C/D: mono blue players are the worst

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Current Events » C/D: mono blue players are the worst
you know you hate them too.
THRILLHO
MtG?

My friend wants to teach me that game. My friend also exclusively plays blue and black decks. Including one affectionately refered to as the Smoke Break. It basically means nobody but him can play for the coming 20 to 30 minutes.

I have not accepted my friends offer so far.
Nothing to report here
I don't know what that is.
http://i.imgur.com/v3SzL0d.gif
http://i.imgur.com/n8MtRqd.jpg
Kismet Stasis is the worst.

It says right here in Matthew 16:4 "Jesus doth not need a giant Mecha."
https://i.imgur.com/dQgC4kv.jpg
I only like Mono Blue when I'm playing Mono Blue. so yeah.
- The user formerly known as WafflehouseJK
I used to play MTG in college, I liked running green decks.

So yeah, I hated blue. Let me get my big monsters out, you jerks :(
As the morning sun rises, my lingering memories fade. I no longer see your silhouette. It's too far gone into the haze.
As a mint choco chip player, they can dash their waves against me futilely.
evening main 2.4356848e+91
https://youtu.be/Acn5IptKWQU
Tyranthraxus posted...
Kismet Stasis is the worst.

had to look that up, holy shit that looks awful
THRILLHO
I had a blue/black Dimir deck with Lazav that also had some nasty mill and discard.

Made that deck up in some draft, and it was the only time I ever won a draft, so I went like "okay, let's make this a real one".
Planning is the process of replacing chance with error.
Karovorak posted...
I had a blue/black Dimir deck with Lazav that also had some nasty mill and discard.

Made that deck up in some draft, and it was the only time I ever won a draft, so I went like "okay, let's make this a real one".

I'm pretty sure winning a draft via mill is one the qualifications for the Antichrist.
evening main 2.4356848e+91
https://youtu.be/Acn5IptKWQU
Guide posted...
I'm pretty sure winning a draft via mill is one the qualifications for the Antichrist.

The fun part is that it wasn't about milling their whole library, just enough of it.

Wights which gets +1/+1 for each creature card in enemy graveyards:

https://mtg.wtf/card/gtc/84/Wight-of-Precinct-Six

Lazav, which is hexproof and could become a copy of any creature card that got put into an enemy graveyard:

https://mtg.wtf/card/gtc/174/Lazav-Dimir-Mastermind

Duskmantle mage which could deal dmg per mill, or mill on demand.
https://mtg.wtf/card/gtc/158/Duskmantle-Guildmage

Mixed with some nasty cipher spells on Lazav, some Dimir charm, and that was already most of the strategy.

https://mtg.wtf/card/gtc/186/Paranoid-Delusions

https://mtg.wtf/card/gtc/154/Dimir-Charm

The advantage was it being a draft.

No sane mind would pick a milling card, but thanks to drafting Lazav and the wights early, I was able to focus early on it, and got all these nice "leftovers".
Planning is the process of replacing chance with error.
You're probably mostly against mono-blue decks with tons of counterspells and only a few win conditions, like the "CMU Blue, World Championships 1998" deck here (I don't know if this kind of deck is still good in any format):

https://mtg.fandom.com/wiki/Team_CMU

Who's against mono-blue Merfolk decks?
Yeah I'm admittedly a counter spell hater
THRILLHO
Current Events » C/D: mono blue players are the worst