Board 8 > so I've been trying to draw new stages for Smash

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Johnbobb
12/11/18 10:46:43 PM
#1:


a few months back I was trying to make videos of potential Smash Bros. movesets but I don't really like recording my voice and I'm not exactly the best at drawing so I kind of gave up

but at the time I also did some rough drawings of Smash stages I'd like to see, so I've been trying to fill them out a bit

City Trial (Kirby Air Ride)
pF0n0ZF

Patch Land (Kirby's Epic Yarn)
4k9tyGa

Dirtmouth (Hollow Knight)
zEcsPpY

Mafia Town (A Hat in Time)
wtNiQPJ

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SantaRPidgey
12/11/18 10:51:00 PM
#2:


Dirtmouth is juat a flat featureless stage?
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werd
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Johnbobb
12/11/18 10:54:26 PM
#3:


SantaRPidgey posted...
Dirtmouth is juat a flat featureless stage?

yeah

imagined it sort of like Bridge of Eldin (prior to the explosion) and wanted it to just be a calm but pleasant stage with nothing to fall off of

but also sort of like Animal Crossing where the people in the background might occasionally vary and react to the fight
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Pirateking2000
12/11/18 10:56:43 PM
#4:


Hollow Knight stage should have been White Palace featuring ALL THE BUZZSAWS
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Johnbobb
12/11/18 11:02:44 PM
#5:


Pirateking2000 posted...
Hollow Knight stage should have been White Palace featuring ALL THE BUZZSAWS

noooooooooope fuck white palace

I was trying to decide between Dirtmouth, City of Tears or Colosseum of Fools. But there are already several Colosseum stages, and Dirtmouth felt a tad more what I was going for than City of Tears
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Grand Kirby
12/11/18 11:06:28 PM
#6:


Neat
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Johnbobb
12/11/18 11:07:07 PM
#7:


Also, my goal with Patch Land is to have it rotate every like 45 seconds to another section, in this order

km6Gydx

not constantly spinning, just quickly shifting section by section
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Johnbobb
12/12/18 5:57:06 PM
#8:


working on another for Katamari

I want to do something with these but don't really know what
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Johnbobb
12/12/18 6:43:03 PM
#9:


bkqLfrM

ok so explanation for this one:

Cosmos (Katamari Damacy)

Start on the basic, mostly-flat Earth. The Katamari will roll back and forth, sometimes as a stage hazard that grabs you and pulls you toward the edges, and sometimes in the background, picking up pieces of the city.

Then King of All Cosmos rises in with the rainbow, and his head becomes a second platform. Eventually all players will need to get on top as it scrolls up into space and leaves earth behind. In space, meteors will fall toward the stage.

After a set amount of time it'll scroll back down and repeat, sort of like the Yoshi's Wooly World stage in Smash 4
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Johnbobb
12/12/18 8:22:37 PM
#10:


I might try to keep this bumped while I'm still in the mood to do these

#bump#
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Drakeryn
12/12/18 8:27:06 PM
#11:


these are cool

Dirtmouth is my favorite
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Johnbobb
12/12/18 9:42:25 PM
#12:


Drakeryn posted...
these are cool

thanks!
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SantaRPidgey
12/12/18 10:08:54 PM
#13:


Series that need more stages: xenoblade, mega man, sonic, castlevania

Get on it
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Johnbobb
12/12/18 10:54:38 PM
#14:


I was actually thinking of doing a stage based on Seaside Hill/Ocean Palace!

the other series I know jack about though
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SantaRPidgey
12/12/18 10:57:39 PM
#15:


Then get on playing good games, then get on it
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Johnbobb
12/12/18 11:42:48 PM
#16:


1QDWPQo

edited in a few smash characters quick to make it more clear where platforms were
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Bane_Of_Despair
12/12/18 11:49:49 PM
#17:


I like that Kirby looks like he's on a water slide
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Waluigi1
12/13/18 12:24:59 AM
#18:


Johnbobb posted...
1QDWPQo

edited in a few smash characters quick to make it more clear where platforms were

Ok this helps. I'm not sure about a lot of the others.
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Johnbobb
12/13/18 1:10:07 AM
#19:


For Katamari, I tried highlighting the surfaces in red. It would be along the length of the King's head, and the foreground of Earth, though tbh I wasn't entirely sure how to portray that as a flat surface

Dirtmouth is entirely flat, pretty simple.

I might edit in characters for the other two but essentially, the tops of the moving cars in City Trial (think the F-Zero stages) and each layer of the cake in Patch Land, excluding the topping

in the one I'm working on now, I'm trying to heavy bold the surfaces to make it a little easier to tell.
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mnkboy907
12/13/18 1:13:42 AM
#20:


Yeah, putting in the characters helped a lot for envisioning it as a stage.
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hylianknight3
12/13/18 1:15:08 AM
#21:


Extremely cool stuff.
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Johnbobb
12/13/18 1:52:26 AM
#22:


2NMkCQE

Ocean Palace (Sonic Heroes)

platforms: beaches on bottom left/right, clifftop on left/right, top of palace, bottom of palace steps (there should ideally be more walk-room than I actually drew there)

there's a good bit more I wanted to squeeze in here, like the giant turtles and the rolling wheels, but nobody likes giant stages

the greenish rings on the bottom left and right are boost rings that shoot you upwards if you jump in, toward the roof of the palace. Whales are occasionally stage hazards that will jump in from offscreen above the palace
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Waluigi1
12/13/18 2:39:00 AM
#23:


So the cars are giant for some reason in Kirby Air Ride level?
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ScareChan
12/13/18 2:54:18 AM
#24:


these fucking suck

because I cant play them. give me darkmouth and katamari now :(
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Johnbobb
12/13/18 9:02:21 AM
#25:


Waluigi1 posted...
So the cars are giant for some reason in Kirby Air Ride level?

I mean, sort of yeah. Really everything's bigger than in Air Ride so the cars can serve as platforms
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Johnbobb
12/13/18 10:33:38 AM
#26:


to expand on that, think of it like the Nintendogs stage, where the fighters are smaller than realistic so it works as a stage. That way the stage is viewed from the perspective the cars would be at
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Johnbobb
12/13/18 10:36:04 AM
#27:


ScareChan posted...
these fucking suck

because I cant play them. give me darkmouth and katamari now :(

man I really wish I knew anything about actually game designing to make these some real stages
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SantaRPidgey
12/13/18 11:29:27 AM
#28:


Air ride would work better as a wuhu island type stage where a platform takes you to many locals
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Waluigi1
12/13/18 11:57:43 AM
#29:


SantaRPidgey posted...
Air ride would work better as a wuhu island type stage where a platform takes you to many locals

This. I'm not a fan of being small for it.
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Johnbobb
12/13/18 12:07:54 PM
#30:


I mean that's basically what I'm going for, I'd just rather have it on the air ride vehicles instead of like a generic platform

so maybe just have it on wider/flatter platforms moreso based on the air ride vehicles, rather than it being the literal vehicles?
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Johnbobb
12/13/18 9:03:41 PM
#31:


haven't thought of another stage quite yet to follow up Ocean Palace, so here's a quick ranking of how much I'd want the stages:

1. Cosmos
2. Patch Land
3. Mafia Town (but with more detail that I don't have patience for)
4. City Trial
5. Ocean Palace
6. Dirtmouth (as a stage on its own at least; if it's packaged with a playable Hollow Knight it goes WAY up)
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Khal Kirby, warlord of the Super Star Khalasar
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Johnbobb
12/13/18 9:10:28 PM
#32:


A Kingdom Hearts stage would be awesome but I don't know offhand what direction to take that in. Destiny Islands might not be exactly thrilling, and the more complex stages might be a little beyond my capabilities.
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Khal Kirby, warlord of the Super Star Khalasar
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ScareChan
12/13/18 10:12:00 PM
#33:


Johnbobb's bubbly clouds
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mnkbot907
12/14/18 10:00:12 PM
#34:


It's an RPG so that's an inherent yes.
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Johnbobb
12/15/18 8:10:33 PM
#35:


so if we did get an Overwatch character this is absolutely not the stage that would come with them but

c3sdfB2

Junkertown (Overwatch)

The battle all takes place on the payload as it tours through Junkertown, with various attacks from fighters (namely Roadhog's hooks and Junkrat's mines, among others possibly) appearing as stage hazards
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Khal Kirby, warlord of the Super Star Khalasar
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ff6man
12/16/18 8:00:10 PM
#36:


Just got the notification. Oh maaaan my favourite game of all time. Is there still time to sign up?
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sraegonex
12/17/18 8:00:26 PM
#37:


Looks pretty enjoyable, Cyborg does look like a reject from Transformers or Battleship though.
Hopefully they'll be doing some more work to make his face look a bit more connected to his body, but not much they can do to save that design itself.
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ff6man
12/18/18 8:00:16 PM
#38:


I bought this game like 5 years ago I feel like. It was on my iPhone 3GS when that phone was new so its definitely been a while.

My point is if you have a remotely new phone it should run flawlessly.
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MaleB8er
12/19/18 8:00:14 PM
#39:


DoomTheGyarados posted...
Corrik posted...
Chris, thoughts on Dels' sheeping players openly?


I mean I said you were both scum!


eh

if i was scum with corrik why would i openly sheep him for days

do better imo
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ChaosTonyV4
12/19/18 8:44:38 PM
#40:


ff6man posted...
Just got the notification. Oh maaaan my favourite game of all time. Is there still time to sign up?

ff6man posted...
I bought this game like 5 years ago I feel like. It was on my iPhone 3GS when that phone was new so its definitely been a while.

My point is if you have a remotely new phone it should run flawlessly.

MaleB8er posted...
DoomTheGyarados posted...
Corrik posted...
Chris, thoughts on Dels' sheeping players openly?


I mean I said you were both scum!


eh

if i was scum with corrik why would i openly sheep him for days

do better imo


What is happening
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SantaRPidgey
12/19/18 9:02:21 PM
#41:


gmun really missed what made GTN such a great bumpbot

@CelesMyUserName These guys are too disorienting! The beautiful thing about GTN was that GTM posts are so vague and minimal they fit in any topic.
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werd
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kaleee
12/20/18 10:00:11 PM
#42:


i haven't played V or VI!!!!!
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sraegonex
12/21/18 10:00:13 PM
#43:


In nice and early this time, sure to get my writeup!
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kaleee
12/22/18 9:00:41 PM
#44:


Oh great. If it isn't the dweeb patrol.
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Gmun
12/23/18 9:01:00 PM
#45:


From: AlecTrevelyan006 | Posted: 12/9/2011 9:33:03 PM | #038
Well THANKS A LOT that is disappointing.

Imagine if you were there when the story first happened!

We even filled up that youtube video with comments saying "This guy was actually innocent!", should still be there!
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Johnbobb
12/23/18 9:03:04 PM
#46:


#unbump#
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