00 PM
#24:


If you get it live arcade, I am 100% cool with waiting longer and paying up to fifteen bucks for this. Plus I find it more rewarding to play XBLA games than XBLIG ... It's not because of achievements, either. I don't really know why.

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The Real Truth
03/10/11 8:11:00 PM
#25:


Tag

I'm really interested in this and I'll check through everything. I'm currently trying to get my own thing going. Not sure about a playable game, but a large concept for a game that could be made most likely.

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XIII_rocks
03/10/11 8:33:00 PM
#26:


I want to play this.

Very badly.

I might finally get Steam just so I can actually. Looks like so much fun, that art style.

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Enohp
03/10/11 8:42:00 PM
#27:


Do you have a list of all the different level styles, or are we going to have to wait to see/hear about all of them?
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Ainoxi
03/11/11 11:11:00 PM
#28:


At 6 styles right now.
Standard, Bit, LCD, Block, Sketch, and Blueprint.

And nothing too exciting update wise, just working on a boss.
external image

His fight stage is going to be like the Donkey Kong arcade game. Except with logs instead of barrels, different log types, and dangers from the environment.
Also he goes crazy once you get to his level.

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Ainoxi
03/13/11 3:04:00 PM
#29:


Minor change to bosses and unlocking styles!

There is going to be a boss for each style, and you now unlock that style by beating that boss. Each boss will also have "absolute control!" over his stage and the stage before it, forcing you to use his style for those two. (Might just be for his stage, but we'll see.)


This just allows me to get more creative with the boss stages without adding in six new art assets for every single object in a bosses stage.

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McBonesII
03/13/11 9:02:00 PM
#30:


That saves you some work AND adds some uniqueness to the boss stages! Love it!

I show this game around to other random internet groups that I'm a part of and they're most excited for a new trailer! I remember your original deadline was maybe two Wednesdays ago, but how's it looking now?

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RayDyn
03/13/11 9:04:00 PM
#31:


Still very excited to play this game, can't wait til it's finished.

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UOTY2011
03/13/11 9:07:00 PM
#32:


Awesome idea with the bosses, I like it

Also is there a release date for this anytime soon?

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Ainoxi
03/13/11 11:14:00 PM
#33:


Probably shooting for mid-late April right now. All depends on when it gets finished up though and on what gets worked out with the publisher.
Should have more concrete info on the publisher deal over the next few weeks.

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KCF0107
03/14/11 11:17:00 PM
#34:


Don't want another one of these topics to purge

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Ainoxi
03/15/11 3:37:00 PM
#35:


Thanks for the bump.

More changes to boss stages!
Some will limit how Chester controls to add EXTRA CHALLENGE !! or something.
The "Style lock" may also apply to your character, jumping may be limited, speed, changed, etc etc. Going to have a screenshot of one of these new boss stages up later.

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Icehawk
03/15/11 3:39:00 PM
#36:


can we expect another trailer soon?

I showed this to some work buds and they thought it was awesome.

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Ainoxi
03/15/11 7:47:00 PM
#37:


Might do another Trailer sometime, not sure when though.

Also day one of attempting to post daily mini-updates.
http://bit.ly/hHkvq9

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Ainoxi
03/16/11 8:06:00 PM
#38:


Daily mini-update 2.0!

http://bit.ly/fr0iXv

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ssj2foolmo
03/16/11 8:27:00 PM
#39:


We need to see this stuff in motion imo

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McBonesII
03/16/11 11:24:00 PM
#40:


Now that you're possibly moving to XBLA and Steam, are you still using the generic music from that website?

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3DSRage
03/17/11 12:21:00 AM
#41:


Hey Aga! I have a request!

I have a project for school where I have to have a "media professional" review my portfolio, and my instructor said you would qualify.

So if you're up for it, I would very much appreciate it ^_^

Let me know and then I will email you or something.
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FFaddict1313
03/17/11 12:27:00 AM
#42:


I have to say, the interface (health bar and stuff) kind of bugs me. It seems like it should farther out, more in the corner of the screen.

I'm just going from screenshots though, so whatever >_>

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Ainoxi
03/17/11 5:13:00 PM
#43:


From: ssj2foolmo | #039
We need to see this stuff in motion imo



Never!

From: McBonesII | #040
Now that you're possibly moving to XBLA and Steam, are you still using the generic music from that website?



Most likely, unless the publisher has a problem with it.
Sounds good and is freeeee !!

From: 3DSRage | #041
Hey Aga! I have a request!

I have a project for school where I have to have a "media professional" review my portfolio, and my instructor said you would qualify.

So if you're up for it, I would very much appreciate it ^_^

Let me know and then I will email you or something.



XD, sure!
I'll send you a PM with my email.

From: FFaddict1313 | #042
I have to say, the interface (health bar and stuff) kind of bugs me. It seems like it should farther out, more in the corner of the screen.

I'm just going from screenshots though, so whatever >_>



I'd like to have it off screen more, but have to have it out a bit due to different TV resolutions cutting off a bit of the screen.

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Ainoxi
03/17/11 10:29:00 PM
#44:


Daily Chester Update: Frank, the Minty Psychiatrist-man! http://bit.ly/hexTxA

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RayDyn
03/17/11 10:32:00 PM
#45:


I like the backstory you gave him.

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3DSRage
03/17/11 10:55:00 PM
#46:


XD, sure!
I'll send you a PM with my email.


Awesome! Thank you so much! I will get details tomorrow and email you and you can do it over the weekend or something :D
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GTM
03/17/11 11:01:00 PM
#47:


late tag

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Ainoxi
03/18/11 9:34:00 PM
#48:


HOW LATE OF YOU.


Daily Chester Update: Bosses, now with 100% more Chatty-Factor! + Chester gets a (perfectly sane) story. http://bit.ly/fiyjKu

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ShadowTheHHFan
03/18/11 9:36:00 PM
#49:


I'd throw down 400 microsoft points for this.

Not that I'm encouraging you charge that price but just saying it wouldn't stop me.

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Ainoxi
03/20/11 2:50:00 PM
#50:


Dear Ben,
Stop deciding to make changes to the game that add hours upon hours of extra work.
Love, Ben.


D:

Also stop talking to yourself, it is weird.

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