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Liwakip

Topics: 14
Last Topic: 7:13:00pm, 07/06/2012
Bronies want to buy an island

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Last Post: 6:53:34pm, 06/26/2020
Whiskey_Nick posted...
Just Dance getting new games had a legit good reason on Wii. Lots of childrens hospitals use them.

This new game.... confuses me

Straight from the developper's words:

https://www.vblank.com/20200626_sh_wii.php

Like most of my ports, Shakedown: Hawaii on Wii began one Friday night on a whim of curiosity. Perhaps a jolt of Wii nostalgia rushed through me that evening, but I suddenly wondered... how long would it actually take to port? How would it feel to play with a Wii Remote? How would it look in 4:3? Would it hit 60 fps right off the bat, or need optimization? I had many questions, but as soon as I held that Wii Remote and started playing, I knew I wanted to take it to the finish line.

Now, for some ports, that's where it begins and ends. I'm no stranger to porting games to discontinued platforms, even when I know they won't see the light of day. It's just something I enjoy. The older the platform, the more fun it is! The cleverer I need to be! The more ways I'll need to figure out how to optimize things! However, for fun or not, if there's even a small chance that a port can be released, I'll do all the legwork I can to try and make that happen.

tl;dr they did it for the nostalgic fun and the technical challenge of backporting games to weaker hardware. Bear in mind that Shakedown Hawaii's predecessor Retro City Rampage had a port on the PSP two years after the Vita release.

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Mmmmmph mph mm! Hm mmmmmph, hmmmmph mm mmmmmph mmmmmph!


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