Board 8 > Off Season Mercs Topic [Mercs[

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ScareChan
05/17/18 11:34:21 PM
#1:


because of course it has to be polotics

anyways I am making this because the Neptunia franchise is like 80% off on Steam and I remember a lot of people wanting to know more about it, so have fun!
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greengravy294
05/17/18 11:58:38 PM
#2:


neptunia sucks, arti can vouch
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trdl23
05/18/18 12:09:54 AM
#3:


I have some Bloodborne builds I'm working on. I think they'll get way more respect than the lumbering Dark Souls bosses.
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Tirofog
05/21/18 12:14:04 AM
#4:


Now that school is done, I might try posting some builds.

(Tag for later)
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Drakeryn
05/21/18 12:18:25 AM
#5:


posting in a politics topic
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another place and time, without a great divide, and we could be flying deadly high
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ScareChan
05/21/18 12:48:13 AM
#6:


Drakeryn posted...
posting in a politics topic

was there draft mercs journal
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Drakeryn
05/21/18 1:14:17 AM
#7:


nope. I didn't realize it was going to get as serious as it did, so I didn't set out to write stuff
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Chaeix
05/21/18 5:29:30 AM
#8:


cats
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we're all buds~jc~
<DeathChicken> you are my hero for being the first person to cite National Geographic in Mercs
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Arti
05/21/18 9:11:20 AM
#9:


greengravy294 posted...
neptunia sucks, arti can vouch


I will not do so
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ZeeksFire
05/22/18 5:32:05 PM
#10:


It should be interesting if nothing else to see what new builds are being thought up. Also Nep pulled massive power in the brawl, both through raw firepower, and how offensive their map is.
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Tirofog
05/22/18 8:47:47 PM
#11:


AVENGERS: INFINITY WAR SPOILERS:

Thanos (Avengers: Infinity War)
Villainous Male Otherworldly
Upkeep: 7 or 8/Week
Min Bid: X GP


Thanos is as seen at the beginning of Avengers: Infinity War, in possession of the Infinity Gauntlet and Power Stone. He does not have access to any ships or any of his henchmen.

"Fine. I'll do it myself." (Pre-Battle) - On weeks when Thanos is not rostered, he may search for the rest of the Infinity Stones. Doing one of the following tasks, in order, will give Thanos access to one of the Infinity Stones in the order he attempts to get them in Infinity War (Space, Reality, Soul, Time, Mind).

-One randomly selected rosterable ally will betray their teammates one minute into the battle. Their teammates WILL know this betrayal is coming.
-Destroy one preselected allied terrain. That terrain can't be used while Thanos has the Reality Stone.
-KO and Injure one preselected rosterable ally.
-One preselected rosterable enemy will have experienced the upcoming battle 14,000,605 times and retains the knowledge from all of those battles.
-KO and Injure one randomly selected enemy Robot or Otherwordly Merc.

Thanos can only collect one stone per week and cannot be rostered in a week that he collects a stone. When Thanos is rostered, he inherits his clumsiness from his comics counterpart and drops the Infinity Stones he has collected in Results, starting again with just the Power Stone. If Thanos is rostered with all six Infinity Stones, he is Injured for three weeks and this ability goes on 52 weeks of cooldown.

UPGRADES:

SNAP (Pre-Battle) - Once every six weeks, Thanos KOs 50% of the Mercs on each team rounded up, randomly selected and excluding himself.

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Terrain: Titan - The ruined homeworld of Thanos, as seen in Avengers: Infinity War. Both teams start in the area where the Avengers fight Thanos.


Not sure how feasible this build is for several reasons:
-Power level is obviously a concern here, but there's a build for Thor and he held his own against Thanos at the end of the movie (kind of).
-Spoilers would be the other main concern here, but I think this build is vague enough to not actually spoil anything unless you've seen the movie.


Not sure if TV Mercs will ever get off the ground, but I thought this was a fun idea, at least!
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ScareChan
05/22/18 9:33:34 PM
#12:


I dont understand the point of his ability. The stones dont give him any buff?
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redrocket
05/22/18 9:39:43 PM
#13:


There is a build for Thor, and that's a very hotly contested build due to his power level.
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Johnbobb
05/22/18 9:46:14 PM
#14:


redrocket posted...
There is a build for Thor, and that's a very hotly contested build due to his power level.

Yeah this

The Thor build is prior to Infinity War, and he's considered probably the most powerful merc in the game

In Infinity War Thanos basically owns Thor, and Thor only gets anywhere near taking him on after getting big special weapon
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Johnbobb
05/22/18 9:48:38 PM
#15:


also

Tirofog posted...
-KO and Injure one randomly selected enemy Robot or Otherwordly Merc.

too soon :/
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trdl23
05/23/18 1:06:48 AM
#16:


Lady Maria (Bloodborne)
Neutral Female Undead
Upkeep: 3/week
Min Bid: X GP

Lady Maria is as she appears in phase 3 (Fireblood) of her boss fight in Bloodborne, though she starts with full health. She may transition between her weapon styles freely and is considered to have unlimited quicksilver bullets.

A corpse... should be left well alone. (Passive): The dead are not meant to give up their secrets. During wartime, no abilities from either team in your match can interact with KO'd characters in any way; any that attempt to do so are cancelled and placed on one week of cooldown.

Only an honest death will cure you now. Liberate you from your wild curiosity. (Pre-Battle, 4 weeks CD) Maria will not let anyone delve deeper into the secrets at the heart of the nightmare, lest they suffer the same fate as her. Once every five weeks, Maria may target a Merc with an ability that can provide its team extra knowledge they would otherwise not have (of another character, the terrain, a different fighting style, etc.) and KO that Merc. If that merc had used its ability to provide extra knowledge, it is cancelled and put on 1 week of cooldown, retroactively if needed.

UPGRADES:

(Character Upgrade: 15 EXP)
Lady Maria now begins the fight with 50% more HP.

(Ability Upgrade: 20 EXP)
During Peacetime each week, you may choose to deactivate "A corpse... should we left well alone." If you do not choose in a given week, it will default to being activated.

(New Ability: 20 EXP)
The Doll (Results, 1 week CD): For comfort from his sorrow, Gehrman made a utility doll that resembles Maria... and now it has wandered to your team. Once every other week, you may have a merc you rostered in this week's match convert their "blood echoes" into EXP -- 5 extra EXP on a loss, 10 on a win.

Terrain: The Astral Clocktower The highest chamber of a massive clocktower looming over the Hunter's Nightmare where Maria's boss fight occurs. Attackers start at the door with the Nightmare Gate; defenders start at Maria's chair. Access outside the room or to anywhere else in the Hunter's Nightmare is forbidden.
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ZeeksFire
05/23/18 1:44:45 PM
#17:


Hmm, i'd be tempted to say Lady Maria is a 4 if you remove the obviously mechanic-based absurdly slow windups to their attacks. Those are some extremely big swings, and the hits are fairly massive to the protag from what i saw of a youtube video of the fight.
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Johnbobb
05/23/18 1:53:26 PM
#18:


I think 3 is probably a fair bet. I think I originally tried to make my Bloodborne Hunter build a 4, and the common consensus was a 3

For reference:
http://mercsce.pbworks.com/w/page/112509178/The%20Hunter
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trdl23
05/23/18 2:09:45 PM
#19:


I have Ludwig at 3 and Gehrman at 4 to post fairly soon.
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Johnbobb
05/23/18 3:07:50 PM
#20:


hell yeah let's get all the bloodborne builds
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Gatarix
05/23/18 4:38:29 PM
#21:


What counts as interacting with a KOed character? Like, Seymour stocks KOs. Does that count?
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X_Dante_X
05/23/18 4:52:38 PM
#22:


oh man i see that lady maria passive causing so many cockblocks and rulings, i love it
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Gatarix
05/23/18 5:13:25 PM
#23:


ooh what if Maria is KOed and then someone revives her
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trdl23
05/23/18 5:18:30 PM
#24:


I meant to put in a clause that the ability is still active even if Maria is KOd.

Its meant to prevent revival and stuff like Khazix. Shouldnt stop Seymour or Diablo since they arent actually interacting with KOd mercs, just triggering on a KO.
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trdl23
05/24/18 2:09:19 AM
#25:


Half-build for Gehrman:

Gehrman, the First Hunter
Neutral Male Human
Upkeep: 4/wk
Min bid: X GP

Gehrman, the First Hunter is as he appears in the second phase of his boss fight, fully empowered by the Moon Presence. He begins with full HP. may transition between weapon style freely, and has access to unlimited quicksilver bullets.

Now, I will show you mercy. (Pre-Battle, Recharge 3): Once every four weeks, Gehrman may offer to KO a target enemy Merc. If the enemy leader accepts, that Merc is KO'd and cannot be revived by any means. However, its time spent outside the Hunter's Dream gives it new insight; it can gain EXP this week as though it weren't KO'd, and it will gain 5 additional EXP to use for itself in Results.

It always comes down to the hunter's helper to clean up after these sorts of messes. (Trigger): If the targeted Merc refuses to be KO'd, Gehrman will intervene more directly. He may be rostered without taking any slots this week, and if the targeted Merc is also rostered, he will prioritize defeating that Merc first, though he will still defend himself as needed.

UPGRADES:

Character Upgrade (15 EXP):
Gehrman knows how to spill the blood of any man or beast before him. In combat, Gehrman will deal double damage to rostered Human and Beast mercs.

New ability: (25 EXP)
Tonight, Gehrman joins the hunt. (Trigger, Recharge 4): Gehrman still hasn't lost his hunter's touch, even after all these years. After rosters are revealed, if your opponent has rostered a Beast of greater upkeep than Gehrman and Gehrman is not already rostered, Gehrman will join your roster as an assist to one of your Mercs this week chosen at random. Then this ability will go on 4 weeks of cooldown.
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trdl23
05/24/18 6:23:03 PM
#26:


Ludwig the Accursed
Villainous/Neutral Male Beast
Upkeep: 3/wk
Min Bid: X GP

Ludwig the Accursed is as he is seen in his boss fight in Bloodborne: The Old Hunters. As the Accursed, he will not coordinate with his team but instead act in his bestial nature; however, he will not attack them. Once Ludwig is reduced to 50% HP, he will fall and become invulnerable for 3 seconds. After that, he will wield the Holy Moonlight Sword and fight as Ludwig, the Holy Blade for the rest of the fight, with all his lucidity restored.

Good hunter, have you seen the thread of light? (Passive): Ludwig is considered to be lucid during his team's pre-battle plan.

My true mentor... my guiding moonlight. (Pre-Battle, Recharge 3): Once every four weeks, Ludwig may give his Holy Moonlight Sword to another friendly target merc. If he does and is rostered this week, he will be in Accursed form for the entire fight and will not fall at 50% HP nor become invulnerable. The sword will become an appropriate size for its new wielder.

UPGRADES:

New ability: 20 EXP

Ah, you were at my side all along. (Start of Battle, Recharge 2): Sometimes, a little serendipity as all you need to remember who you are. Once every three weeks, Ludwig's team can share in this revelation and nullify any mind-affecting abilities that would apply to them this week. If Ludwig uses this ability, he will be in Holy Blade form for the entire fight and will not fall at 50% HP nor become invulnerable.

Character Upgrade: 15 EXP
Even in his Accursed form, Ludwig will now be able to coordinate with his team, though he won't be able to speak.

Ability Upgrade: 15 EXP
Reduce the cooldown of "My true mentor..." by one week.
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Kamekguy
05/24/18 7:03:15 PM
#27:


Been playing through some Tony Hawk, thought this would be relatively interesting.

Eric Sparrow
Villainous Male Human
Upkeep: 1/week
Min Bid: 36 GP

Eric Sparrow is as he appears in Tony Hawk's Underground, with an infinite supply of firebombs.

Edited Footage (Pre-Battle, Recharge 2) - Once every three weeks, Eric may edit mercenaries in order to take credit for himself. A pre-selected allied ability declared this wartime will instead be considered to be declared by Eric Sparrow, with all mention of the original mercenary being replaced with "Eric 'A-Face' Sparrow" in the ability description. He will not change the parameters of the declaration (i.e. if an ability was declared by a female mercenary, the ability will still be considered to come from a 'Female'), but will be considered the original target that used the ability for interaction purposes. If the ability was a Start of Battle ability, Eric will copy that timing as well, requiring Eric to be rostered for the ability to go through. If the ability would buff or transform solely the initiator of the ability, only then will Eric receive those buffs. This ability cannot change the result of the affected ability in any way.

Combo! (Trigger, Recharge 2) - Once every three weeks, if Eric is affected by an ability that causes a numerical increase (i.e. percentage increase, double parameters, etc), he may multiply that increase on himself by the number of non-weekly non-trigger abilities used successfully by his team this Wartime. If Eric is affected by his own ability increasing his parameters numerically, add 50% to the final result.

Upgrades

Ability Upgrade: 20 EXP
For an additional two weeks of recharge, Eric may take credit for a pre-selected enemy ability already declared this Wartime.

Ability Upgrade; 5 EXP
Eric may adjust the parameters of the original ability to be completely his own, making the ability declared by a Villainous Male Human.

New Ability; 15 EXP

He Probably Skates For Minimum Wage! (Trigger) - If an enemy mercenary is the sole target of an ability declared by Eric Sparrow, he will mockingly give them a skateboard. The mercenary will be determined to use the skateboard as their sole means of transportation. The skateboard cannot be broken by any means.

Terrain: Slam City - A large skateboarding arena filled with ramps, grind rails, and plenty of halfpipes. The audience has been removed, access outside of the arena is denied.
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Johnbobb
05/24/18 8:59:01 PM
#28:


trdl those Bloodborne builds are awesome. I love that Gehrman's abilities are so focused on trying to make him slide in as an assist. Although if these builds make it into the next mercs (which I assume they might?) I'll probably change the terrain of my Hunter build because Hunter's Dream makes much more sense for a Gehrman terrain

Kamek I love seeing a Tony Hawk rep. I don't suppose there's any way we could squeeze an American Wasteland reference in there?
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trdl23
05/24/18 9:11:03 PM
#29:


Should Gehrman's terrain be the graveyard where you fight him or the entire Dream?
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Johnbobb
05/24/18 9:14:28 PM
#30:


trdl23 posted...
Should Gehrman's terrain be the graveyard where you fight him or the entire Dream?

either would be good. He'd get more credit for knowing his way around if it was the full Dream but the graveyard you fight him in might be more fitting?
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GANON1025
05/24/18 9:19:03 PM
#31:


( Tag )

Noctis Lucis Caelum (Final Fantasy XV)
Heroic Male Human
Minimum Bid: 92 GP
Daily Upkeep: 6 GP/Week

Noctis is as seen in the endgame of Final Fantasy XV with Ultima Blade, Apocalypse, Executioner, Dragoon Lance and can additionally use with the following weapons with the same skill as their owner: ____. He has access to the entire Magic, Recovery, Combat, Teamwork, Stats and Armiger ascension trees. He has a few stocks of Firaga , Thundaga, and Blizzaga flasks and can use Armiger mode.

Armiger (Passive) - If an allied teammate is KO'd during the course of this week, Noctis may receive one of their weapons listed in either their writeup or customization as part of his armiger. Noctis will be able to use this weapon in battle with similar skill as its owner, but does not receive any extra abilities or parameter adjustment.

It's Good To Be King (Start of Battle) - In Noctis' world, being a king (or soon-to-be-king) comes with more than its normal advantages. When submitting a roster that includes Noctis, Noctis' leader can also select up to two of the other rostered mercs to form Noctis' royal entourage. This entourage will follow Noctis' orders implicitly, can engage in link strikes and with him, and will guard Noctis like he was their close friend. Additionally, any battle Noctis fights in will have the dark of night removed from it; the weather will always be bright and sunny.

Final Fantasy Versus ____ (Pre-Battle) -Noctis' home game has a storied history, and his owner can use that history to their advantage. Once every 4 weeks, a preselected enemy can be chosen. Noctis will gain knowledge, abilities and experience as if he was in a crossover game between Final Fantasy and the enemies' main series. The specifics are up to voter interpretation but what is fact is that Noctis is a central figure in the game.

UPGRADES:

(Character Upgrade, 10 EXP)

Noctis can choose to come into battle driving the Regalia-F. Any of his entourage may start in the Regalia with him.

(Ability Upgrade, 20 EXP)

Three allies can be chosen for It's Good To Be King. Additionally, each of Noctis' entourage will gain a small stock of -aga elemental flasks to use in battle and can engage in Armiger Chain with him.

(New Ability, 20 EXP)

Stand By Me (Start of Battle) -Once every 3 weeks, Noctis can use his warp strike to start next to a selected ally.
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trdl23
05/24/18 9:20:07 PM
#32:


Can we please just start saying "target" instead of "pre-selected" and make things easier for ourselves
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ScareChan
05/24/18 11:01:41 PM
#33:


Armiger plus liquid equals yeaaaaah
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DeathChicken
05/25/18 5:42:42 AM
#34:


So Deadpool 2 gives Juggernaut a potentially much more solid build
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ZeeksFire
05/25/18 9:20:18 AM
#35:


The Merchant (Slay the Spire)
Neutral Outsider - Support
2 Upkeep

The Rug? It's not for sale. - Trigger - Cooldown 3 - As said, it's not for sale. If any of your team is targeted by a negative ability by another team that also involves GP or XP in any form, it is cancelled and put on a one week cooldown.

A weapon for every time Pre-Battle - Cooldown 2 - Choose one skill/spell/technique from three randomly targeted mercenaries (other than attached). The attached Merc gains the ability to use those skills/spells/techniques, at the skill of the user, and the resources to do each at least once.

Upgrades

5 xp - You may choose 1 mercenary for A weapon for Every time. Purchaseable up to 3 times.

10 xp - A weapon for every time can target the same merc multiple times for +1 week cooldown.

10 xp - Buy something, will ya? Peacetime - Cooldown 3 - The merchant also sells relics from week to week, and the attached will buy something. Randomly roll from the following at the start of wartime.

Medical kit - Debuffs last 5 seconds on merc.
Gremlin Horn - When an enemy merc dies in combat, restore 25% mp/consumable resources.
The Boot - The mercs attacks will do a minimum of 2% max life damage per second.
Bird Faced Urn - When merc is buffed, also restore 5% hp.
Mango - Increase max hp by 20%
The Speciman - As long as attached mercenary is alive, when an enemy merc dies, all debuffs on merc are transferred to the nearest enemy merc.
Sundial - Gain 1% haste every minute.
Bag of Preparation - Attached mercs first 2 spells/skills/techniques have no cooldown or cast time.

There might be more iconic things to bring out from slay the spire (like the actual characters or some of the bosses) but this seems like it'd be the best support guy from the game, and although the numbers/skills might not be perfect, it does deal with everything merchant.
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ScareChan
05/25/18 2:24:01 PM
#36:


Oh hey someone else who likes slay the spire
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ZeeksFire
05/25/18 5:07:26 PM
#37:


Yeah, i've been playing slay the spire tons. quite fun.
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Tom Bombadil
05/25/18 5:18:52 PM
#38:


I want it
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X_Dante_X
05/25/18 5:23:45 PM
#39:


ZeeksFire posted...

The Speciman - As long as attached mercenary is alive, when an enemy merc dies, all debuffs on merc are transferred to the nearest enemy merc.


this probably doesn't fit with the flavor, but i'd dig it if this were debuffs transfer on any merc death. To open the door for self debuff/kill ally strats.

works especially well if you have some weakling 1/week who infinite respawns! (something like murky from hots?)
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ScareChan
05/25/18 7:43:53 PM
#40:


ZeeksFire posted...
Yeah, i've been playing slay the spire tons. quite fun.


The new character comes out next week, I have seen some beta runs of him. I think his passives are cool and could make a cool merc. Maybe I will make one coming up
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