Current Events > The Playstation Move was a thing that existed

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SkittyOnWailord
07/22/25 4:15:32 PM
#1:


Yep.

https://gamefaqs.gamespot.com/a/forum/9/989ee668.jpg

https://youtu.be/Utcy6CgkxRc

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2Pacavelli
07/22/25 4:16:40 PM
#2:


I heard it wasn't half bad
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Lillymon
07/22/25 4:19:24 PM
#3:


Whether it was good or bad didn't really matter. It was the Sony Dildo and that overshadowed all other considerations. Did Sony not at any point wonder why the Wii Remote was so blocky? It never occurred to them that a company as experienced as Nintendo might have a reason to design it that way? Apparently not.

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ZevLoveDOOM
07/22/25 4:20:40 PM
#4:


it was Sony's response to the Wii basically.
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GeminiDeus
07/22/25 4:26:03 PM
#5:


ZevLoveDOOM posted...
it was Sony's response to the Wii basically.
And their campaign was basically "The Wii remote is for babies! Our glowing lollipop is for men!"

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devilminion
07/22/25 4:26:47 PM
#6:


ZevLoveDOOM posted...
it was Sony's response to the Wii basically.

Which was Nintendo's response to the PS EyeToy

https://www.youtube.com/watch?v=W_OOuXNNckA

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saspa
07/22/25 4:28:07 PM
#7:


I remember actually wanting to get it, in the hopes that it would make RE 5 ps3 play like RE 4 Wii Edition, and replicate the experience I had with Re 4 wii, one of my favorite games of all time.

I never did find out if A) it worked with re 5 and B) made re 5 play like re 4 wii. Heck I never even got to try the damn thing at all, no one I knew owned one, and I didn't know a lot of people

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ReturnOfDevsman
07/22/25 4:37:56 PM
#8:


devilminion posted...
Which was Nintendo's response to the PS EyeToy

https://www.youtube.com/watch?v=W_OOuXNNckA
*shrugs*

Where does it end? Powerglove? Pong? Is some secret lab in the Pentagon where they used to run nuclear strategy simulators in the Cold War gonna take credit for DK Bananza?

You gotta admit, though, the Move is about as blatant as ripoffs get.

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ZevLoveDOOM
07/22/25 4:40:43 PM
#9:


EyeToy was actually cool tho! i loved the EyeToy Play series and that SEGA Superstars game!

never tried the PlayStation Move but i heard it was a fluke.
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saspa
07/22/25 4:44:03 PM
#10:


Does anyone remember the eyetoy game where you swat mosquitos away?

Honestly I was perplexed as hell that Wii was so successful when eyetoy wasn't. So many of these situations makes me wonder if it's random what becomes successful out in the world or if it's all dependent on clever marketing.

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ReturnOfDevsman
07/22/25 4:45:59 PM
#11:


saspa posted...
Does anyone remember the eyetoy game where you swat mosquitos away?

Honestly I was perplexed as hell that Wii was so successful when eyetoy wasn't. So many of these situations makes me wonder if it's random what becomes successful out in the world or if it's all dependent on clever marketing.
It's quite simply that Granny still hasn't figured out there are video games that aren't Nintendo.

I dunno what that move or eye thing is but this here Wii thing is a Nintendo. Billy will like that.

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Tyranthraxus
07/22/25 4:47:03 PM
#12:


It is one of the things of all time

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MartavisBryant
07/22/25 4:48:38 PM
#13:


Because when you see it, you move to a different console

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Goldice
07/22/25 4:52:38 PM
#14:


saspa posted...
So many of these situations makes me wonder if it's random what becomes successful out in the world or if it's all dependent on clever marketing.


It's marketing combined with a good product combined with right place right time

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SkittyOnWailord
07/23/25 3:44:32 AM
#15:


Did these kind of Move accessories ever sell? Same question for the Wiimote ones.

https://gamefaqs.gamespot.com/a/forum/2/2ea333d6.jpg

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RndmNmber1
07/23/25 3:59:29 AM
#16:


devilminion posted...
Which was Nintendo's response to the PS EyeToy

https://www.youtube.com/watch?v=W_OOuXNNckA

Which was Sony's response to Dreamcast's Dreameye.

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JohnEtrav
07/23/25 4:09:19 AM
#17:


I used to play frisbee golf with it at my buddies house back in the day. We had some good times with it.

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DragulaRULEZ
07/23/25 4:13:29 AM
#18:


I gave an XBOX Kinect to someone that said they wanted it to workout. It was never used.

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tri-sapphire
07/23/25 4:16:48 AM
#19:


VGA's Heavy Rain playthrough would not have been the same without it.

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ReturnOfDevsman
07/23/25 8:50:23 AM
#20:


SkittyOnWailord posted...
Did these kind of Move accessories ever sell? Same question for the Wiimote ones.

https://gamefaqs.gamespot.com/a/forum/2/2ea333d6.jpg
Oh yeah. Nintendo fans were convinced the attachments were the best thing about the system.

I owned a nunchuck and a classic controller, myself. And the racing wheel was super popular for Mario Kart. But I did not have one, because I hate Mario Kart.

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lilORANG
07/23/25 8:57:01 AM
#21:


The Wii Vitality Sensor was a thing that never existed

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tripleh213
07/23/25 9:00:27 AM
#22:


Never tried it

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SMAP-
07/23/25 9:04:41 AM
#23:


Arguably the moment PlayStation really lost its identity

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KFHEWUI
07/23/25 12:14:44 PM
#24:


devilminion posted...
Which was Nintendo's response to the PS EyeToy

https://www.youtube.com/watch?v=W_OOuXNNckA

https://gamefaqs.gamespot.com/a/forum/c/cae2fd63.jpg

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Shah138
07/23/25 12:26:21 PM
#25:


SkittyOnWailord posted...
Did these kind of Move accessories ever sell? Same question for the Wiimote ones.

https://gamefaqs.gamespot.com/a/forum/2/2ea333d6.jpg
Dunno about the Move accessories, but Wiimote ones did. I remember people talking about how cool the Wii Zapper was. I got some cheaper third party versions of that but only used them once and never again. They're a novelty but thats about it.

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Pow_Pow_Punishment
07/23/25 1:49:33 PM
#26:


I still kind of want a Playstation Move. The PS3 is my primary Playstation console and is hooked-up to my living room TV with my Steam Deck and Switch. There aren't a lot of compelling games for it, but I mainly want it for The Fight: Lights Out, which is a 1:1 street fighting sim that benefits from the high accuracy of the Move.

saspa posted...
Honestly I was perplexed as hell that Wii was so successful when eyetoy wasn't.
I loved my Eyetoy, but using your empty hands to play simple games could never succeed commercially the way the Wii did by having a physical motion controller and basing an entire console around that.

The most in-depth Eyetoy game I know of was Eyetoy: Antigrav, where you just lean your body on camera to steer. Wii waggle controls may not have been amazing, but just having a controller with buttons was a step above the Eyetoy.

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