KCF0107 posted... I'm an adult and thus want others to enjoy an entertainment product on their terms, not mine.
then they complain the game sucked. You didn't play it normally!There are a few instances where I've gotten frustrated over people not playing a game "correctly", but those are independent of the main question that this topic is asking. (Clarification: This is mostly related to watching people play games on Twitch and being bad and then complaining about the game for reasons that I don't consider valid.)
With Everquest, back in the day, with new expansions adding newbie equipment sets, the Luclin Bazaar, and easy transport from one side of the world to the other with the Planes of Power, as well as less hurt from hell levels and corpse degeneration... i got a slight bit salty.Luclin destroyed the main social gathering place for 2 and a half years prior to it and PoP completely ruined the immersion, not really what this topic is about. Though if you are actually salty about stuff like newbie equipment sets and removing hybrid exp penalty then those parts are applicable <_<
I don't think the notion is elitist since it goes against the grain of how they were designed in the first place; rewarding players who were skilled to get far on a single coin/ticket.
I am a bit snobbish towards people playing in Casual mode for Fire Emblem, but especially FE3H with the rewind system. I try to not let it show but deep in my heart I know I look down upon them just a bit. v_vI played a few of the pre-Casual games, but I still like playing the new ones Casual. Casual Hard at least - Casual Normal is painfully easy.
Luclin destroyed the main social gathering place for 2 and a half years prior to it and PoP completely ruined the immersion, not really what this topic is about. Though if you are actually salty about stuff like newbie equipment sets and removing hybrid exp penalty then those parts are applicable <_<
All I can think of is Pokemon's descent into no-challenge handholding, which got so bad in Sun/Moon that I haven't played any later ones. Not sure if just being way too easy counts as QoL thoughI explained the worst of these issues. Pokemon Moon is legitimately one of the worst games I've ever played. The "QoL improvements" that people refer to are what make an easy series even easier.
I don't really view gatekeeping as elitist. It's just people pointing out facts and others getting offended.So what do you view as elitist?
I used save states to 'beat' Zelda II. If someone says I didn't beat it that's fine, because yeah if you really get down to brass tacks I didn't. Now as far as my personal collection goes yeah I'm gonna mark it as finished and call it a day.
I don't really view gatekeeping as elitist.smh stop gatekeeping elitism
I don't really view gatekeeping as elitist. It's just people pointing out facts and others getting offended.
I used save states to 'beat' Zelda II. If someone says I didn't beat it that's fine, because yeah if you really get down to brass tacks I didn't. Now as far as my personal collection goes yeah I'm gonna mark it as finished and call it a day.
Is it really elitism to say someone didn't really beat a game if they used Savestatesbluntly? yes
Well the difference with the test is that cheating isn't allowed
Cheats are allowed in video games. You can choose not to use them, but the fact that you feel the need to determine the legitimacy of someone's "beating" of a game is definitely gatekeeping and elitism. I'm not saying it's necessarily bad, but that's what it is.
I mean it's not a matter of "the right way" it's using something that doesn't exist in the game to change the way the game is played to make it artificially easy.Save states frequently exist in modern rereleases of classic games
Your teacher is literally there to gatekeep you from passing the class if you cheat and they catch you.