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FurryPhilosifer 09/15/25 11:36:56 AM #1: |
Played the updated Series X version for a good few hours, up until Trevor's first mission. And these missions are... boring as fuck? You barely do anything or make any choices. It's all just so scripted. Chase a boat trailer on the highway (predetermined path, you basically just have to accelerate), cycle along the beach then escape on a jet ski (down a predetermined path, so you basically just accelerate down a path, then turn and go straight). The most involved is probably the one with Franklin where you get a shotgun with a flashlight attachment and have to escape a warehouse, but it's still a scripted path with predetermined "this enemy comes out this door when you're this close to it" type events. Remember in GTAIV when enemies and missions and stuff were dynamic? --- Ghosts are cool. ... Copied to Clipboard!
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Killmonger 09/15/25 11:40:09 AM #2: |
FurryPhilosifer posted... Remember in GTAIV when enemies and missions and stuff were dynamic?No --- "I will die of cancer before I let another dude finger my a******." - ZeroX91 ... Copied to Clipboard!
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HashtagSEP 09/15/25 11:43:01 AM #3: |
FurryPhilosifer posted... Remember in GTAIV when enemies and missions and stuff were dynamic? As somebody literally playing through GTA IV now... No? Every single mission has basically been "Go here and kill X." --- #SEP #Awesome #Excellent #Greatness #SteveNash #VitaminWater #SmellingLikeTheVault #Pigeon #Sexy #ActuallyAVeryIntelligentVelociraptor #Heel #CoolSpot #EndOfSig ... Copied to Clipboard!
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Ar0ge 09/15/25 11:43:50 AM #4: |
Sounds like all other GTAs to be honest. ... Copied to Clipboard!
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sfcalimari 09/15/25 11:51:39 AM #5: |
I really bounced off it after really enjoying Vice City and IV. In V the car handling is a joke compared to IV. Nothing felt fun in V and the missions just felt like busy work. Bouncing around between a bunch of unlikeable dickhead characters didn't appeal to me compared to bonding with likeable mass murderer Nico. --- I will now sell five copies of the Three EP's by the Beta Band. ... Copied to Clipboard!
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DipDipDiver 09/15/25 12:12:32 PM #7: |
Even the PS2 games had heavily scripted chase scenes --- Sack to crack, going to town ... Copied to Clipboard!
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qwerti 09/15/25 12:36:56 PM #8: |
t? ... Copied to Clipboard!
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Thermador446 09/15/25 12:43:41 PM #9: |
I feel like Trevor's missions are more about the shock value of the the character --- "While you were wasting your time castrating a priceless antique, I was systematically feeding babies to hungry mutated puppies!" -The Monarch ... Copied to Clipboard!
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_Valigarmanda_ 09/15/25 12:48:06 PM #10: |
FurryPhilosifer posted... then escape on a jet ski (down a predetermined path, so you basically just accelerate down a path, then turn and go straight). Actually you can kill your pursuers and just drive straight to the beach --- aka TritochZERO ... Copied to Clipboard!
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FrozenBananas 09/15/25 12:51:51 PM #11: |
GTA never has choices during missions, the fuck are you talking about? --- Big yellow joint big yellow joint I'll meet you down at the big yellow joint ... Copied to Clipboard!
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boomgetchopped3 09/15/25 12:52:28 PM #12: |
I fell off when they made the leap from cartoony to sim in gta4 --- Wink wink oh oh wink wink ... Copied to Clipboard!
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sfcalimari 09/15/25 12:52:44 PM #13: |
[LFAQs-redacted-quote] VC and IV are the ones I'm most familiar with but I haven't played either in years. What I remember is that missions were pretty linear and you were expected to do them one way, but sometimes you'd have just enough freedom so you could do one or two steps differently. Mercenaries on ps2 is one game i know of where the missions were usually "go blow this thing up" and the game let you choose how to accomplish that. The sequel was pretty bad because they took away that freedom in most missions. I think sometimes these games get so complicated that devs refuse to accept randomness and make everything scripted. Rockstar are definitely pretty high on themselves and often expect you to do everything the "right" way in their games and punish you for doing anything else. --- I will now sell five copies of the Three EP's by the Beta Band. ... Copied to Clipboard!
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el_cheato 09/15/25 1:06:12 PM #14: |
This has always been a major point of contention in Rockstar games, the missions in their open world games do not use the open world at all. I think they're often fine as linear third-person shooters go but it's been a thing for a long time. --- Source: it is known among the wise ... Copied to Clipboard!
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Kain_Highwind 09/15/25 1:09:57 PM #15: |
FrozenBananas posted... GTA never has choices during missions, the fuck are you talking about?yeah it has, to a point As longa s you killed a target, you could usually go about it any way you wanted. That mission in 3 where you're supposed to tail the guy in the taxi? You can pick up a taxi before he leaves and pick him up instead and just drive him to the spot The mission where you kill Salvatore? Sit up on the roof and snipe him, blow up his security, or you can do a big chase and blow up his limo The mission with the guy in the fish market? Chase him into a shoot out or just rig his car with a bomb and have him blow himself up when he runs away It wasn't advertised but there were different choices and both GTA5 and RDR2 fail you if ou try to do missions in any way that they don't specifically spell out --- http://img515.imageshack.us/img515/9362/davidbowie.jpg David Bowie ... Copied to Clipboard!
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HashtagSEP 09/15/25 1:21:36 PM #16: |
Kain_Highwind posted... yeah it has, to a point That's not completely true, as those options can occur in 5, as well, such as the one somebody already stated. It's just few and far in between, but that was true in the early games, too. I played Vice City and San Andreas just before this, and there were several missions where you would fail if you happened to kill somebody you were chasing before they reached a scripted stopping point. All of the games have missions you can alter how you kill, atleast somewhat, and likewise, they all have missions you explicitly cannot or you fail. --- #SEP #Awesome #Excellent #Greatness #SteveNash #VitaminWater #SmellingLikeTheVault #Pigeon #Sexy #ActuallyAVeryIntelligentVelociraptor #Heel #CoolSpot #EndOfSig ... Copied to Clipboard!
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ViewtifulGrave 09/15/25 1:21:57 PM #17: |
sfcalimari posted... I really bounced off it after really enjoying Vice City and IV. In V the car handling is a joke compared to IV. Nothing felt fun in V and the missions just felt like busy work. Bouncing around between a bunch of unlikeable dickhead characters didn't appeal to me compared to bonding with likeable mass murderer Nico.In GTA IV all the cars drove like boats on land. --- Cocky little freaks ... Copied to Clipboard!
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qwerti 09/15/25 1:24:31 PM #18: |
after reading bout the main part of the series (escaping the police) idunno thats the joy of the franchise I suppose. additionally the art is addictive ... Copied to Clipboard!
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R_Jackal 09/15/25 1:27:36 PM #19: |
GTA has always been on rails, mostly at least, unless you were just running around blowing up cars. Like, I've always found it painfully boring unless using cheats. I never got the appeal considering other games do what people claim GTA does but really doesn't considerably better. Considering I sincerely doubt GTA6 will have any of those fun cheats(flying cars, general chaos, etc) due to the realism I'm passing on it because it'll just be more of the same. ... Copied to Clipboard!
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sfcalimari 09/15/25 1:39:21 PM #21: |
ViewtifulGrave posted... In GTA IV all the cars drove like boats on land. I remember them sliding around a lot. But I also remember the physics engine having a lot of momentum and inertia built into it because it wasnt like most gta clones where vehicles handle like golf carts. Getting into a big car crash on a busy road could look really impressive. Then in V you could literally drive up a nearly vertical cliff face. --- I will now sell five copies of the Three EP's by the Beta Band. ... Copied to Clipboard!
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DipDipDiver 09/15/25 1:48:42 PM #22: |
The cars in IV assumed people knew how analog controls worked --- Sack to crack, going to town ... Copied to Clipboard!
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MegamanXfan21xx 09/15/25 2:11:01 PM #23: |
I hated how V didn't have any perks and exceptionally few missions that actually paid you. It's just not satisfying to jump through a bunch of hoops and get nothing more than a "Thanks, bye." --- Number of fellow Poets of the Fall fans: 31 Want: Bully 2, Haunted Chocolatier, Okami 2 ... Copied to Clipboard!
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Mechu 09/15/25 4:06:45 PM #24: |
I wish Lamar was the protagonist tbh. ... Copied to Clipboard!
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DrizztLink 09/15/25 4:08:36 PM #25: |
sfcalimari posted... Mercenaries on ps2 is one game i know of where the missions were usually "go blow this thing up" and the game let you choose how to accomplish that. The sequel was pretty bad because they took away that freedom in most missions. I think sometimes these games get so complicated that devs refuse to accept randomness and make everything scripted.I haven't played much of that series, but I thought 2 was well-known for its freedom. Am I just mixing up the "extremely destructible environments" thing? --- He/Him http://guidesmedia.ign.com/guides/9846/images/slowpoke.gif https://i.imgur.com/M8h2ATe.png https://i.imgur.com/6ezFwG1.png ... Copied to Clipboard!
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Monolith1676 09/15/25 5:04:46 PM #26: |
GTAV is the only one I have never done multiple playthroughs of. After I beat it once I had my fill and never felt a need to go back, same with RDR2. --- Gears of War 1 Assassination Legend ... Copied to Clipboard!
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Southernfatman 09/15/25 5:15:15 PM #27: |
There was a tiny bit more freedom in the old games, but not that much as many think. Rockstar have always been about being more cinematic. They want to put you in an action scene. Still, they could cut a little bit more slack sometimes. I think it would make replays a bit less tedious as well. sfcalimari posted... But I also remember the physics engine having a lot of momentum and inertia built into it because it wasnt like most gta clones where vehicles handle like golf carts. Getting into a big car crash on a busy road could look really impressive. Then in V you could literally drive up a nearly vertical cliff face. Yeah, IV's driving did have some good thigns about it. The vehicle damage was way better in IV. Cars would actually bend and be smashed in after insane crashes. V's was a step down. --- Fix your hearts or die. When I sin I sin real good. ... Copied to Clipboard!
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PballDepot 09/15/25 5:16:25 PM #28: |
V was the only main story I never bothered to finish, although in fairness I played quite a lot of the online mode so I wouldn't say it's a terrible game or anything. --- https://www.youtube.com/watch?v=bxVhRWBGOZ0 ... Copied to Clipboard!
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pegusus123456 09/15/25 5:24:13 PM #29: |
MegamanXfan21xx posted... I hated how V didn't have any perks and exceptionally few missions that actually paid you. It's just not satisfying to jump through a bunch of hoops and get nothing more than a "Thanks, bye."I've bounced off V a few times now. The last time I played, I got to the first big heist mission and thought I'd use the money to buy a little business. VC and SA had that mechanic and it was a decent way to make money so long as you went by and collected it. Plus it usually opened up some new missions. So I bought the dispensary on the beach with Franklin. It would take over 123 hours to break even on your investment. The wiki says it's the quickest business to break even on by "a significant margin." --- https://i.imgur.com/Er6TT.gif https://i.imgur.com/Er6TT.gif https://i.imgur.com/Er6TT.gif So? I deeded to some gay porn. It doesn't mean anything. - Patty_Fleur ... Copied to Clipboard!
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2Pacavelli 09/15/25 5:26:20 PM #30: |
Yeahh it's an almost 1 and done game story wise compared to the others in the series. I still love the game though. They all have their unique charms ... Copied to Clipboard!
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_Valigarmanda_ 09/15/25 5:31:26 PM #31: |
You can make like $100m by exploiting the BAWSAQ and Franklin's assassination missions... thing is, there's very little interesting to spend your money on. You can't even buy the online content in single player mode But yeah as people have said... I shit on a lot of aspects of GTAV but I've played the hell out of it across all three generations. Been working on a first-person only run --- aka TritochZERO ... Copied to Clipboard!
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FrozenBananas 09/15/25 8:29:52 PM #33: |
Yall all crazy, Ive replayed GTA V like 4 or 5 times --- Big yellow joint big yellow joint I'll meet you down at the big yellow joint ... Copied to Clipboard!
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