Current Events > Got a SNES Classic and decided to give FF6 another chance. No spoilers.

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Lathissamus
09/20/18 6:20:58 PM
#1:


What should I keep my eyes open for? I am currently just about to get to the opera scene with Setzer, which, iirc, is as far as I've ever made it.

Edgar is a beast.
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HiddenLurker
09/20/18 6:23:38 PM
#2:


Edger gets a chainsaw tool in the town terra was at if I recall..
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catboy0_0
09/20/18 6:24:27 PM
#3:


There is a certain character you should WAIT for until the timer almost goes down to zero or they DIE PERMANENTLY
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Allanon23
09/20/18 6:24:28 PM
#4:


HiddenLurker posted...
Edger gets a chainsaw tool in the town terra was at if I recall..


In Zozo, yeah.
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eston
09/20/18 6:25:56 PM
#5:


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PokemonExpert44
09/20/18 6:27:34 PM
#6:


FF6 is a great game, and, it always will be.
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DarkTransient
09/20/18 6:30:59 PM
#7:


My advice would be don't play FF6.

Not on your SNES classic, anyway. Get the GBA version, it's really the definitive version - doesn't have the YMMV graphic retouches of the mobile / PC versions, but does have all the extra gameplay content and bugfixes.
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Super Slash
09/20/18 6:39:09 PM
#8:


DarkTransient posted...
My advice would be don't play FF6.

Not on your SNES classic, anyway. Get the GBA version, it's really the definitive version - doesn't have the YMMV graphic retouches of the mobile / PC versions, but does have all the extra gameplay content and bugfixes.

The music and resolution are both worse in the GBA ver. It's still piss easy even without the bugs and the bonus content mostly sucks. Fuck Dragon's Den and Soul Shrine.

The true definitive version is the Brave New World hack.
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NeuralLaxative
09/20/18 6:39:22 PM
#9:


I got so close to beating It then the difficulty randomly spiked ridiculously high and didnt feel like grinding my way to the end
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CircleOfManias
09/20/18 6:54:11 PM
#10:


NeuralLaxative posted...
I got so close to beating It then the difficulty randomly spiked ridiculously high and didnt feel like grinding my way to the end


You never need to grind. If you're referring to the World of Ruin, you'll in fact be overleveled for Kefka's Tower after you do the quests to recruit all the party members unless you've been actively trying to not overlevel yourself. Obviously if you try to do it first you'll be underleveled, but that's just normal soft-gating.
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Lathissamus
09/20/18 7:01:55 PM
#11:


Allanon23 posted...
HiddenLurker posted...
Edger gets a chainsaw tool in the town terra was at if I recall..


In Zozo, yeah.

Guess I get to backtrack then.
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Lathissamus
09/20/18 7:03:26 PM
#12:


Oh, I do have a question about Shadow. When I pay him to join my party, will he leave again randomly?
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DarkTransient
09/20/18 7:05:28 PM
#13:


Super Slash posted...
DarkTransient posted...
My advice would be don't play FF6.

Not on your SNES classic, anyway. Get the GBA version, it's really the definitive version - doesn't have the YMMV graphic retouches of the mobile / PC versions, but does have all the extra gameplay content and bugfixes.

The music and resolution are both worse in the GBA ver. It's still piss easy even without the bugs and the bonus content mostly sucks. Fuck Dragon's Den and Soul Shrine.

The true definitive version is the Brave New World hack.


Haven't played that, heard of it though. It's just a difficulty mod (maybe with a bit of extra content), right? I've played similar mods of FF7 and FF8 and was thoroughly impressed, especially with FF8 Requiem (PS1 version) - it turned literally the easiest Final Fantasy into a very challenging game, that even as a seasoned player of FF challenge runs (though admittedly, primarily on FFX) gave me a very hard time. Thoroughly enjoyed it, fixed everything I felt was wrong with FF8. (My one criticism is that Omega Weapon is basically impossible without either save states or insanely good luck.)

I didn't notice any issue with resolution or music on GBA. If it matters I was playing it on a DS. Soul Shrine seemed stupid and I never bothered with it, but Dragon's Den was good. The cave itself was annoying, but the boss battles were great challenges.
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Allanon23
09/20/18 7:05:58 PM
#14:


Super Slash posted...
DarkTransient posted...
My advice would be don't play FF6.

Not on your SNES classic, anyway. Get the GBA version, it's really the definitive version - doesn't have the YMMV graphic retouches of the mobile / PC versions, but does have all the extra gameplay content and bugfixes.

The music and resolution are both worse in the GBA ver. It's still piss easy even without the bugs and the bonus content mostly sucks. Fuck Dragon's Den and Soul Shrine.

The true definitive version is the Brave New World hack.


100% agreed, both about the poopiness of the GBA version and the perfection of the BNW mod
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DarkTransient
09/20/18 7:06:05 PM
#15:


Lathissamus posted...
Oh, I do have a question about Shadow. When I pay him to join my party, will he leave again randomly?


Yes. You can eventually get him to permanently join you, but until then, there is almost never a guarantee that he won't randomly leave at any moment.
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catboy0_0
09/20/18 7:06:52 PM
#16:


Lathissamus posted...
Oh, I do have a question about Shadow. When I pay him to join my party, will he leave again randomly?

you get him permanently after the Floating Continent. you have to find him In the Cave of the Vedlt and rescue him then do a few more things
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Devimon
09/20/18 7:06:59 PM
#17:


The only thing wrong with ff6 advance is the music quality, which is a) something shared with all the snes ff ports, and b) easily fixed with a patch lol

well ff4 advance has the problem of having its script copypasted from the psx version with memes added in for good measure
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Allanon23
09/20/18 7:10:18 PM
#18:


catboy0_0 posted...
you get him permanently after the Floating Continent. you have to find him In the Cave of the Vedlt and rescue him then do a few more things


You also need to wait for him at the end of the floating continent in order to get him later.
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Lathissamus
09/20/18 7:19:03 PM
#19:


Side note,

not sure if it's just the fact that it's on my HDTV or not, but man, FF6 has some beautiful 16 bit graphics.
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NeuralLaxative
09/20/18 7:20:38 PM
#20:


CircleOfManias posted...
NeuralLaxative posted...
I got so close to beating It then the difficulty randomly spiked ridiculously high and didnt feel like grinding my way to the end


You never need to grind. If you're referring to the World of Ruin, you'll in fact be overleveled for Kefka's Tower after you do the quests to recruit all the party members unless you've been actively trying to not overlevel yourself. Obviously if you try to do it first you'll be underleveled, but that's just normal soft-gating.


Yeah pretty sure thats where i was

Unfortunately the game save is on an OG cart at my parents house and i doubt Ill be playing much there any more lol
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Zack_Attackv1
09/20/18 7:40:34 PM
#21:


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Lathissamus
09/21/18 2:10:58 AM
#22:


FF6 is much better than I used to think, for sure.

I really enjoy the set pieces, such as the opera/musical. It reminds me a lot of the intro play to FF9 -- which I love as well.

I really never gave the characters and character development in FF6 much of a chance either before, but I'm happy that I was wrong. The characters have enough development to carry them through more than just their intros -- which is not something that every FF does right.
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scar the 1
09/21/18 2:30:00 AM
#23:


In the beginning, when they're asking Terra to join their band of revolutionaries, you should decline. I don't remember if you need to do it only once or more times, but accepting after that gives you a Genji Glove.
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Lathissamus
09/21/18 2:32:50 AM
#24:


scar the 1 posted...
In the beginning, when they're asking Terra to join their band of revolutionaries, you should decline. I don't remember if you need to do it only once or more times, but accepting after that gives you a Genji Glove.

Too late lol damn
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Allanon23
09/21/18 12:20:11 PM
#25:


scar the 1 posted...
In the beginning, when they're asking Terra to join their band of revolutionaries, you should decline. I don't remember if you need to do it only once or more times, but accepting after that gives you a Genji Glove.


You decline 3 times.
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PhazonReborn
09/21/18 12:22:55 PM
#26:


One of my favorite games of all time

Sabin is probably the all around most effective character in the game at all points in the story. His blitz attacks all do insane damage, and tend to outpace magic for a considerable portion of the game, and even then he still probably remains top tier at end game with Bum Rush. Put two earrings on him and you basically are set.

Edgar is great for the early game but he falls off later when the Magic users come into power.
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VandorLee
09/21/18 12:29:14 PM
#27:


Genji glove + offering
Vanish + doom
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catboy0_0
09/21/18 12:30:40 PM
#28:


VandorLee posted...
Vanish + doom

no
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MoistenedYouth
09/21/18 12:32:24 PM
#29:


daddy got terra living inside container
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luigi13579
09/21/18 12:42:50 PM
#30:


There's an insane amount to keep your eyes out for honestly.

For reference: https://gamefaqs.gamespot.com/snes/554041-final-fantasy-iii/faqs/58436

The main thing, however, is when you finish the Floating Continent. Wait until the coutdown hits 1 second (IIRC) before you jump.

Some treasure chests change their contents (often to better stuff) after certain points (sometimes more than once). There's a guide for that too: https://gamefaqs.gamespot.com/snes/554041-final-fantasy-iii/faqs/40362

Many Rages are missable, especially early on. Try to get them all in each area before moving on (they're listed in the second part of the first guide above). One of Mog's Dances is also missable (fight a battle with them in the Lete River / Serpent Trench). I think some Lores are missable too.

I'm one of the few people that actually likes missables in games, including FFVI. They can of course frustrate you at times, but trying obtain as many as possible is a game in itself (and adds replay value). They're one of the reasons why the game has had such longevity for me, aside from it just being a great game.

Really though, you don't need to worry about any of this if you don't want. The game is easily beaten either way.
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Questionmarktarius
09/21/18 12:46:49 PM
#31:


Spending several hours farming genji gloves is totally worth it.
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Learning
09/21/18 12:58:00 PM
#32:


Edgar's drill is pretty op
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Questionmarktarius
09/21/18 1:01:59 PM
#33:


Protip:
You can edit Gogo's abilities.
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Lathissamus
09/21/18 5:34:34 PM
#34:


Learning posted...
Edgar's drill is pretty op

I noticed that when I was using it heavily in Zozo. I'm just now at the Magitek Facility with Locke and Celes.
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synth_real
09/21/18 5:43:22 PM
#35:


DarkTransient posted...
Super Slash posted...
DarkTransient posted...
My advice would be don't play FF6.

Not on your SNES classic, anyway. Get the GBA version, it's really the definitive version - doesn't have the YMMV graphic retouches of the mobile / PC versions, but does have all the extra gameplay content and bugfixes.

The music and resolution are both worse in the GBA ver. It's still piss easy even without the bugs and the bonus content mostly sucks. Fuck Dragon's Den and Soul Shrine.

The true definitive version is the Brave New World hack.


Haven't played that, heard of it though. It's just a difficulty mod (maybe with a bit of extra content), right? I've played similar mods of FF7 and FF8 and was thoroughly impressed, especially with FF8 Requiem (PS1 version) - it turned literally the easiest Final Fantasy into a very challenging game, that even as a seasoned player of FF challenge runs (though admittedly, primarily on FFX) gave me a very hard time. Thoroughly enjoyed it, fixed everything I felt was wrong with FF8. (My one criticism is that Omega Weapon is basically impossible without either save states or insanely good luck.)

I didn't notice any issue with resolution or music on GBA. If it matters I was playing it on a DS. Soul Shrine seemed stupid and I never bothered with it, but Dragon's Den was good. The cave itself was annoying, but the boss battles were great challenges.

Let's summon @BTB who can give you a better description than I could ever hope to
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BTB
09/21/18 9:48:49 PM
#36:


It doesn't add new content and we really don't bill it as a difficulty hack - it takes the core ideas that FF6 initially presented and works with them in a way that the original game didn't. The huge cast was originally offset by the fact that it was entirely homogeneous - here, there's a lot more diversity, with characters like Cyan being able to be built as a brick wall or a physical powerhouse, where someone like Relm is more of a speedy healer/nuker.

I wrote an article the other month about game design as sort of a promotional tie-in to the upcoming 1.10 release of Brave New World... which is looking to be the biggest one by FAR yet: http://btb2.free.fr/index.html#post072818

As for BNW itself, I'm far enough into the development of 1.10 that I'd suggest waiting for it if you really only want to give it one pass, but 1.9 has been stable and well-tread for nearly a year now.
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Space_Man
09/21/18 9:51:47 PM
#37:


Is that the one with the moogle guy who can join the party? Best FF after 9

Haha,69 are the best
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synth_real
09/22/18 1:41:04 PM
#38:


Thank you BTB.

And sorry for making you visit CE.
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Allanon23
09/22/18 2:20:54 PM
#39:


BTB posted...
I wrote an article the other month about game design as sort of a promotional tie-in to the upcoming 1.10 release of Brave New World... which is looking to be the biggest one by FAR yet: http://btb2.free.fr/index.html#post072818


Welp, looks like I'll have to do another run in it then.
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Lathissamus
09/22/18 5:04:30 PM
#40:


Guys,

Sabin is an animal.

He is strong enough to solo most enemies with genji glove and blitz. I've just been using him to kill 80% of the enemies for the last 2 hours of gameplay (just opened the gate).

Signed,
FF6 noob.
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Questionmarktarius
09/22/18 10:32:40 PM
#41:


BTB posted...
I wrote an article the other month about game design as sort of a promotional tie-in to the upcoming 1.10 release of Brave New World... which is looking to be the biggest one by FAR yet: http://btb2.free.fr/index.html#post072818

Vanish + Doom is "bad"?
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Esrac
09/22/18 10:40:36 PM
#42:


Lathissamus posted...
Guys,

Sabin is an animal.

He is strong enough to solo most enemies with genji glove and blitz. I've just been using him to kill 80% of the enemies for the last 2 hours of gameplay (just opened the gate).

Signed,
FF6 noob.


Sabin started great, but stalls a bit in the late game.

Locke is the opposite, in which he starts fairly weak, but has one of the most powerful setups in the late game.
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Lathissamus
09/22/18 10:42:20 PM
#43:


Esrac posted...
Lathissamus posted...
Guys,

Sabin is an animal.

He is strong enough to solo most enemies with genji glove and blitz. I've just been using him to kill 80% of the enemies for the last 2 hours of gameplay (just opened the gate).

Signed,
FF6 noob.


Sabin started great, but stalls a bit in the late game.

Locke is the opposite, in which he starts fairly weak, but has one of the most powerful setups in the late game.

Interesting. What about Edgar? Is he worth keeping in the group or should I look to replace him later?
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Alpha218
09/22/18 10:46:28 PM
#44:


Lathissamus posted...
Guys,

Sabin is an animal.

He is strong enough to solo most enemies with genji glove and blitz. I've just been using him to kill 80% of the enemies for the last 2 hours of gameplay (just opened the gate).

Signed,
FF6 noob.

Please tell me you Suplexed the train

Not that it's great (I'm pretty sure it's a zombie enemy so healing items are the best way to kill it) but it's fun
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Lathissamus
09/22/18 11:05:44 PM
#45:


Alpha218 posted...
Lathissamus posted...
Guys,

Sabin is an animal.

He is strong enough to solo most enemies with genji glove and blitz. I've just been using him to kill 80% of the enemies for the last 2 hours of gameplay (just opened the gate).

Signed,
FF6 noob.

Please tell me you Suplexed the train

Not that it's great (I'm pretty sure it's a zombie enemy so healing items are the best way to kill it) but it's fun

Definitely. i knew it was a meme.
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tiornys
09/22/18 11:27:57 PM
#46:


Lathissamus posted...
Interesting. What about Edgar? Is he worth keeping in the group or should I look to replace him later?

Edgar has a great early game, a mediocre mid game, and a good endgame.
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Esrac
09/23/18 3:34:27 AM
#47:


Lathissamus posted...
Esrac posted...
Lathissamus posted...
Guys,

Sabin is an animal.

He is strong enough to solo most enemies with genji glove and blitz. I've just been using him to kill 80% of the enemies for the last 2 hours of gameplay (just opened the gate).

Signed,
FF6 noob.


Sabin started great, but stalls a bit in the late game.

Locke is the opposite, in which he starts fairly weak, but has one of the most powerful setups in the late game.

Interesting. What about Edgar? Is he worth keeping in the group or should I look to replace him later?


There are no character that are so bad that they are invalid choices. Even if some characters are a bit better than others at different points in the game.

Edgar is a decent choice. He is almost overpowered early on and fades a bit later, when his tools can't keep up with multi-hit attacks and magic. I think his best late game setups involve setting him up as a dragoon. He would be doing a lot of Jumping, because he can equip spears and they get a damage boost to Jump.

Sabin is basically in the same boat, but I think his Blitzes scale better. Raise him like you would a mage, since his blitzes scale on magic attack.

Locke starts a bit weak, but is one of the better units in the game when you have access to the Genji Glove, Offering, and Valiant Knife. A popular weapon to pair with the Valiant Knife is the Atma Weapon, but I think that's at abnormally high levels.

Terra is probably the best character all around. Celes is probably the second best.

You probably won't really replace anyone entirely, because very minor spoiler: the final dungeon has you control 3 separate parties to reach the final boss.
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Lathissamus
09/23/18 3:36:34 AM
#48:


Esrac posted...
Lathissamus posted...
Esrac posted...
Lathissamus posted...
Guys,

Sabin is an animal.

He is strong enough to solo most enemies with genji glove and blitz. I've just been using him to kill 80% of the enemies for the last 2 hours of gameplay (just opened the gate).

Signed,
FF6 noob.


Sabin started great, but stalls a bit in the late game.

Locke is the opposite, in which he starts fairly weak, but has one of the most powerful setups in the late game.

Interesting. What about Edgar? Is he worth keeping in the group or should I look to replace him later?


There are no character that are so bad that they are invalid choices. Even if some characters are a bit better than others at different points in the game.

Edgar is a decent choice. He is almost overpowered early on and fades a bit later, when his tools can't keep up with multi-hit attacks and magic. I think his best late game setups involve setting him up as a dragoon. He would be doing a lot of Jumping, because he can equip spears and they get a damage boost to Jump.

Sabin is basically in the same boat, but I think his Blitzes scale better. Raise him like you would a mage, since his blitzes scale on magic attack.

Locke starts a bit weak, but is one of the better units in the game when you have access to the Genji Glove, Offering, and Valiant Knife. A popular weapon to pair with the Valiant Knife is the Atma Weapon, but I think that's at abnormally high levels.

Terra is probably the best character all around. Celes is probably the second best.

You probably won't really replace anyone entirely, because very minor spoiler: the final dungeon has you control 3 separate parties to reach the final boss.

Ah excellent thanks for the info my man!
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Esrac
09/23/18 4:19:49 AM
#49:


Oh, and one more thing regarding this version of the game. Since it's a copy of the SNES version of the game, it still has the same bugs.

As such, you can completely ignore the Evasion stat. It does absolutely nothing. The original game had a bug in which Magic Evasion determined both physical and magical evasion chance. Your regular evasion stat is meaningless, so don't waste time equipping gear that boosts it. This bug was fixed in later remakes of the game.
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Lathissamus
09/23/18 4:21:04 AM
#50:


Esrac posted...
Oh, and one more thing regarding this version of the game. Since it's a copy of the SNES version of the game, it still has the same bugs.

As such, you can completely ignore the Evasion stat. It does absolutely nothing. The original game had a bug in which Magic Evasion determined both physical and magical evasion chance. Your regular evasion stat is meaningless, so don't waste time equipping gear that boosts it. This bug was fixed in later remakes of the game.

oh shoot, i do have locke wearing some evasion boosting stuff
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