Board 8 > Started playing Monster Hunter: World. A few questions.

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Axl_Rose_85
10/12/18 10:36:41 AM
1
Started the game two days ago and currently logged about 8 hours. About to go face the Anjanath and I have several questions.

- At what point in the main quest do I need to start grinding for optimum gear so that the monsters don't kill me in 2-3 hits or takes almost the entire time limit (50 mins) to kill?

- I absolutely hated Monster Hunter 4 Ultimate because it started becoming too grindy and it simply became a game of killing previous monsters for materials until you get the best gear to the face the next Big Monster, rinse and repeat. Is this game more or less the same?

- Currently my aim is just to finish the main quest i.e finish the story. Is it a huge time investment to do just that? I know MH games have massive content. I just wanna know how long it takes to beat just the story portion and how much of it requires grinding?
KommunistKoala
10/12/18 11:54:03 AM
2
1. Anjanath is a pretty good point to get better gear.

2. This is basically every Monster Hunter but World does streamline it/make it much simpler to get weapons than previous iterations. Not that you need the 'best' gear if you're good enough but you do need to upgrade occasionally like any game.

3. HowLongToBeat says 52 hours to beat the main story. Probably about right, maybe could be done in under 40 maybe if you're good enough? Been a while since I did the main story.
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does anyone even read this
WazzupGenius00
10/12/18 12:24:03 PM
3
If you're taking more than 30 minutes to finish a quest with one large monster, either your equipment, your strategy, or your execution need to be improved.
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GranzonEx
10/12/18 1:38:46 PM
4
if you're taking more than 30 minutes to beat monsters before Anja then you probably aren't beating this game in less than 100 hours...
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pxlated
10/12/18 1:43:44 PM
5
Even taking 30 minutes at this point is kind of too long - have you upgraded your weapons?

Along with that, maybe take some time to really faniliarize yourself with the weapons you like, their combos, how they move around/dodge, etc. Go to the training room and hit the pole their to compare damage output for various moves and combos.
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pxlated
10/12/18 1:50:21 PM
6
Although i suppose your 30 minutes probably involves a lot of looking for and chasing the monster. If you aren't taking much more than 15 minutes of actually fighting the monster you're not doing too bad.

Upgrading your gear is always good though. Especially your weapon. The starting weapons start very bad. They are decent enough if you upgrade them a few times. You don't need the best equipment but definitely upgrade past the starters
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Grand Kirby
10/12/18 2:06:09 PM
7
Axl_Rose_85 posted...
- At what point in the main quest do I need to start grinding for optimum gear so that the monsters don't kill me in 2-3 hits or takes almost the entire time limit (50 mins) to kill?

Honestly, I wouldn't grind for armor at all in Low Rank or early High Rank. It's going to be outclassed later on, so you shouldn't spend too much time on it. Just make whatever has the strongest defense that you have materials for and swap it out for new armor you unlock at your convenience. For weapons, I also wouldn't spend too much time in specific monster paths on the tree because getting the best weapons on each path will take a lot of work. It's better to just focus on the Bone or Ore trees since it's really easy to get those materials, so they'll be the strongest weapons you can make early on. As you progress through the game you'll expand the weapon tree, so you'll find it much faster to just make a new higher rarity Bone/Ore weapon then instead of having to grind again for specific monster materials. Save that for the end game.

As far as getting better at fighting monsters, make sure you're using Armor Spheres to upgrade your defense (I had a friend who went through the whole game without realizing you could do this, and was wondering why he was being one shot by everything), and that you're using your tools and items to their full potential. Make sure you're bringing and using lots of traps, bombs, that you're making use of the slinger ammo and environmental hazards, that you're boosting your stats with meals (and paying attention to meal skills) and buffing your stats (fyi, seeds, pills, drugs and powders all stack with each other, so you can buff your attack and defense by a ton with them alone). In the end though, in order to speed up your quest times, the only real thing you can do is just learn the monsters attack patterns and be more aggressive. In time you'll be able to anticipate and avoid attacks while laying on the damage constantly, whereas early on a lot of new players will have to dance around the monster and look for openings which of course will take a lot of time.

Axl_Rose_85 posted...
- I absolutely hated Monster Hunter 4 Ultimate because it started becoming too grindy and it simply became a game of killing previous monsters for materials until you get the best gear to the face the next Big Monster, rinse and repeat. Is this game more or less the same?

Not really. It's much easier to make new armor in this game than previous ones, and each individual armor has more value skill wise. Obviously the core gameplay is about getting materials to make better gear, but it's more manageable in World. Don't forget that if you need materials really badly, you can do Investigations to earn more rewards. Investigations that have Gold rewards will have the best materials. And you can use the tickets you get for completing Bounties at the Elder Melder to simply buy rare materials you need.

Axl_Rose_85 posted...
- Currently my aim is just to finish the main quest i.e finish the story. Is it a huge time investment to do just that? I know MH games have massive content. I just wanna know how long it takes to beat just the story portion and how much of it requires grinding?

Honestly, not that long. I can't really judge because I spent a lot of time doing sidequests and getting a variety of gear, but I think there's around 30 main quests in the game, so if you're really focused on just clearing the story, you can get through it fairly quickly.
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Okay, I rolled a 14. What's that mean? Hsu
That you're a cheater. This is a 12-sided die. Chan
Axl_Rose_85
10/12/18 3:13:03 PM
8
Well the answers are very encouraging. I guess I'll keep playing and hopefully the game will start clicking with me eventually.
Grand Kirby
10/12/18 3:23:12 PM
9
By the way, what weapon are you using? When I started playing I used the longsword because everyone said that was an easy weapon and good for newcomers, but I found it difficult to deal a lot of damage with it. I eventually decided to use Switch Axe instead, even though it was a more difficult weapon. To me however I had a much easier time pulling off attacks, and it was much stronger and more useful to me. That really helped my quest clear times.

There are 14 weapons and they're all very unique, so don't be afraid to play around and find what works for you. Everyone has their own weapon that they gravitate to and find the best to play as. That's another reason why I recommend sticking to easy to make weapon paths; it gives you freedom to switch around and still have strong weapons.
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Okay, I rolled a 14. What's that mean? Hsu
That you're a cheater. This is a 12-sided die. Chan
Axl_Rose_85
10/12/18 3:35:23 PM
10
Dual Blades just like I did in MH4U. I remember hitting a wall in Gore Magala in that game with Sword and Shield. Switched to Duals and it got me through the main story.

Didn't like MH4U because of how grindy it got during HR. I expected World to be streamlined for Casuals but so far the premise seems the same.
Axl_Rose_85
10/12/18 3:40:15 PM
11
One of the main problems I have with Monster Hunter games is that you can't see the monster's health and the boss monsters are usually very long fights. After 10mins or so of wailing on a monster I start to get impatient and then start making careless mistakes. And some monsters regenerate their health which makes battles even more tedious.
pxlated
10/12/18 3:40:43 PM
12
monster hunter at its core will always be about grinding.

you fight monsters to make gear to fight bigger monsters to make better gear to fight bigger monsters to make better gear, etc until the end of the game, at which point you either stop playing or just grind until you get all the gear you want or until you get good enough at the hunts that you're satisfied with your clear times

there is no monster hunter without grind
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pxlated
10/12/18 3:51:03 PM
13
Axl_Rose_85 posted...
One of the main problems I have with Monster Hunter games is that you can't see the monster's health and the boss monsters are usually very long fights. After 10mins or so of wailing on a monster I start to get impatient and then start making careless mistakes. And some monsters regenerate their health which makes battles even more tedious.


monsters will only regenerate their health if you let them get a full sleep cycle in. there is no health meter, but there are visual cues as to how much damage damage you've done to the monster/how close it is to death.

hunts feel long and drawn out at first until you get better gear and get better at the combat. don't take this the wrong way, because your clear times are pretty typical for new players and not at all bad, but monsters in mh world have very low health compared to other entries in the series and 10~minute or less clears are standard for average players on everything but the endgame monsters. if your clear times aren't improving, some combination of your gear or your approach to the hunts isn't keeping up.

i really do recommend taking some time in the training area to feel out your weapon and see which combos deal the most damage consistently.

dual blades are all about maintaining constant pressure. their individual hits are very weak, but you move very quickly and hit many times in a combo, and have unique evades to help you keep up with the monster. if you aren't able to keep pressure on the monster, your damage output will lag behind very quickly and hunts will drag on.

make sure you're paying attention to what parts of the monster you are hitting - pay attention to the damage numbers and aim for weakspots whenever possible. usually, the monsters head will be a weak spot, but in most cases there will be one or two other good spots to focus on as well, if you can't stay on the head reliably.

and make sure you're keeping your sharpness up, and upgrading your weapon as often as possible (even if it's just the standard ore or bone weapon, which is more than fine until the later parts of the game). sharpness has very large modifiers to your damage output in both directions. lower sharpness colors (yellow, red) will lower the amount of damage you do, and the higher levels will raise it (green, blue, white).
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[various robot sounds]
Grand Kirby
10/12/18 3:59:19 PM
14
Yeah, dual blades are easy to use, but their damage per hit is very low so you need to be constantly attacking to maximize their strength, so if you can't do that it's going to take a really long time to take down any monster.

Of course, I'm not saying you shouldn't use it if you really like the weapon (it's very popular and pretty fun), but don't be afraid to experiment and find something else that might work for you too.

Also, if you max out your tracking level you'll be able to see when a monster is at low Health. A skull will appear next to their icon on the mini map.
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Okay, I rolled a 14. What's that mean? Hsu
That you're a cheater. This is a 12-sided die. Chan
Panthera
10/12/18 4:13:09 PM
15
Axl_Rose_85 posted...
One of the main problems I have with Monster Hunter games is that you can't see the monster's health and the boss monsters are usually very long fights. After 10mins or so of wailing on a monster I start to get impatient and then start making careless mistakes. And some monsters regenerate their health which makes battles even more tedious.


Make sure you're attacking the right body parts - you do more damage hitting the head of most monsters than the feet, for example (World having damage numbers makes this easier to see). Hacking away at a monsters toenails takes forever, stabbing it in the face results in much faster fights.

And no, monsters don't regenerate as a general rule. If you let them sleep for long enough they'll recover a very, very minor amount of health. That's basically it. There are three monsters in the series that I know of who can heal themselves and two aren't in World anyway (and their healing is pretty minor and rarely used), and the third only does it if you try to be lame and run away from the room he's in for too long
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Meow!
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