Current Events > Baldurs Gate 3 can now run natively on the steam deck after latest update

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solosnake
09/24/25 4:42:16 PM
#1:


https://baldursgate3.game/news/hotfix-34-now-live_144

We are back with another hotfix offering up several bug fixes and addressing some rather annoying instances of crashing on Xbox.

Whats more, Hotfix #34 brings a special update to those of you playing on Steam Deck: Baldurs Gate 3 now features a native Steam Deck build! This means the game can now be run natively on the platform, resulting in a more stable framerate, lower loading times, and smoother gameplay.

This is not just good news for Steam Deck users either, the work the team has put into this build also means that everyone will get to enjoy overall improvements to the way game models are streamed on all platforms, which should reduce framerate spikes in busy areas, such as the Lower City in Act 3.

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Shotgunnova
09/24/25 4:43:37 PM
#2:


So that explains why I had that 90GB update recently.

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Starks
09/24/25 5:22:14 PM
#3:


Not for desktop Linux? Somebody will figure it out.

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Trumble
09/24/25 5:23:16 PM
#4:


Starks posted...
Not for desktop Linux? Somebody will figure it out.
Id think if it works natively on the Deck itll also work on desktop Linux, but just might not be made with desktop as the primary focus.

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pedro45
09/24/25 5:28:49 PM
#5:


Shotgunnova posted...
So that explains why I had that 90GB update recently.
What the...
I don't keep up with game sizes but that's huge. It's crazy how most games are bigger than the entire library of some 16 bit consoles. Almost sounds inefficient.

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DrizztLink
09/24/25 5:32:04 PM
#6:


pedro45 posted...
It's crazy how most games are bigger than the entire library of some 16 bit consoles.
I feel like that is bigger than the library of, like, every 16 bit console.

But I'm also basing this off of amateur proctology.

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Shotgunnova
09/24/25 5:35:01 PM
#7:


pedro45 posted...
What the...
I don't keep up with game sizes but that's huge. It's crazy how most games are bigger than the entire library of some 16 bit consoles. Almost sounds inefficient.
It took three hours to do, and that came on the heels of basically having to redownload the entire game (120GB+) earlier in the week. So, I dunno what was changed, since I haven't played since last year, but I hope their construction work paid off.

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FFTHEWINNER
09/24/25 5:38:22 PM
#8:


I hope to get a steam deck soon, so that is pretty good news!

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Bass
09/24/25 5:39:28 PM
#9:


Yup, saw that yesterday. Pretty cool of them!

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FFTHEWINNER
09/24/25 5:39:44 PM
#10:


pedro45 posted...
What the...
I don't keep up with game sizes but that's huge. It's crazy how most games are bigger than the entire library of some 16 bit consoles. Almost sounds inefficient.
As someone with verrrry slowww internet, you can imagine how I feel about that...

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Unsuprised_Pika
09/24/25 5:46:16 PM
#11:


Some absolute sorcery to get it in a playable state on Steam Deck given Series S was a challenging task for Larian to make run well.

This 100% means a Switch 2 port is extremely viable

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Trumble
09/24/25 6:01:35 PM
#12:


Unsuprised_Pika posted...
Some absolute sorcery to get it in a playable state on Steam Deck given Series S was a challenging task for Larian to make run well.
I don't think it would've been that much of a stretch. I played it on a ROG Ally X, which while more powerful than a Steam Deck, is still not on par with a Series S (at least on the GPU side of things - the CPU would blow the Series S's away). And I was playing at 1080p; the Steam Deck only has a 720p screen so it'd be less demanding.

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