besides FF7, has an RPG remake ever

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Current Events » besides FF7, has an RPG remake ever
abandoned the battle system the original had?
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Pokmon Lets Go, kinda
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well the final fantasy 1 remakes abandoned the challenge and skill aspect of the battle system

wonderswan and psx versions excluded
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ponyseizures posted...
abandoned the battle system the original had?

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It says right here in Matthew 16:4 "Jesus doth not need a giant Mecha."
https://i.imgur.com/dQgC4kv.jpg
that's not the only thing the ff7 remake abandoned

Disclaimer: There's a good chance the above post could be sarcasm.
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Most updated RPG re-releases I can think of are more like remasters than remakes so hard to think of a lot. But the Neptunia "remakes" changed all the gameplay because the originals were bad. Also, this is a little bit of a stretch but Kingdom Hearts has invented excuses to retell and redo the KH1 plot like at least 3 or 4 times across the series, and each time is a little different.
https://i.imgur.com/dzGMd.png
KOTOR was going to do that.
https://i.imgur.com/TWsfIIj.gif
Kuuko posted...
Most updated RPG re-releases I can think of are more like remasters than remakes so hard to think of a lot. But the Neptunia "remakes" changed all the gameplay because the originals were bad. Also, this is a little bit of a stretch but Kingdom Hearts has invented excuses to retell and redo the KH1 plot like at least 3 or 4 times across the series, and each time is a little different.

Only the first remake truly abandoned the battle system. The other remakes just incorporated the advancements made since then.
It says right here in Matthew 16:4 "Jesus doth not need a giant Mecha."
https://i.imgur.com/dQgC4kv.jpg
Hejiru posted...
Pokmon Lets Go, kinda
Elaborate please, unfamiliar with the remake
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Tales of destiny PS2's battle system is a whole different thing compared to it's original PS1 version, which aged pretty poorly since that and tales of phantasia snes were the only 2 tales of games in existence at the time. The only thing that is similar between the two is that its action based in where you can move your character around, but it ends there when it comes to the mechanics/how everything works and all that.

*Now I am starting to imagine if tales of destiny PS2 were to be a modern release just how bad a vocal minority of tales of fans would legit complain about it being different from destiny PS1's more basic battle system, lol*
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Robot2600 posted...
well the final fantasy 1 remakes abandoned the challenge and skill aspect of the battle system

wonderswan and psx versions excluded
Mainly because the first game had no balancing period.
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ponyseizures posted...
Elaborate please, unfamiliar with the remake
It basically adapts the Pokemon Go style of gameplay where it's mostly catching and a very rudimentary version of the traditional battle system for trainer battles.
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Sniper Elite 1s remake did a full overhaul on the system, because the original system was really really bad. Your scroll wheel adjusted character movement speed. That's how bad it was.
ponyseizures posted...
Elaborate please, unfamiliar with the remake
It replaces wild battles with Pokemon go style catching mechanics. The trainer and gym battles are still the same gameplay.
"Intelligence has no place in Politics" Londo, (Babylon Five)
Best new show of 2023, One Piece live action.
Mad-Dogg posted...
Tales of destiny PS2's battle system is a whole different thing compared to it's original PS1 version, which aged pretty poorly since that and tales of phantasia snes were the only 2 tales of games in existence at the time. The only thing that is similar between the two is that its action based in where you can move your character around, but it ends there when it comes to the mechanics/how everything works and all that.

*Now I am starting to imagine if tales of destiny PS2 were to be a modern release just how bad a vocal minority of tales of fans would legit complain about it being different from destiny PS1's more basic battle system, lol*
I honestly doubt that. Actually s lot of people have compared 7r to tod:r in Japan.

As for remakes that changed their gameplay? The first couple of resident evil games play more like modern re games than the old static cameras and tank controls. I'd say that they play completely different as a genre.

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JHBPhD posted...
I havent played it, so someone else will have to say if the Trials of Mana remake counts
It changes some things, but most of them are for the better and it keeps the same energy as the original.
Current Events » besides FF7, has an RPG remake ever