Great game that improved upon BotW in almost every way.
Glorified DLC.
I genuinely feel that botw was better
BotW definitely had more of an impact on me; I feel like the story was a hell of a lot better in how it was told, plus the whole world/experience was new at the time. That being said, I think TotK improved upon everything else, so I almost feel like a hipster for saying that I still hold BotW in higher regard despite that. It was just one of those unique, one-of-a-kind video gaming experiences for me, and that's something you can't ever recreate or experience in quite the same way again.I think totk is better mechanic wise, but as an overall package it just doesnt try as hard. There is straight up 0 explanation about the sheikah tech being gone and the game doesnt expect you to care I guess. They reused the memory tears for literally no reason.
Anyway, I'd rate both extremely highly, probably as close to a 10 as you can get for me. I just wish TotK told a better story.
almost feel like a hipster for saying that I still hold BotW in higher regard
There is straight up 0 explanation about the sheikah tech being gone
I think it would have been much better without BotW. By the time I was done with BotW I was so sick of it and it felt like a chore. So the idea of doing all that again but better is just nah fam. Ill pass.Frame rate stand point? I never ran into a frame rate issue at all. Handheld or docked, frame rate was super consistent.
Also, BotW was already incredibly sluggish, so Im sure TotK is even worse from a frame rate standpoint.
Frame rate stand point? I never ran into a frame rate issue at all. Handheld or docked, frame rate was super consistent.Breath of the Wild ran sub 20 FPS all the fucking time, so since TotK is supposedly BotW but more stuff on the same hardware, I cant imagine it wouldnt do it even more.
Frame rate stand point? I never ran into a frame rate issue at all. Handheld or docked, frame rate was super consistent.BotW had a tendency to slow way the fuck down when you killed a moblin. I think it got at least a little better in the Switch version after a patch. I only noticed TotK slowing down when doing really wacky shit with Zonai devices or when traveling long distances on really fast vehicles.
While it isn't outright stated, I always got the impression that all the old Sheikah tech got repurposed as Purah and crew expanded the functionality of the towers etc.If i remember correctly, an official interview gave the reasoning that the technology just disappeared and that we shouldnt worry about it, which is absurd.
Breath of the Wild ran sub 20 FPS all the fucking time, so since TotK is supposedly BotW but more stuff on the same hardware, I cant imagine it wouldnt do it even more.Dawg youre judging a games frame rate without even having played it. Totk isnt perfect with the frame rate, but it runs much better than day 1 botw.
Dawg youre judging a games frame rate without even having played it. Totk isnt perfect with the frame rate, but it runs much better than day 1 botw.I didnt even touch BotW until it was 2 or 3 years old with every patch, so Im judging it based on that. It was fucking awful frame rate wise, and TotK supposedly is that with more stuff. As a software developer, Im going to assume what 12 years of experience and Occams Razor both scream at me.
I think the only time things got bad for me was when i was making some ridiculous zonai creations
If i remember correctly, an official interview gave the reasoning that the technology just disappeared and that we shouldnt worry about it, which is absurd.That interview was so bad it made a ton of zeldatubers basically jump ship, lmao.
I can forgive discrepancies in Zeldas that arent connected, but this is literally a direct sequel so idk why they were so haphazard about the lore here
That interview was so bad it made a ton of zeldatubers basically jump ship, lmao.Its just so strange how botw went so deep into the lore and past of this version of link and Hyrule, and then for totk they justkind of hang it out to dry?
That interview was so bad it made a ton of zeldatubers basically jump ship, lmao.BotW and TotK basically made me give up on the idea of a connected timeline at all and just consider groups of Zelda games as different continuities. I think that's a better way to do things, tbh.
BotW and TotK basically made me give up on the idea of a connected timeline at all and just consider groups of Zelda games as different continuities. I think that's a better way to do things, tbh.I think the reason the lack of connection is particularly strange in totk is that its supposed to be a direct sequel to botw. Games taking place thousands of years apart? Whatever, theres gonna be some discrepancies. Games taking place 5 years apart in the same continuity tho? Just feels kind of lazy and jarring
Like as examples, the NES games are their own continuity, OoT->MM->WW->PH->ST is another, SS->BOTW->TOTK is another, etc. It's based off of direct plot-relevant references.
I think the reason the lack of connection is particularly bad in totk is that its supposed to be a direct sequel to botw. Games taking place thousands of years apart? Whatever, theres gonna be some discrepancies. Games taking place 5 years apart in the same continuity tho? Just feels kind of lazy and jarringYeah TotK as a direct sequel just fails hard, it's incredibly weird. I like the story on it's own, but it's like they didn't care about continuity with the very game it's a followup to.
Yeah TotK as a direct sequel just fails hard, it's incredibly weird. I like the story on it's own, but it's like they didn't care about continuity with the very game it's a followup to.It bothered me while playing it more than it should lol. Theres like these tiny references and lines of dialogue sprinkled in throughout the game and the whole time i was just like why are we hiding the lore of the prequel like its a secret