Poll of the Day > The problem with current VR controllers/setups.

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wolfy42
11/20/18 2:02:14 AM
#1:


This is especially true for PSVR, but to some degree for all of them.

Currently many "VR" games are not actually VR games at all, other then the fact that you can only play them with a VR system (this has changed for some games like Thumper recently).

The amount of "VR" ness is some of these games.....like thumper again, was insanely small. In that game you can look a bit to the left or right, but it doesn't actually change what you can see at all. The controllers don't do anything at all (are not even used) and nothing is added from the VR headset. It's 6x more comfortable and fun to play it on the regular tv (now that it's available....except you have to freaking buy it seperate for that ability!!).

Then you have games like Skyrim, Doom etc, they control like crap when playing with VR controllers (at least for the PSVR and probably for the vive/occulus as well). You don't have movement thumb buttons on the move controllers, so....you have to point and click to move. That is just rediculous. Simple solution would be to put a move control on one of th em, so you can still swing it and point it, but also move around easily with it as well.

Alternative...possible answer, would be to simply allow players to use a normal PS controller in the left hand, even if it doesn't track, but that they can move around with and hit the left RB button etc, to use abilities/spells etc (for both Skyrim and Doom this would be WAY better, and i'm pretty sure for borderlands as well).

Both solutions would be WAY better then the current setup for so many games. The best of course would be to integrate movement into the actually VR controllers (thum button would work so well, and can be ignored for games like beat saber).

In addition, I know it's called VR, but in many games there is not much added by wearing the headset. You can, and I have, simply place the headset on top of your head (not over your face) and play the games on your main TV etc. This does not cause as much fatigue, prevents sweating/heating up and foggyness, and honestly 4k tvs are a zillion time clearer and look better then the PSVR headset.

The headset btw still works in such situations to allow you to move your head around normally, but....again...there is no actual reason for the headset at all. You could have something very light (and extremly cheap) that the camera uses to determine where you are looking......lets say some nice kitty/wolf ears!! The camera could determine exactly where you are looking by those ears and they could be super light...and cute as well (and waaaaay cheaper).

Now, yes, I do want a real virtual experience eventually and we are building on things here, but...for now the current headset configuration is not used in most of the games, or if it is, it could be done way cheaper, and easier, and be compatable with almost any computer out there (instead of not being compatible with most, if not still all, laptops).

The headset has it's place, you can travel with it easily and you won't need a monitor/tv to play your comp/ps4 games (in fact there is an app that lets you play steam VR games on your ps4 at this point). It's not worthless, but right now most of the games that are VR only could easily be adapted to play without the headset, almost half would play just as well without controllers either.

I say this the night before Beat Saber comes out (what I got my PSVR for), because I have found the current game selection and implementation for VR very lacking so far. There are a few games that use the headset well, or the move controllers well, but nothing that seems to really shine and makes it worth having to wear something so hot/annoying over the experience you would get without it. I hope, that beat saber will be the first game for me to do so.
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Yellow
11/20/18 2:20:39 AM
#2:


The problem with VR is very simple to me.

I could do everything I do on my computer in VR, play all my Steam games, watch all my movies on an Imax screen. I don't do those things because the experience is worse. It's less comfortable on my face/eyes, it looks worse, I'm tethered by the wires, and everything I might want around me (keyboard, snacks) is invisible.

If I would want to watch a movie in VR instead of a TV, that would mean VR is a better experience past the "lol wow VR" factor, and I would naturally want everything in VR. It's a worse experience than a TV because it's too early in its life.
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wwinterj25
11/20/18 2:42:51 AM
#3:


Until it's less expensive I don't care.
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wolfy42
11/20/18 3:04:44 AM
#4:


It's pretty cheap right now, especially ifyou know someone who works at gamestop for instance (the full bundle with the controllers/headset and until dawn blood whatever is $179.99...but with a gamestop employees 15% off thats more like $160 or so.

Not super cheap, but honeslty just to be able to use your ps4 anywhere (that you can plug it in) without a TV etc...it's pretty worth it.

And I agree yellow, that is mostly the point i made above. I'm hoping Beat saber changes my mind but so far, pretty much all the VR games would have been better without VR and just the move controllers or a good gun controller.
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wwinterj25
11/20/18 3:13:11 AM
#5:


wolfy42 posted...
It's pretty cheap right now


It's 180 over here and that is too expensive for the very little amount of games I'm interested on it.
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Kyuubi4269
11/20/18 4:19:11 AM
#6:


VR is good for cockpit based games, and chances are you'd have a vr appropriate control for them already.
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