I got the platinum and promptly deleted it
I think Faith/Int would be spreading your stats too thin, unless you want the game to be harder?You can do that kind of build, but it is a little tough. The Sword of Night and Flame is the only weapon in the game to naturally scale off of both. You can put an AoW on the Clayman's Harpoon or the Erdtree Dagger to force them into scaling with both.
You can do that kind of build, but it is a little tough. The Sword of Night and Flame is the only weapon in the game to naturally scale off of both. You can put an AoW on the Clayman's Harpoon or the Erdtree Dagger to force them into scaling with both.
For catalysts, there's a little more choice. The Golden Order Seal, Gelmir Glintstone Staff, Prince Of Death's Staff, and Frenzied Flame Seal all scale off of both.
I don't usually touch INT and I haven't played Elden Ring since April or so. But I do remember Sword of Night and Flame and how broken it is.It casts the Comet Azur spell which is only broken on certain bosses. It's extremely slow, so any boss that doesn't walk torwards you in a straight line is just going to move out of the way.
It casts the Comet Azur spell which is only broken on certain bosses. It's extremely slow, so any boss that doesn't walk torwards you in a straight line is just going to move out of the way.
This seems to be a common sentiment and, if I get into it again, prolly what I will do.
The game was fun, but compared to Dark Souls, Bloodborne and Sekiro (still not finished)... it felt shallow. At some point I was just telling myself "This is cool but I'd rather play these other games"
The problem is that for whatever reason most people want an open world experience. If you make something open world it sells better. You probably felt all the best areas were the legacy dungeons that played more like those other games. This is because a linear experience is crafted around providing the player something specific the creators felt would be interesting. Think of it as a guided tour versus just wandering around a place. But beyond that you also run into the weird difficulty balance issues. You can go through the game in any order you want to a degree, but difficulty is scaled around a certain order.
On the other hand there have always been a lot of people who say they want to explore in the Souls games and don't really like bosses and hard combat and those people often found Sekiro the worst (largely bosses with small largely inconsequential exploration sections between them, no way to mitigate difficulty with summons or leveling, etc.). So it might be boring to you if you really enjoyed say Sekiro.
cranked my vigor up to 30https://gamefaqs.gamespot.com/a/user_image/1/8/4/AAGadeAAEETI.jpg