Board 8 > Super Mario Maker 2 Review Zone

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ninkendo
06/26/19 9:39:43 AM
#1:


https://opencritic.com/game/7760/super-mario-maker-2

Scores pretty much identical to the first game in the 88-89 zone although all the reviews all say its better than the first in every way.
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The Mana Sword
06/26/19 9:40:56 AM
#2:


infinitely worse than the first because it has no LANK
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Waluigi1
06/26/19 2:12:19 PM
#3:


Open critic? Do we not use metacritic around here?
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LusterSoldier
06/27/19 2:33:45 AM
#4:


ninkendo posted...
https://opencritic.com/game/7760/super-mario-maker-2

Scores pretty much identical to the first game in the 88-89 zone although all the reviews all say its better than the first in every way.


Looking at some of the reviews, it seemed like the second game wasn't ever going to recapture the charm of the original game, despite all of the new stuff added in this game. That might have factored into the scores being largely similar to the original game.

There's also the fact that some content from the original game was removed in this game, such as the Mystery Mushrooms that allow you to play as 100+ different characters in the SMB game style. The Mystery Mushrooms may have been removed due to the addition of multiplayer, plus there's the licensing fees associated with third-party characters.
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Leafeon13N
06/27/19 3:47:43 AM
#5:


I just want people to play my stages.
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Dantezoid
06/27/19 9:28:54 AM
#6:


The Mana Sword posted...
infinitely worse than the first because it has no LANK


What, I didn't realize there was no LANK. Boycotting
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WazzupGenius00
06/27/19 11:18:45 AM
#7:


A lot of the reviews I looked at definitely did not say it was better in every way, they mentioned the loss of a lot of the weird identity the original had with things like Skinny Mario and the fly swatter game and also that building levels is not as easy as it was on Wii U gamepad
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CoolCly
06/27/19 11:33:32 AM
#8:


they are removing the multiple characters? thats where like half the fun comes from
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StartTheMachine
06/27/19 1:04:06 PM
#9:


CoolCly posted...
they are removing the multiple characters? thats where like half the fun comes from

Pretty sure it's because of the multiplayer. They want to always have the four main characters as Mario, Luigi, Toad, and Toadette. If they had amiibo costumes, how would they make distinctions as to which Ganondorf is which or what have you? I guess they could make alternate costumes for every amiibo, but damn that would be a ton of work.

But yeah, that's easily going to be my most missed feature.
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CoolCly
06/27/19 1:06:04 PM
#10:


just have one ganondorf only?
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KommunistKoala
06/27/19 1:14:45 PM
#11:


adding multiplayer makes all of the complaints i've heard so far irrelevant
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GuessMyUserName
06/27/19 4:24:28 PM
#12:


sad I don't have another game to play as Shulk
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davidponte
06/27/19 4:25:52 PM
#13:


One complaint I've seen that seems like an odd thing to take away is that you can no longer edit levels that you've downloaded.

A lot of the big streamers and level makers in the Mario Maker community would go into the edit function of very difficult levels to find any bullshit and see if there was anything hidden by the creator, and that is no longer possible.

On one hand I can see people thinking that it's kind of cheating, but some of the kaizo hidden block levels are nearly impossible, especially if you are unable to practice a later part of the level.

It would also be used to decide whether spending hours trying to complete a level was worth it or if there was some dev door that made it all a waste of time.
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Waluigi1
06/27/19 7:24:17 PM
#14:


davidponte posted...
One complaint I've seen that seems like an odd thing to take away is that you can no longer edit levels that you've downloaded.

Whaat?? I didn't even know about that one. That's lame af.
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Grand Kirby
06/27/19 10:06:00 PM
#15:


So is this going to be playable tonight? I already preloaded it.
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LusterSoldier
06/27/19 10:14:10 PM
#16:


Yes, if you preloaded the digital version, it will unlock at 12:00 AM EST / 9:00 PM PST.
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swirIdude
06/27/19 11:25:30 PM
#17:


I am ready to become a top ranked Mario Maker 2 player.
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GuessMyUserName
06/27/19 11:26:09 PM
#18:


I gotta record myself playing B8er levels again
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TheRock1525
06/27/19 11:27:51 PM
#19:


I still wish you could create Mario style overworlds to connect your levels.
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Team Rocket Elite
06/28/19 12:06:04 AM
#20:


It looks like it's up now.
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WiggumFan267
06/28/19 12:15:20 AM
#21:


waiting to get physical tomorrow
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ninkendo
06/28/19 12:17:26 AM
#22:


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GuessMyUserName
06/28/19 12:18:16 AM
#23:


god dammit I moved my switch and dock between tvs today and now i can't find either of them argh wth
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Waluigi1
06/28/19 12:29:14 AM
#24:


ninkendo posted...
https://kotaku.com/mario-maker-2-is-hiding-two-secret-new-power-ups-1835925304

this was embargo'd until release time

I don't understand why they hid this...
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StealThisSheen
06/28/19 12:30:45 AM
#25:


...Because sometimes it's fun to have a few surprises?
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ninkendo
06/28/19 12:36:54 AM
#26:


So as not to crush everyone's hopes ahead of time that Super Mario Land wont' be a graphical style
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Waluigi1
06/28/19 12:41:08 AM
#27:


But what about extra game stylessssss
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StealThisSheen
06/28/19 12:48:11 AM
#28:


I think expecting an entire game style to be hidden is kinda silly. That'd definitely be a DLC type of deal
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LusterSoldier
06/28/19 12:56:30 AM
#29:


ninkendo posted...
So as not to crush everyone's hopes ahead of time that Super Mario Land wont' be a graphical style


I really wasn't expecting that to be a new game style in this game, since Nintendo would most likely have to colorize the entire game style as black/white would be too boring.

Super Mario Bros. 2 (the US version) is the most likely candidate for a new game style knowing that 3D World is incompatible with the other game styles. That allows SMB2 to be completely faithful to the original game mechanics (picking up objects and most enemies).
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ninkendo
06/28/19 12:57:36 AM
#30:


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LusterSoldier
06/28/19 1:26:10 AM
#31:


ninkendo posted...
https://www.giantbomb.com/shows/super-mario-maker-2/2970-19407/free-video?autoplay=1

oh ya Mario 64 music confirmed


The video quickly starts off with Jeff saying "Super Maryo Maker 2", which is really annoying. He used the wrong pronunciation for Mario within the first 30 seconds of that video.
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TheRock1525
06/28/19 1:37:54 AM
#32:


That's actually the correct pronunciation.
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kateee
06/28/19 1:43:04 AM
#33:


mare ee yo
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Waluigi1
06/28/19 1:54:41 AM
#34:


Mario says his own name all the time, how do you fuck up the pronunciation lol
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red13n
06/28/19 3:45:50 AM
#35:


This game has reminded me that the Switch has horrible battery life.

Also its been awhile but I think the UI is vastly inferior to the original. And for some reason there isnt an easily accessible "Play random course" button.

Made a couple quick pretty easy courses just to see if play rates are going to be a struggle still.

Will torture people with autoscrollers when I'm more comfortable building.
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Grand Kirby
06/28/19 8:02:03 AM
#36:


I stayed up until 5am making my first course! Play it, so that my lack of sleep won't be in vain!

891-8P6-LNG

I'm really sorry about that Koopa appearing right before you after the checkpoint. I moved the checkpoint there late in the development and didn't realize it would be RIGHT THERE until I had already beaten the course.
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Okay, I rolled a 14. What's that mean? Hsu
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KommunistKoala
06/28/19 12:56:11 PM
#37:


Grand Kirby posted...
I stayed up until 5am making my first course! Play it, so that my lack of sleep won't be in vain!

891-8P6-LNG

I'm really sorry about that Koopa appearing right before you after the checkpoint. I moved the checkpoint there late in the development and didn't realize it would be RIGHT THERE until I had already beaten the course.

the first 40 seconds of this are terrible. complete snoozefest before anything challenging. having to waste those 40 seconds every time you die is pretty bad
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ninkendo
06/28/19 1:05:04 PM
#38:


Jeff Bakalar's Mario pronunciation is a bit that's been going on for a long time now
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Grand Kirby
06/28/19 2:07:46 PM
#39:


KommunistKoala posted...
Grand Kirby posted...
I stayed up until 5am making my first course! Play it, so that my lack of sleep won't be in vain!

891-8P6-LNG

I'm really sorry about that Koopa appearing right before you after the checkpoint. I moved the checkpoint there late in the development and didn't realize it would be RIGHT THERE until I had already beaten the course.

the first 40 seconds of this are terrible. complete snoozefest before anything challenging. having to waste those 40 seconds every time you die is pretty bad

That's fair criticism. I wanted the beginning to be slower and simpler than the rest of the stage to ease people in, but also originally the checkpoint was right after the first area so I guess I didn't realize how much of a bother it could be.
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wg64Z
06/28/19 3:09:19 PM
#40:


Just picked this up. Very stoked. Should I grab a rubber tip stylus?
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Leafeon13N
06/28/19 3:37:00 PM
#41:


wg64Z posted...
Just picked this up. Very stoked. Should I grab a rubber tip stylus?


This is a necessity for course making.

Make sure you have a screen protector too.
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Waluigi1
06/28/19 3:44:18 PM
#42:


I've had a screen protector in the packaging since the Switch's release but just never put it on <_<

I gotta wait until next Wednesday for target to deliver my damn game. >:(
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red13n
06/28/19 5:30:36 PM
#43:


Stages have been up for 12 hours and gotten 0 plays. This is looking disappointing.
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Grand Kirby
06/28/19 5:46:18 PM
#44:


red13n posted...
Stages have been up for 12 hours and gotten 0 plays. This is looking disappointing.

Yours? Post your maker code and I'll play them when I can.
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Okay, I rolled a 14. What's that mean? Hsu
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StealThisSheen
06/28/19 6:30:37 PM
#45:


I'd say most people are playing through story and messing around with their own levels. It's day one.
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LusterSoldier
06/28/19 9:09:49 PM
#46:


red13n posted...
Stages have been up for 12 hours and gotten 0 plays. This is looking disappointing.


Without being a big Youtuber, streamer, or having a huge social media following, your stages are unlikely to get a large number of plays unless you made a very interesting level that somehow goes viral. Those who play your stage will most likely run into it through Endless Challenge, or while browsing for stages using the in-game search feature.
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StartTheMachine
06/28/19 10:54:56 PM
#47:


Been playing Story Mode for 5 hours and this game is incredible. I'll mess around with Course World a bit before I go to sleep and can't wait to start making tomorrow. Already got so many ideas. First up will probably be the sequel to my Thwomp Stomp trilogy from the original SMM. :D
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StartTheMachine
06/28/19 10:55:33 PM
#48:


also where is Not Dave. Not Dave better get this game
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davidponte
06/28/19 11:20:59 PM
#49:


I never owned a WII U so I didn't play the first game, loving this one so far though.

Just beat the story mode, great stuff. I will definitely play anyone's levels if they post them in here.
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CelesMyUserName
06/28/19 11:21:17 PM
#50:


StartTheMachine posted...
also where is Not Dave. Not Dave better get this game

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