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LeonhartFour 05/18/18 1:21:10 PM #352: |
strangely enough I think I remember Kay's line count too since I was trying to calculate how close she was to 3000 lines and it was almost a nice round number to boot so that would be about 60% of the dialogue
I would just be afraid I'd screw up counting if I were skipping all their lines but that would be a lot faster I have vague recollections of some of the others, like I remember that Justine and Sebastian had almost the exact same number of lines --- ... Copied to Clipboard!
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LeonhartFour 05/18/18 4:28:54 PM #353: |
even though John is a punk kid sometimes I like the fact that he has some very teenager-like reactions and motivations for some of the things he did
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LeonhartFour 05/19/18 6:22:45 PM #354: |
I like that Edgeworth eventually does come to acknowledge Kay as his assistant.
Now it's time for the final Little Thief simulation. It's weird, but even though AAI2 uses it rather sparingly compared to the first game, I'm not as big of a fan of it here. I think they tried to make it a little too complicated with the multiple simulations thing. --- ... Copied to Clipboard!
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_SecretSquirrel 05/19/18 10:49:55 PM #355: |
I didn't like Little Thief in AAI2 because it always crashed my computer if it ran too long. This one in particular at the orphanage was probably the worst one.
--- Agent Triple Zero at your service! BKSheikah is the new greatone. ... Copied to Clipboard!
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NeoElfboy 05/19/18 10:54:45 PM #356: |
I'm not a huge fan of Little Thief because it feels like most of the time it's brought in, it's to pad something which could have taken up way less time if it had been done in another way.
It's why I'm more forgiving of, say, the Mood Matrix; sure it's also unbelievable, but it tends to move the case along in a positive way. --- The RPG Duelling League: www.rpgdl.com An unparalleled source for RPG information and discussion ... Copied to Clipboard!
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transience 05/19/18 11:01:28 PM #357: |
at the most glacial pace though. the mood matrix always makes you point out 3-4 pointless contradictions before you get to the Real Thing.
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NeoElfboy 05/19/18 11:02:45 PM #358: |
And yet it still gets to the point faster than Little Thief.
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transience 05/19/18 11:04:21 PM #359: |
probably. I feel like you could call out the Investigation segments as a whole just as easily though. those are very rarely good in any of the 10 cases.
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LeonhartFour 05/19/18 11:32:29 PM #360: |
_SecretSquirrel posted...
I didn't like Little Thief in AAI2 because it always crashed my computer if it ran too long. This one in particular at the orphanage was probably the worst one. yeah I notice definite lag during those segments too although I've never had it crash also if you guys want a mechanic that gets right to the point there's always PERCEIVE --- ... Copied to Clipboard!
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LeonhartFour 05/20/18 12:52:14 AM #361: |
E2-5 Middle checkpoint reached
I'm not sure if I should count John's mom as a separate character in these things (since she has dialogue in the Moozilla doll recording) since she's so minor, although she does have a name, unlike all the other characters I've been categorizing under "Other." --- ... Copied to Clipboard!
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NeoElfboy 05/20/18 1:40:01 AM #362: |
I kinda like Perceive gameplaywise but it's so silly in a courtroom setting. I'm happier with it in investigations.
(Also investigations need the help with entertaining game mechanics more. I'm probably happiest with investigations in AA2-3 out of the series partly because psyche-locks were such a good time, though they really should have full-healed you after each one, going into a trial day not at full health is no bueno) --- The RPG Duelling League: www.rpgdl.com An unparalleled source for RPG information and discussion ... Copied to Clipboard!
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LeonhartFour 05/20/18 1:42:11 AM #363: |
that's why you always save before a Psyche-Lock so you can speed run through it a second time if you screw up too much the first time
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NeoElfboy 05/20/18 1:46:05 AM #364: |
Yeah I picked up on that workaround too but it'd be better game design if I didn't have to!
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LeonhartFour 05/20/18 1:56:58 AM #365: |
I mean the fact that you can literally save at any time 99.9% of the time is pretty good game design for something like this
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bwburke94 05/20/18 2:30:14 AM #366: |
LeonhartFour posted...
I mean the fact that you can literally save at any time 99.9% of the time is pretty good game design for something like this It's the parts at which you can't save that tend to be the most annoying. --- All your old meme are belong to me. ... Copied to Clipboard!
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Leonhart4 05/20/18 10:21:52 AM #367: |
I'm not sure there's any point in the game where you can't save for any significant period of time.
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NeoElfboy 05/20/18 10:32:17 AM #368: |
Eh I don't think AA's way of handling save design prior to DD was very good. You can save whenever you want but it takes a strangely large amount of time to do so, since for some reason the game quits you out when you do it (almost as if it's making a temporary save similar to GBA Fire Emblem or FF3DS, except it's a normal save). So the game discourages saving often and then if you get into trouble (like if you get down to low health late in a trial or something... which can easily happen because you didn't save) then the whole save/loading process really can take a while. And if you actually game over when you aren't expecting to you can end up needing to re-read a lot of text, which isn't really much fun.
I mean you can say a little wasted time adds to the tension of making the right choice but tbh when this was removed for DD/SoJ I can't say I missed it at all. Not getting that "Guilty" verdict screen proved more than motivation enough for me. --- The RPG Duelling League: www.rpgdl.com An unparalleled source for RPG information and discussion ... Copied to Clipboard!
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SeabassDebeste 05/20/18 12:32:37 PM #369: |
yeah, game overs are really frustrating in AA. that is an. undeniable improvement in QOL from the DS games. (as are the notes for investigation, though they would've been far more useful in 1-3 than in the condensed form from 5-6)
--- yet all sailors of all sorts are more or less capricious and unreliable - they live in the varying outer weather, and they inhale its fickleness ... Copied to Clipboard!
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transience 05/20/18 1:53:51 PM #370: |
even aa5 doesn't do it right. there's really no point at all to a fail state in ace attorney. the only sort of exception is when the whole life bar is at stake but all you do is just save and reload anyway so it's not especially notable.
--- xyzzy ... Copied to Clipboard!
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bwburke94 05/20/18 2:08:08 PM #371: |
NeoElfboy posted...
Eh I don't think AA's way of handling save design prior to DD was very good. You can save whenever you want but it takes a strangely large amount of time to do so, since for some reason the game quits you out when you do it (almost as if it's making a temporary save similar to GBA Fire Emblem or FF3DS, except it's a normal save). This is a relic of the save system in the original GBA games, which actually was a temporary suspend-save IIRC. --- All your old meme are belong to me. ... Copied to Clipboard!
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LeonhartFour 05/20/18 2:35:10 PM #372: |
Saving in the OT and AJ is pretty quick. It only takes a few seconds to save and reload. Saving is noticeably longer in the AAI games though.
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LeonhartFour 05/20/18 3:33:36 PM #373: |
Edgeworth: Apprentice beast tamer...? Heh, he's no amateur.
I love that line as a reveal for Keyes as the mastermind. --- ... Copied to Clipboard!
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LeonhartFour 05/20/18 3:35:39 PM #374: |
also the sprite of Dogen's dog sliding onto the screen to knock over Edgeworth's sprite is hilarious
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LeonhartFour 05/20/18 3:40:23 PM #375: |
E2-5 Middle complete
Edgeworth needs 627 lines in End to catch Phoenix. I don't think he's gonna get it at this point, but it'll be close either way. also Lang matched Dahlia in total testimonies with 12 --- ... Copied to Clipboard!
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LeonhartFour 05/20/18 4:27:25 PM #376: |
that cat armrest animation is so good
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SeabassDebeste 05/20/18 4:29:03 PM #377: |
transience posted...
even aa5 doesn't do it right. there's really no point at all to a fail state in ace attorney. the only sort of exception is when the whole life bar is at stake but all you do is just save and reload anyway so it's not especially notable. i think there's some value in having the game-over animation and having some pressure on you to get it correct --- yet all sailors of all sorts are more or less capricious and unreliable - they live in the varying outer weather, and they inhale its fickleness ... Copied to Clipboard!
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LeonhartFour 05/20/18 4:37:23 PM #378: |
I don't think the threat of a game over is ever really where the pressure in Ace Attorney comes from.
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LeonhartFour 05/20/18 5:18:25 PM #379: |
I love the twist that Simon was mistaken about who his father really was and he inadvertently became what he hated so much. I thought that was really clever.
It could've had a lot more emotional impact if he didn't just laugh it off so quickly though, but oh well. --- ... Copied to Clipboard!
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transience 05/20/18 7:11:22 PM #380: |
SeabassDebeste posted...
transience posted...even aa5 doesn't do it right. there's really no point at all to a fail state in ace attorney. the only sort of exception is when the whole life bar is at stake but all you do is just save and reload anyway so it's not especially notable. do you think that's gone in AA5/6 since you just restart after the game over text with no penalty? --- xyzzy ... Copied to Clipboard!
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LeonhartFour 05/20/18 9:27:56 PM #381: |
E2-5 End is pretty hilariously lopsided in terms of line distribution
I totally expected it, but it's still amusing to see. --- ... Copied to Clipboard!
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LeonhartFour 05/20/18 10:21:01 PM #382: |
I like how one of Edgeworth's roles during this final showdown is to be the calm, rational voice of reason for all the other characters as Simon relentlessly trolls them and tries to rile them up.
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NeoElfboy 05/20/18 10:21:05 PM #383: |
LeonhartFour posted...
I love the twist that Simon was mistaken about who his father really was and he inadvertently became what he hated so much. I thought that was really clever. I thought the twist lacked emotional impact because both the fathers were colossal assholes so who really cares which one is your dad? It's either the murderer or the child kidnapper. --- The RPG Duelling League: www.rpgdl.com An unparalleled source for RPG information and discussion ... Copied to Clipboard!
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LeonhartFour 05/20/18 10:25:10 PM #384: |
Eh, it should have mattered to Simon because he held a grudge against his father all this time without realizing who he really was. To him, the kidnapper and the murderer were the same person because of his muddled memories. It doesn't really matter if they were both horrible people in this scenario. Like, if he actually has a crisis of conscience as a result or something and he starts to question why he's been doing all he's been doing with his life, that would have been interesting, but nothing like that ever happens.
Like, I'm not looking for emotions for me here. I'm just looking for a real emotional reaction from Simon himself, but it doesn't happen. --- ... Copied to Clipboard!
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LeonhartFour 05/20/18 10:41:56 PM #385: |
one of Simon's quirks I do like though is that he laughs both like his father and like Dogen
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NeoElfboy 05/20/18 11:05:06 PM #386: |
LeonhartFour posted...
Eh, it should have mattered to Simon because he held a grudge against his father all this time without realizing who he really was. To him, the kidnapper and the murderer were the same person because of his muddled memories. It doesn't really matter if they were both horrible people in this scenario. Like, if he actually has a crisis of conscience as a result or something and he starts to question why he's been doing all he's been doing with his life, that would have been interesting, but nothing like that ever happens. *nods* Yeah that makes sense for sure. I guess I don't feel they really sold me on the twist having emotional resonance for Simon, though I wish they had. --- The RPG Duelling League: www.rpgdl.com An unparalleled source for RPG information and discussion ... Copied to Clipboard!
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LeonhartFour 05/20/18 11:47:17 PM #387: |
E2-5 complete(ish). I'll post the relevant numbers that I can before I try to blaze through Beginning again.
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LeonhartFour 05/21/18 12:00:21 AM #388: |
Total lines by segment:
E2-5 Beginning - 2308 E2-5 Middle - 1575 E2-5 End - 852 Total lines by case: 2-4 - 5946 1-5 - 5913 3-5 - 5815 E1-5 - 4831 E2-5 - 4735 3-2 - 4151 3-3 - 4063 E2-3 - 3959 E2-2 - 3936 2-3 - 3884 1-4 - 3466 2-2 - 3119 E1-4 - 2935 E2-4 - 2868 1-3 - 2741 E1-3 - 2412 E1-2 - 1995 E2-1 - 1923 1-2 - 1773 3-4 - 1225 3-1 - 1167 E1-1 - 1039 2-2 - 899 1-1 - 389 Totals lines by game: AAI2 - 17421 T&T - 16422 PW1 - 14282 JFA - 13848 AAI1 - 13212 Percentage of lines per case by game: Ace Attorney Investigations 2 E2-5 - 27.18% E2-3 - 22.73% E2-2 - 22.59% E2-4 - 16.46% E2-1 - 11.04% Most lines per case: Phoenix Wright (2-4) - 2194 Miles Edgeworth (E1-5) - 2036 Phoenix Wright (1-5) - 2032 Miles Edgeworth (E2-5) - 1835 Miles Edgeworth (E2-2) - 1597 Phoenix Wright (3-5) - 1570 Phoenix Wright (3-3) - 1476 Phoenix Wright (3-2) - 1433 Phoenix Wright (2-2) - 1370 Miles Edgeworth (E1-4) - 1328 Phoenix Wright (2-3) - 1236 Phoenix Wright (1-4) - 1211 Miles Edgeworth (E2-4) - 1133 Phoenix Wright (1-3) - 1117 Miles Edgeworth (E1-3) - 1059 Miles Edgeworth (E1-2) - 936 Miles Edgeworth (E2-3) - 870 Miles Edgeworth (E2-1) - 830 Phoenix Wright (1-2) - 812 Miles Edgeworth (E1-1) - 466 Mia Fey (3-4) - 436 Mia Fey (3-1) - 396 Phoenix Wright (2-1) - 329 Phoenix Wright (1-1) - 135 Highest percentage of lines per case: Miles Edgeworth (E1-2) - 46.92% Phoenix Wright (1-2) - 45.80% Miles Edgeworth (E1-4) - 45.25% Miles Edgeworth (E1-1) - 44.85% Phoenix Wright (2-2) - 43.92% Miles Edgeworth (E1-3) - 43.91% Miles Edgeworth (E2-1) - 43.16% Miles Edgeworth (E1-5) - 42.14% Phoenix Wright (1-3) - 40.75% Miles Edgeworth (E2-2) - 40.57% Miles Edgeworth (E2-4) - 39.50% Miles Edgeworth (E2-5) - 38.75% Phoenix Wright (2-4) - 36.90% Phoenix Wright (2-1) - 36.60% Phoenix Wright (3-3) - 36.33% Mia Fey (3-4) - 35.59% Phoenix Wright (1-4) - 34.94% Phoenix Wright (1-1) - 34.70% Phoenix Wright (3-2) - 34.52% Phoenix Wright (1-5) - 34.36% Mia Fey (3-1) - 33.93% Phoenix Wright (2-3) - 31.82% Phoenix Wright (3-5) - 27.00% Miles Edgeworth (E2-3) - 21.98% --- ... Copied to Clipboard!
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LeonhartFour 05/21/18 12:56:23 PM #389: |
I'm speedrunning through E2-5 Beginning and of course I'm encountering dialogue that I didn't get the first time through or that I'm not totally sure I got the first time through
oh well --- ... Copied to Clipboard!
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LeonhartFour 05/21/18 2:21:11 PM #390: |
this whole "if you can't show us the murder weapon then the defendant can't be guilty" thing is stupid because it flies in the face of other Ace Attorney cases
Franziska in particular shouldn't be rattled by this because of 2-3 at the very least call Gumshoe or Regina as witnesses or something because they were right there when the murder weapon was found --- ... Copied to Clipboard!
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LeonhartFour 05/21/18 4:46:58 PM #392: |
whew speed run through E2-5 Beginning complete
we added some lines to the final totals but whatever E2-5 Beginning is now 2350 lines, which brings the total for the case up to 4777 and the total for the game up to 17463 final AAI2 numbers coming soonish --- ... Copied to Clipboard!
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LeonhartFour 05/21/18 5:29:26 PM #393: |
Total lines by character:
1. Phoenix Wright - 15074 2. Miles Edgeworth - 14764 3. Maya Fey - 4441 4. Dick Gumshoe - 4047 5. The Judge - 3846 6. Kay Faraday - 3370 7. Franziska von Karma - 2314 8. Mia Fey - 1418 9. Ema Skye - 1347 10. Shi-Long Lang - 1101 11. Pearl Fey - 1035 12. Justine Courtney - 1016 13. Larry Butz - 1008 14. Raymond Shields - 971 15. Godot - 902 16. Gregory Edgeworth - 649 17. Lotta Hart - 648 18. Tyrell Badd - 593 19. Dahlia Hawthorne - 578 20. Wendy Oldbag - 553 21. Sebastian Debeste - 521 22. Calisto Yew/Shih-na - 489 23. Adrian Andrews - 459 24. Manfred von Karma - 444 25. The Judge's Brother - 421 26. Shelly de Killer - 387 27. Will Powers - 380 28. Simon Keyes - 380 29. Bikini - 351 30. Maggey Byrde - 323 31. Lawrence "Moe" Curls - 320 32. Winston Payne - 309 33. Quercus Alba - 303 34. Luke Atmey - 292 35. Damon Gant - 285 36. Ini Miney - 275 37. Angel Starr - 272 38. Ron DeLite - 271 39. Rhoda Teneiro - 268 40. Katherine Hall - 267 41. Blaise Debeste - 265 42. Regina Berry - 261 43. Jake Marshall - 257 44. Jean Armstrong - 251 45. Nicole Swift - 250 46. Lana Skye - 249 47. Victor Kudo - 247 48. Marvin Grossberg - 234 49. Jacques Portsman - 231 50. Frank Sahwit - 219 51. Patricia Roland - 217 52. Dane Gustavia - 209 53. Horace Knightley - 209 54. Maximillion Galactica - 203 55. Ben & Trilo Quist - 200 56. Penny Nichols - 194 57. Mike Meekins - 183 58. Ken "Acro" Dingling - 182 59. Iris - 181 60. Furio Tigre - 176 61. Matt Engarde - 171 62. Sirhan Dogen - 170 63. Cammy Meele - 168 64. Morgan Fey - 165 65. Redd White - 162 66. John Marsh - 153 67. Delicia Scones - 151 68. Colias Palaeno - 150 69. Dee Vasquez - 148 70. Zinc Lablanc - 146 71. Desiree DeLite - 142 72. Trilo Quist - 140 73. Cody Hackins - 135 74. Lauren Paups - 130 75. Karin Jenson - 129 76. Di-Jun Huang (Body Double) - 110 77. Richard Wellington - 107 78. April May - 104 79. Jay Elbird - 102 80. Yanni Yogi - 98 81. Lance Amano - 92 82. Jeff Master - 90 83. Viola Cadaverini - 80 84. Terry Fawles - 74 85. The Bellboy - 72 86. Director Hotti - 71 87. Ernest Amano - 68 88. Benjamin Woodman - 60 89. Sal Manella - 59 90. Chief of Detectives - 55 91. Bonnie Young - 53 92. Lisa Basil - 46 93. Turner Grey - 39 94. Elise Deauxnim - 30 95. Missile - 20 96. Polly - 20 Overall total lines - 75227 Total lines by character per case: The Grand Turnabout (E2-5) 1. Miles Edgeworth - 1854 (38.81%) 2. Kay Faraday - 853 (17.86%) 3. Shi-Long Lang - 400 (8.37%) 4. Simon Keyes - 301 (6.30%) 5. Justine Courtney - 247 (5.17%) 6. John Marsh - 149 (3.12%) 7. Sebastian Debeste - 116 (2.43%) 8. Penny Nichols - 106 (2.22%) 9. Raymond Shields - 104 (2.18%) 10. Sirhan Dogen - 83 (1.74%) 11. Dick Gumshoe - 79 (1.65%) 12. Nicole Swift - 75 13. Lotta Hart - 72 14. Franziska von Karma - 64 15. Other - 59 16. Will Powers - 51 17. Blaise Debeste - 47 18. Regina Berry - 37 19. Shelly de Killer - 28 20. Ema Skye - 13 21. Patricia Roland - 13 22. Horace Knightley - 5 23. Amy Marsh - 3 24. Jeff Master - 3 25. Di-Jun Huang - 2 26. Katherine Hall - 2 27. Tyrell Badd - 2 28. Karin Jenson - 2 29. Body Double - 1 30. Jack Cameron - 1 31. Jay Elbird - 1 32. Frank Sahwit - 1 33. Delicia Scones - 1 34. Larry Butz - 1 35. Bonnie Young - 1 --- ... Copied to Clipboard!
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LeonhartFour 05/21/18 5:31:30 PM #394: |
Total lines by character per game:
1. Miles Edgeworth - 6284 (35.98%) 2. Kay Faraday - 1891 (10.83%) 3. Justine Courtney - 1016 (5.82%) 4. Raymond Shields - 971 (5.56%) 5. Dick Gumshoe - 739 (4.23%) 6. Gregory Edgeworth - 644 (3.69%) 7. Sebastian Debeste - 521 (2.98%) 8. Shi-Long Lang - 408 9. Simon Keyes - 380 10. Tyrell Badd - 280 11. Katherine Hall - 267 12. Blaise Debeste - 265 13. Nicole Swift - 250 14. Franziska von Karma - 228 15. Patricia Roland - 217 16. Lotta Hart - 211 17. Dane Gustavia - 209 18. Horace Knightley - 209 19. Other - 198 20. Sirhan Dogen - 170 21. Shelly de Killer - 168 22. Ema Skye - 167 23. Frank Sahwit - 161 24. John Marsh - 153 25. Delicia Scones - 151 26. Larry Butz - 129 27. Karin Jenson - 129 28. Manfred von Karma - 127 29. Di-Jun Huang (Body Double) - 110 30. Regina Berry - 110 31. Penny Nichols - 108 32. Jay Elbird - 102 33. Jeff Master - 90 34. Bonnie Young - 53 35. Will Powers - 51 36. Missile - 10 37. Winston Payne - 8 38. Isaac Dover - 5 39. Amy Marsh - 3 40. Desiree DeLite - 3 41. Di-Jun Huang (Real) - 2 42. Ron DeLite - 2 43. Jack Cameron - 1 44. Jill Crane - 1 --- ... Copied to Clipboard!
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LeonhartFour 05/21/18 5:36:30 PM #395: |
whew now we can finally move on to Apollo Justice
this will be my first time playing the HD version so I'm actually kind of excited about it --- ... Copied to Clipboard!
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Paratroopa1 05/21/18 6:56:00 PM #396: |
Gumshoe isn't going to quite catch up to Maya like I thought he would, he has plenty of lines in E2-1 and E2-2 but I forgot that he completely drops off a cliff after that
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Paratroopa1 05/21/18 7:02:21 PM #397: |
I like that Gregory beats Lotta by 1 line
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LeonhartFour 05/21/18 7:02:25 PM #398: |
Yeah, he's not going to get that many lines in 4-0 either, so he'll still end up quite a bit behind her.
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Paratroopa1 05/21/18 7:06:57 PM #399: |
also Penny Nichols has 106 lines in E2-5? What? HOW?
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LeonhartFour 05/21/18 7:09:21 PM #400: |
Paratroopa1 posted...
also Penny Nichols has 106 lines in E2-5? What? HOW? She's your exposition for all things Moozilla and Gourdy at the very beginning of the case. She barely does anything after the opening investigation, but she talks quite a bit there. She and Kay get along pretty well, surprisingly. --- ... Copied to Clipboard!
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Paratroopa1 05/21/18 7:13:47 PM #401: |
She has more lines in E2-5 than 1-3, which I never would have guessed, even knowing that later games are just so much wordier, and that she wasn't THAT prolific in 1-3 anyway
but, still, it's shocking ... Copied to Clipboard!
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Paratroopa1 05/21/18 7:14:38 PM #402: |
Why do you have Penny Nichols having 106 lines in E2-5 but 108 in the game
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