Charge > Motion input

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thisworld posted...
Can you do this simple sequence?
Dash Forward ---> Charged Anti-Air ([d],u)
*the anti-air must come out immediately, no delay allowed*

I can do the above but most people would find it easier to just use motion input for that sequence.

Those laymen don't realize that as long as the outputs don't conflict, the inputs don't necessarily have to come out in linear sequence.

For example, you can typically dash into a charged super with something like hold back, forward, back, forward+p

The [hold back, forward , back, forward +p] causes the dash while also counting for the super, which of course comes out right after the dash. It's not particularly difficult execution, it's just people getting it confused.
evening main 2.4356848e+91
https://youtu.be/Acn5IptKWQU