Final Fantasy VII end of disc 1 spoilers that everybody here knows even if you haven't played the game below
20. Final Fantasy VII Aerith Dies
It is surprisingly difficult to find a video of this entire sequence that isnt an LP with some dude talking over it the entire time! The quality of the link I provided isnt the best, and the sync is a bit off, but itll do. Im glad this video included Clouds speech afterward, because its a really underrated moment in the game and it gets overlooked because of all the stuff that preceded it, but more on that later. Anyway, this is one of the most well known video game spoilers out there, at least among our circles. I cant imagine theres anyone on Board 8 who doesnt know it, even if theyve never played the game. And most people have some sort of opinion on this scene, whether good or bad. I feel kinda bad for people who play Final Fantasy VII with prior knowledge of Aeriths death because I feel like youre missing out on a solid emotional experience. Im sure some people disagree with me, but it is what it is.
Well, thats enough of a setup. Lets talk about Aeriths death scene and all that surrounds it. First of all, the buildup to this moment is great. Youve had all that crazy stuff go down at the Temple of the Ancients where Cloud goes insane and gives the Black Materia to Sephiroth. Then Aerith appears to him in a dream/vision thing (and Sephiroth shows up, too) and disappears. Realizing that Sephiroth knows what Aeriths planning gives you a sense of urgency to find her in a hurry before its too late, but inwardly as an 11 year old boy playing this game for the first time (back in 1997, mods), theres a part of me that unconsciously expected me to rescue her just in the nick of time because thats how it always works. Keep in mind that this was only the second RPG Id ever played, the first being Super Mario RPG, so I wasnt exactly used to the good guys dying. The good guys always win. As a kid, I instinctively believed this to be true.
Then you get to the Forgotten City, and the atmosphere for this place is off the charts, with the music and the strange design and how staid and how lifeless everything is. You look all over the place, but theres no sign of Aerith or Sephiroth. The game gives you the option of staying the night in one of these seashell houses, and I figure this is probably what Im supposed to do, so why not. Then when Cloud wakes up in the middle of the night and its dark outside, you know somethings up. The game through Cloud directs you where youre supposed to go so you dont have to go around everywhere trying to find it, which is nice.
Then you find this staircase where there used to be this big freaky fish and its like Whoa. So you go down the stairs and find a place thats totally unlike anywhere else youve been in the Forgotten City. When you get to the bottom of the stairs, you find Aerith. Cloud insists on going up to her by himself, and for some reason, despite what just happened at the Temple of the Ancients, the other party members let him! When you go up and try to talk to Aerith, Cloud draws the Buster Sword and the creepy music begins playing. I think its kind of humorous the way you can push the directional arrows when youre standing right in front of her to make Cloud do weird body gyrations, but thats beside the point.
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Guess who I am! http://gifsoup.com/webroot/animatedgifs3/1345748_o.gif
As Cloud begins to bring down the Buster Sword and kill Aerith (The fact that the game forces YOU to push the buttons in order to advance the game was a nice touch, by the way), the other party members yell at him just in time to snap him out of it. Then the FMV begins. Aerith opens her eyes and smiles upon seeing Cloud there, but their joyful reunion is short lived as Sephiroth descends from above and impales her through the back with the Masamune. FFVII has some excellent presentation in its key scenes, and this one is no exception. The sound effects (with no background music) are chilling and it slowly sinks in what just happened as Sephiroth pulls the Masamune out of Aerith and the Holy Materia falls from her hair. Then Aeriths Theme begins to play right as the Holy Materia clinks on the ground, almost in unison with the piano, which is another really nice touch. There are a couple of weird gaffes in this FMV, like Sephiroth not wearing any gloves as he descends from above, and then in the next shot, hes wearing gloves again. Theres also the fact that Aerith went from facing toward the opening where Cloud came in to having her back to it so the Holy Materia would fall out and drop into the water below.
Anyway, I really like the dialogue after the FMV between Cloud and Sephiroth. The latter begins spelling out the details of his elaborate plan, celebrating his victory over the last Ancient. Then Cloud interrupts him in the middle of his speech and tells him to shut up. He doesnt care to hear him pontificating right now. While obviously defeating Sephiroth is top priority, at this moment in time, nothing else matters other than the fact that Aerith is dead, and he doesnt know what else to do. His fingers are tingling, his mouth is dry, his eyes are burning! Watching Cloud hold Aeriths body and visibly shaking the entire time he talks is really powerful, I think. Square did an excellent job of communicating emotion through body language in this entire sequence.
After hearing all of this, Sephiroth slowly lowers his arms and addresses Cloud as if genuinely surprised by his emotional outburst. I love how Cloud quickly swings around and stands up at Sephiroths question about whether he feels any sort of emotion over this, and hes like, Of course! Who do you think I am?! Then Sephiroth takes off, leaving a boss fight with Jenova-LIFE behind. I love the fact that Aeriths Theme continues to play during the boss fight. Just an excellent touch that serves as a reminder of what just happened even as you fight this boss. Unfortunately, this boss is a total joke if you found the Water Ring the game conveniently leaves for you as you enter the Forgotten City because all of Jenova-LIFEs attacks are water-based, so if you have it, she literally cannot do any damage to you.
After you beat Jenova-LIFE and get her lone quote in the game, which the translation team botches (Beacause you are a puppet), you get to see your two party members react to Aeriths deaths. I absolutely love the fact that FFVII gave each character a custom animation for this moment to emphasize how big of a deal this scene is. I remember playing through this scene several times back to back just to see every characters reaction to it. This is one of those rare times when Yuffie might have the best moment in the scene because watching her lean on Cloud and bawl her eyes out was really moving, I have to admit.
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"Why must we always choose between certain death and probable death?" "I'm in an epic battle to the death, FIGURE IT OUT YOURSELF!"
And as I mentioned at the beginning, I really like the speech Cloud gives after all of this, mostly for one particular moment. He basically recaps everything hes thought he believed about himself up to this point and why all of a sudden hes questioning himself and thinking theres a part of him that isnt really him, and he says he should just quit this journey. Then Cloud shakes his fist and says, But I am going. Just another really nice touch by Square there.
I know this has been a long writeup, but Aeriths death still holds a special place in my heart even after all these years because this was the first time for me playing a game where one of the main characters. Im not going to say anything overly dramatic like, This was the moment when my innocence died, or anything as trite as that, but I do still remember how I felt that day. It left a strong impression on me, and because of that, it will always be one of my favorite video game moments.
Bonus Question: So what do YOU think of FFVIIs famous end of disc one spoiler? Do you like it? Hate it? Feel free to give your overall opinions of this moment!
Final Fantasy VII end of disc 1 spoilers that everybody here knows even if you haven't played the game below
XD
Bonus Question: So what do YOU think of FFVIIs famous end of disc one spoiler? Do you like it? Hate it? Feel free to give your overall opinions of this moment!
I'm okay with it. Tragedy rarely does anything to me though. Take KEY-works, if you want an extreme example. It got so over the top ridiculously sad it backed up to funny territory.
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My Little Phineas and Ferb: Summer is Magic! Aww, I lost to SuperNiceDog, Winner of the Rivalry Rumble Guru Contest
Bonus Question: So what do YOU think of FFVIIs famous end of disc one spoiler? Do you like it? Hate it? Feel free to give your overall opinions of this moment!
Tragedy totally works for me, on the other hand, so long as it isn't too bombastic and repetitive that the whole piece becomes tragic to the point of absurdity. FFVII is punctuated by the tragedies of Biggs, Wedge and Jessie's deaths (although Wedge falling and somehow still talking, and Aerith alleging that she'll somehow find a way to save him, are really funny...) and, chiefly, Aerith's death. The former got me amped to kill Shinra mooks back in '97, whereas the latter genuinely awakened something in me. I felt the same way when one of the leads died in a vaguely similar way on DS9, and I often compare Aerith to that woman for good reason in retrospect.
Anyway, yes. I loved it. I still love it.
-- K | H | A | Q | Q | A | H | K "we're about 50 years behind the rest of western society." -icon on B8
I really liked the Biggs, Wedge, and Jessie moment overall, especially for the stuff they say to you when you talk to them on the pillar.
But to give you further insight into the mentality I described in the writeup, I totally kept expecting them to reappear alive and well at some point, believing they had SOMEHOW made it out of there safe and sound during the group's skirmish with the Turks. I think I had pretty much accepted they were dead for good by the end of disc 1 though.
I just finished Final Fantasy VII less than a month ago, and I feel that the spoilerific event at the end of Disc 1 had a significantly diminished emotional impact on me because I knew it was gonna happen. I still thought the scene was quite emotional and exceptionally well done, but I'm sure it would have had a bigger impact had I not expected it.
I'm interested, if you were actually using Aerith prior to her death, were you kinda pissed when she kicked the bucket? I avoided using her because I knew ahead of time, but I remember thinking to myself that I would have been pissed because of all of the wasted experience haha.
^ Naw, I wasn't. To me that just added to it. I used her like 70% of the time up until that point, and yeah, it stung, but it was just all the more compelling to me to end Sephiroth because of it. :P
Besides, FFVII's party levels up at half your experience as you go into battle without them, so it wasn't the end of the world.
-- K | H | A | Q | Q | A | H | K "we're about 50 years behind the rest of western society." -icon on B8
The first time I played FFVII, I tried to split time between my party members fairly evenly, so I hadn't invested a lot of time and effort into Aerith. At least, not more so than I had with any character other than Cloud, who was almost always required to be in your party. I've always been a Cloud/Tifa guy, but at the same time, I've always liked Aerith a lot, so it was still a blow.
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Guess who I am! http://gifsoup.com/webroot/animatedgifs3/1345748_o.gif
^ Naw, I wasn't. To me that just added to it. I used her like 70% of the time up until that point, and yeah, it stung, but it was just all the more compelling to me to end Sephiroth because of it. :P
Metal Gear Solid 3 provides the background for Ocelot and shows us a bit about how he became what he became, through the various influences of Naked Snake, The Boss, and Volgin, among others. We also learn that hes a Big Boss fanboy, which makes him even cooler. Plus, he has all of the fancy revolver tricks and the hand gesture! Then you learn that Ocelots been working for the Philosophers all along, which blew my mind. He has a lot of cool scenes (like the motorcycle chase) and cool dialogue with Naked Snake throughout the game. Whaddya say to one last showdown? Its a fancier and flashier Ocelot than were used to, but I like it.
But its Metal Gear Solid 4 where Ocelot really shines. Even though its technically Liquids personality, he still made all this happen. Plus, Patric Zimmerman does a fantastic job with the voice work. He does in the other games as well (Ive always loved Ocelots gravelly voice), but I think he does his best work here. He has some great serious moments (This is the legacy weve won for ourselves and The war is over but we still have a score to settle) and some silly moments (like the Ocelot Dance or where he pretends to die of FOXDIE after the REX/RAY battle), but overall, hes pretty awesome. He steals the show in MGS4, and Im glad he got an awesome sendoff with that last boss battle. Plus, I love how Ocelot regains his own personality at the end right before he dies. I am Liquids doppelganger, and you are his. Just like your father. Youre pretty good, and then he gives one last hand gesture before dying, like a boss. Im generally not a big fan of villains, but when youre as good as Ocelot is, you have to make an exception.
Bonus Question: Who is your favorite video game villain?
Trying to be careful with MGS4 spoilers since there are some people who STILL haven't played it!
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"Why must we always choose between certain death and probable death?" "I'm in an epic battle to the death, FIGURE IT OUT YOURSELF!"
19. Revolver Ocelot (Metal Gear Solid) Quote: This is the greatest handgun ever made. The Colt Single Action Army. Six bullets More than enough to kill anything that moves. Now Ill show you why they call me Revolver.
Ocelot is my favorite video game villain. Dude is so good in each game of the Metal Gear Solid series. He plays a different role in each one, but somehow he manages to make it all work, which is to be expected because hes the greatest double/triple/quadruple agent ever. Ocelot knows how to perform any role, and thats part of the thing that makes him so compelling. Even up until the very end of Metal Gear Solid 4, youre still not entirely sure about the guy, what hes really up to and what he really wants. It seems like just when youve maybe got him figured out, he throws out a new twist and makes you question what you thought you knew about him all over again. Ocelot also seems to have an active hand in manipulating many of the major events of the series into going the way he wants them to go, which is very impressive.
In Metal Gear Solid 1, Revolver Ocelot seems like Liquid Snakes right hand man (LOL get it?) and little else. Hes the first boss fight of the game, too, which tends to make you think hes not really that important in the grand scheme of things. Plus, he gets owned by Gray Fox after the boss fight, which also seems to lower your overall opinion of him. By the way, how many times does the first boss in a game/series turn out to be the primary antagonist? Seriously, Im asking you. Im not sure, but I dont think it happens that often! But Ocelots still a cool dude in MGS1. He has that awesome speech before you fight him, which is one of my favorite quotes in the series. He also has that neat fourth wall breaking moment during the torture session where hes all like, Dont even think about using auto-fire or Ill know, but thats apparently just a bluff because most people Ive heard whove tried it got away with it. Then Ocelot throws the haymaker plot twist in the post-credits conversation where he reveals that Solid Snake was the inferior clone and that he was really working for the president, whos the third clone, all along, and youre all like, Wait, what just happened?
In Metal Gear Solid 2, Ocelot shows up to betray everyone even harder. He just seems to own faces whenever hes on screen unless Solid Snake is around. But I love how calmly he manages to be in every scene as he casually explains how he was never on their side from the start and then he just as casually shoots them with his revolver as they try to kill him first. I love the scene where Ocelot shoots Fortune after the games built her up as some sort of supernatural witch who cant even be hit, much less killed, and youre just standing in awe of the guy for being able to hit her. Ocelots just one cool customer throughout MGS2 unless Liquids trying to take over. Although admittedly, I am kind of confused on the how Liquid possession thing. Was that a real deal in MGS2, but then Ocelot got the idea to keep up the charade in MGS4 because he thought it would be the best way to accomplish his goal without the Patriots thinking he had betrayed them or whatever? After MGS2, Ocelot replaces Liquids arm with a prosthetic because he apparently was worried hed go insane, so maybe it was real there (and the fact that his father is a spirit medium provides an explanation of how it was possible, at least, even if MGS4 never touches on this possibility) and he got the bright idea to keep it going to achieve his goal. If so, it only adds to his overall brilliance, but again, Im not entirely sure on the details there.
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"Why must we always choose between certain death and probable death?" "I'm in an epic battle to the death, FIGURE IT OUT YOURSELF!"
Also, if you're not aware, Patric Zimmerman also does the voice of Elroy Jetson. I remember hearing an interview years ago where he does some of Ocelot's lines in Elroy's voice. It was pretty amazing, but I can't seem to find it anywhere.
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"Why must we always choose between certain death and probable death?" "I'm in an epic battle to the death, FIGURE IT OUT YOURSELF!"
So yeah, Im sure it sounds weird to say I like my favorite fighting game in part because of plot related stuff, but there it is. It had some pretty cool moments, like Ryu and Akumas showdown, Bison offing Charlie, Ken giving Ryu his trademark headband, Sodom attempting to become a sumo wrestler, and things like that. Plus, it didnt get ridiculously convoluted like Alpha 3s did with all the dolls, Bison needing a new body, him exploding all the time, and people trying to find new and creative ways to destroy the Psycho Drive in each ending. Alpha 3 tried to do too many different things and yet somehow managed to find a way to make it all feel the same. Alpha 2 kept it more simple and stuck with what made the series so charming in the first place, and the game is more enjoyable as a result, I think.
Bonus Question: What game has your favorite art and/or graphics?
For me, Street Fighter Alpha 2 is the pinnacle of fighting games, but it isnt entirely due to the games fighting mechanics. Im not saying theyre bad, of course. SFA2 is still a really fun game to play, but Im saying its some of the extra details that make it my favorite fighter. First of all, look at that cover. Man, thats awesome, and its part of what makes Alpha 2 so great: Rival battles. Instead of everybody fighting the same last boss, each character has his own rival that he fights at the end for personal reasons. Some of the characters have the same rival (Bison is a somewhat popular one, as you might expect), but they all have their own setup to the fight, including some dialogue. Yeah, I know Alpha 3 had rivals and stuff, as did Street Fighter IV, but then you end up fighting the same last boss as everyone afterward anyway, so I dont feel like it was quite as special or quite as well done because of it. Plus, Alpha 3 had almost all of them set against the backdrop of Bisons boring last stage, and the battle was just a preface for fighting him anyway, so meh. Alpha 2 also had unique mid-bosses you could fight by fulfilling certain conditions that I cant remember off the top of my head, and none of those overlapped, which was cool. I also liked how some matchups gave you custom fight intros, like Sagats scar glowing whenever he fights Ryu.
The art and the sprites for Street Fighter Alpha 2 are beautiful as well. The game has some wonderful looking stages, such as Ryus stage with the snow lying on the ground and the location of his Street Fighter II stage in the background. I also love the stage they ripped straight out of the anime, the grassy field in a thunderstorm one, which is only used in single-player mode for Sagats rivalry battle with Ryu, which is a nice touch. This is going to sound strange, but I liked Gens stage because it had those puddles that would splash every time you stepped on them or fell on them. I dont know why I was so fascinated by those things, but I was. Alpha 2 also has a pretty solid soundtrack, but you kinda expect a SF game to have some classic tunes in it by this point, for the most part. Regardless, the game looks great and sounds great.
And of course, Street Fighter Alpha 2 is a lot of fun to play. Ive always liked the way the Alpha series handled Super Meters, with you having three levels and each Super Combo getting more powerful the more meter you used. Alpha 2 also introduced the Custom Combo, which allowed you to perform combos you couldnt normally do due to the limitations the game places on you. Like, you can normally only have one fireball on the screen at the same time, but now you can shoot as many as you want. Your attacks also come out much quicker so its much easier to link any combination together that you want to attempt. So that was a neat concept overall, and Alpha 2 tried to prevent it from being TOO broken by making your meter run out very quickly, and you could only move forward, so if your opponent managed to jump over your head and get behind you, tough luck. SFA2 also has a solid cast of characters, and a lot of them are fun to use. I dont have one particular character I used above the others because there were so many I enjoyed. Alpha 2 was one of those weird games where every character was unlocked from the get go, too. No unlockable or hidden characters in this one, for whatever the reason.
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"I couldn't stand a day without a past or future. I need to live each moment to keep fighting here and now."
Bonus Question: Who is your favorite video game villain?
Lord Blazer from Wild Arms 2. Though I guess he barely counts... I'm gonna say Matt Engarde and Shelly DeKiller from PW AA: JFA 2-4, and Niall Eremon of Infinite Space. WA villains in general.
Bonus Question: What game has your favorite art and/or graphics?
Okami.
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My Little Phineas and Ferb: Summer is Magic! Aww, I lost to SuperNiceDog, Winner of the Rivalry Rumble Guru Contest
19. Mass Effect 3 The Answer to Your Question was Yes
The geth are a very interesting race in the Mass Effect series. In the first game, they are viewed as little more than Reaper and Saren flunkies. In the second game through Legion, we learn that the geth are intelligent beings capable of communication, and they are not all interested in being allied with the Reapers. In the third game, the geth become sympathetic figures as we learn the truth behind their rebellion, that they only reacted to the quarians, who were becoming afraid of their hivemind intelligence, trying to shut them down out of self-preservation. To me, it comes across as a lesson about how first impressions with limited information can be wrong, and our opinions can change as we learn more and alter our perspectives.
I love this entire sequence of events in Mass Effect 3. The Rannoch missions might be my favorite part of the game, and this last bit is a big reason why. Shepard has an awesome moment where everyone wants to retreat after discovering there was a Reaper in the base, and hes all like, No way, man. We gotta take this thing out NOW, and Im gonna do it! What a boss. The part where you have to aim the laser right at the Reapers firing chamber was pretty hard for me the first time I played, but I got the hang of it pretty quickly the next time. Its a pretty tense moment, at least to me, having to dodge the Reapers blasts while trying to aim the laser in the right place as it slowly gets closer to you. Then you get the slow motion laser blast right before you hit it for the last time for a nice dramatic effect. The conversation with the Reaper afterward was pretty nice, although I wish there was a little more to it.
And just when you think it cant get any better, it does. This scene can play out in a few different ways depending on your previous decisions and the decisions you make in this scene, but I prefer the way it plays out in the video I provided. The tension of Tali trying to call off the quarian fleet from attacking while Legion uploads the Reaper Code is fantastic. Legion asks two very thought provoking questions that surely must have been hard to swallow for Tali. He says that the geth only acted in self-defense when the creators attacked them, so do they deserve death for that? Then he reminds Tali of the question that originally caused the quarians to attack: Does this unit have a soul?
Then Shepard decides to use his powers of persuasion. Both the Charm and Intimidate options of convincing the Flotilla to back off are excellent. Im usually a Paragon guy, but I think I actually prefer the Renegade option in this one because Shepard basically tells the quarians, Im tired of putting up with your crap and risking my life for you all the time because youre too stupid to quit messing with the geth. So Im not going to help you anymore, and if the geth destroy you, then you deserve what you get. After hearing that speech for the first time, I was like, Whoa. So hardcore.
After the quarians agree to hold fire, Legion reveals that he wasnt able to upload the Reaper Code properly and direct dissemination was required. He apologizes to Shepard that it has to be this way, and then Tali approaches him and tells him that the answer to the geths question was Yes. Legion says he already knew the answer, but he thanks her for acknowledging it before shutting down and falling over. That was just a very emotional exchange for me because it showed that Tali was finally ready to accept the geth for what they are and put the past behind her. It was in effect admitting the quarians had been wrong for attacking them all those years ago as well.
But this was one of those moments whose full impact didnt really hit me until afterward when I talked to EDI on the Normandy and she pointed out something I hadnt noticed. Before he shut down, Legion referred to himself as I instead of We, indicating that he had achieved a fully independent personality instead of merely being an avatar of the geth consensus. When she mentioned that, I was just like, Wow, and I started to get emotional all over again. Such a great moment.
Bonus Question: What is your favorite moment where two characters reconcile with each other?
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"But you have been given freedom. Freedom to be...outside." "I am lightning...the rain transformed."
Bonus Question: What is your favorite moment where two characters reconcile with each other?
Off the top of my head, Osu Tatakae Ouendan 2. The cheer squad setting aside their rivalry for the greater good, and then the song kicks in. Also, Momoyo and Yamato as well as Momoyo and Kazuko in Majikoi. Ooh! I maybe a Godot hater, but I absolutely love that moment at the end of 3-5. Also, Virginia and her... "dad", in WA 3.
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My Little Phineas and Ferb: Summer is Magic! Aww, I lost to SuperNiceDog, Winner of the Rivalry Rumble Guru Contest
Favorite VG villain? I can't decide between Bowser, Ganondorf, Kefka, Dormin, and Liquid Snake!
Favorite art or graphics? Either The Wind Waker, Ico, or Shadow of the Colossus, with Metroid Prime, Super Mario Galaxy, and Twilight Princess all being very close behind.
Bonus Question: So what do YOU think of FFVIIs famous end of disc one spoiler? Do you like it? Hate it? Feel free to give your overall opinions of this moment!
A day late but who cares!
I unfortunately knew it was going to happen, so I wasn't at all bothered when she died. However, playing Crisis Core after this did make me sad to see her go next time I played.
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I do because I can.....and because I'm bored. http://www.yourgamercards.net/trophy/a/Micer101.png
I mean, I don't go out of my way to know everything about the book/film/game/media, but knowing it beforehand never bums me out. Just gets me giddy and excited.
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My Little Phineas and Ferb: Summer is Magic! Aww, I lost to SuperNiceDog, Winner of the Rivalry Rumble Guru Contest
Catch-up time! Not gonna talk about the actual write-ups 'cause they were either a while ago or I can't really add anything due to not having played the game, either 'cause it's in my backlog (MGS4, ME3) or is from some weird genre apparently to do with fighting or something.
Bonus Question: Who is your favorite Final Fantasy X character?
I love the vast majority of key characters in the game, but I think probably Auron on balance.
Bonus Question: What is your favorite Tales game?
In the battle between Symphonia and Abyss, Symphonia wins out.
Bonus Question: So what do YOU think of FFVIIs famous end of disc one spoiler? Do you like it? Hate it? Feel free to give your overall opinions of this moment!
It's good stuff. The first time I played the game I was a stupid 9 year-old kid and didn't appreciate it properly, but it was still pretty damn cool. Looking back now, it's brilliantly done, my favourite part being the music continuing to play as you mentioned.
Bonus Question: Who is your favorite video game villain?
Gonna go for Kuja like a moth to a flame.
Also, yeah, spoilers bother me. If I want to know the experience of playing/reading/watching through something knowing the plot twist that's incoming, I'll just replay/watch/read it. Experiencing something without knowing the twist is something you can only do once. For instance, I'm sure I'd have enjoyed Game of Thrones anyway, but if I'd known the big spoiler from that first season ahead of time it wouldn't've been nearly as powerful.
-- James - Board 8's Resident Warm And Safe, Slipper-Wearing User & The Cream of Porcupine Tree Fanboyism
I used to avoid watching YouTube LPs because I thought they would make me want to avoid the games. However, I now know that they achieve the exact opposite effect.
I used to avoid watching YouTube LPs because I thought they would make me want to avoid the games. However, I now know that they achieve the exact opposite effect.
I saw the sign and it opened up my eyes I saw the sign
Anybody else immune to the negative effect of spoilers, and instead get pumped up, impatient to see the moment happen?
*also raises hand*
I do this for every FF game and still manage to be surprised for the most part. Except for Aerith though >_>, but it was hard to be surprised for that.
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I do because I can.....and because I'm bored. http://img337.imageshack.us/img337/4565/mgrok.png
Funny thing about that Alpha 2 write-up-- my Alpha 3 write-up would be pretty similar in that most of the appeal of Alpha 3 is in single player to me. The convoluted plot is awesome and superior to Alpha 2.
Bonus Question: What is your favorite Tales game?
Only played Symphonia-- which is strange cause I love Symphonia to death and own Abyss and Vesperia.
Also Zelos > Lloyd > Sheena >> Kratos > Raine > Regal >> Genis > Colette > Presea while we're at this.
Bonus Question: So what do YOU think of FFVIIs famous end of disc one spoiler? Do you like it? Hate it? Feel free to give your overall opinions of this moment!
Never cared for it. Disliking the character involved probably didn't help, but the whole thing being so... slow motion didn't help it either. It felt almost like a suicide-- I realize that's kinda intended now but it didn't help the moment of the time.
Bonus Question: Who is your favorite video game villain?
Vergil from DMC3-- but a lot of that is just "this guy is cool and happens to be a villain." If we're going mainly on villainous exploits cred it's probably Seymour Guado or Luca Blight.
Can't really answer the others. Either cause not enough comes to mind for graphics, or too little comes to mind for reconciliation.
-- No problem! This is a cute and pop genocide of love!