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#5. Ultima IV: Quest of the Avatar (1985)
Total Points: 4
List Appearances: 2
First-Place Votes: 0
https://gamefaqs.gamespot.com/a/forum/d/d67bd0b8.jpg

#4. Prince of Persia (1989)
Total Points: 4
List Appearances: 2
First-Place Votes: 1
https://gamefaqs.gamespot.com/a/forum/1/1dd96e9a.jpg

#3. Tetris (1984)
Total Points: 5
List Appearances: 2
First-Place Votes: 1
https://gamefaqs.gamespot.com/a/forum/a/ad8f7994.jpg

#2. Where in the World is Carmen Sandiego? (1985)
Total Points: 6
List Appearances: 5
First-Place Votes: 0
https://gamefaqs.gamespot.com/a/forum/f/f124321c.jpg

#1. The Oregon Trail (1971)
Total Points: 7
List Appearances: 4
First-Place Votes: 0
https://gamefaqs.gamespot.com/a/forum/8/80bce2d0.jpg
http://i.imgur.com/l7xxLh1.jpg
PSN/Steam - RoboQuote ; NNID - TazzyMan
BOARD 8'S TOP 10 PC (1980s & Prior) GAMES

#10/9/8/7/6. Summer Games (1984)
Total Points: 3
List Appearances: 1
First-Place Votes: 1
https://gamefaqs.gamespot.com/a/forum/8/871c6f4f.jpg

#10/9/8/7/6. Sid Meier's Pirates! (1987)
Total Points: 3
List Appearances: 1
First-Place Votes: 1
https://gamefaqs.gamespot.com/a/forum/b/bef0fd75.jpg

#10/9/8/7/6. Archon (1983)
Total Points: 3
List Appearances: 1
First-Place Votes: 1
https://gamefaqs.gamespot.com/a/forum/e/e69d9ac6.jpg

#10/9/8/7/6. A Mind Forever Voyaging (1985)
Total Points: 3
List Appearances: 1
First-Place Votes: 1
https://gamefaqs.gamespot.com/a/forum/0/0d308c49.jpg

#10/9/8/7/6. 3D Monster Maze (1981)
Total Points: 3
List Appearances: 1
First-Place Votes: 1
https://gamefaqs.gamespot.com/a/forum/2/2ac205bb.jpg
http://i.imgur.com/l7xxLh1.jpg
PSN/Steam - RoboQuote ; NNID - TazzyMan
ATARI 2600 SIDE LISTS ARE DUE BY 8:00 PM CENTRAL TONIGHT

Will be announced after #7. PC list will be revealed shortly!
http://i.imgur.com/l7xxLh1.jpg
PSN/Steam - RoboQuote ; NNID - TazzyMan
#11. Super Mario Bros. 2 (1988)
Total Points: 33
List Appearances: 18
First-Place Votes: 1
https://gamefaqs.gamespot.com/a/forum/9/9a885284.jpg

Write-up provided by tazzyboyishere
Perhaps one of the most well-known "fun facts" in gaming is that Super Mario Bros. 2 was actually a title by the name of Doki Doki Panic in Japan before having character sprites swapped to a Super Mario aesthetic for Western release. Which is a shame, not necessarily because the original aesthetic itself was worthwhile in any way, but because the core mechanics of the game are quite fun to play with. Picking things up and throwing them adds a lot of depth to how one can approach levels. Many of the levels are quite memorable, each world having it's own mechanics. They do kinda run short on ideas with a few of the later stages being redundant, but there's a lot of diversity on display here. The boss fights are also great, arguably some of the best on the NES. The franchise would eventually go back to it's roots rather than continue expanding on many of the ideas brought up in this game, but this was for the better. Still, it would've been nice for the original IP to have gained some traction and provide further development of the unique mechanics. This is a fun game.
http://i.imgur.com/l7xxLh1.jpg
PSN/Steam - RoboQuote ; NNID - TazzyMan
#12. Castlevania (1986)
Total Points: 31
List Appearances: 17
First-Place Votes: 0
https://gamefaqs.gamespot.com/a/forum/0/08252c0e.jpg

Write-up provided by Snake5555555555
The classic gothic horror side-scroller, kickstarting one of the biggest franchises in gaming. Castlevania deserves praise for not only establishing a test of skill and memorization that would define the "Nintendo Hard" formula, but for its monster-infested castle drawing on all manner of classic horror tropes, bringing the idea of horror games a step further into the mainstream. Technically impressive for its time, Castlevania pushed the NES early on with detailed backgrounds, haunting music, and smooth character movement, and hidden secrets and power-ups rewarded exploration, all together combining for an experience I actually still find rather essential and exciting nearly 40 years on. It's definitely one of the first games I always think of when the NES is brought up - it's addictive, challenging, atmospheric, and an essential, iconic part of the console's library that got me interested in playing and exploring NES & retro games in the first place over a decade ago when all I used to really know was modern games.
http://i.imgur.com/l7xxLh1.jpg
PSN/Steam - RoboQuote ; NNID - TazzyMan
Sonic the Hedgehog 3 and Knuckles (Sega Genesis)
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Donkey Kong (Game Boy)
Monster World IV (Sega Genesis)
http://i.imgur.com/l7xxLh1.jpg
PSN/Steam - RoboQuote ; NNID - TazzyMan
#13. Kirby's Adventure (1993)
Total Points: 31
List Appearances: 12
First-Place Votes: 3
https://gamefaqs.gamespot.com/a/forum/a/a736993e.jpg

Write-up provided by tazzyboyishere
While I would typically recommend playing either Nightmare in Dreamland or the now legally unobtainable 3D Classics version, I can't deny how grand this game truly is. It is huge compared to Kirby's Dream Land, and it uses that size to its advantage by creating deeper and more memorable levels. Kirby controls similarly, but is now able to use different powers from enemies you swallow, which becomes the defining variable to set Kirby apart from other 2D platformers. It's a bit undercooked in this rendition, as the powers themselves are rarely utilized to create unique platforming or combat encounters, but there are some levels where you can do cool things with Wheel or Laser. The other powers do have a tendency to share similar properties, but it can be quite fun to toy with them in spite of this. Plus, there's always the more interesting abilities such as Ball or UFO to inject life into the levels, though you unfortunately can't take UFO out of the level you acquire it in. Even though most of these powers are quite redundant, it LOOKS different, and this game LOOKS incredible. This is probably the best sprite-work on the NES and I'm not sure it's even close. Every level feels unique because of this and it's awesome to see how each piece comes together. And the music absolutely bangs too. But definitely go for the 3DS version if at all possible, the framerate will chug pretty bad on an NES.
http://i.imgur.com/l7xxLh1.jpg
PSN/Steam - RoboQuote ; NNID - TazzyMan
The Arcade list was unfortunately not very popular. None of them got much, so I think it was wise to relegate them to this concept rather than giving them their own events.

PC SIDE LISTS ARE DUE BY 12:00 PM CENTRAL TOMORROW

I intend to announce that top 10 after #11 tomorrow. Until then, I'll hand out one more tonight.
http://i.imgur.com/l7xxLh1.jpg
PSN/Steam - RoboQuote ; NNID - TazzyMan
#5. Final Fight (1989)
Total Points: 5
List Appearances: 3
First-Place Votes: 1
https://gamefaqs.gamespot.com/a/forum/3/39457bb9.jpg

#4. Donkey Kong (1981)
Total Points: 6
List Appearances: 4
First-Place Votes: 0
https://gamefaqs.gamespot.com/a/forum/a/a4892d98.jpg

#3. Space Invaders (1978)
Total Points: 7
List Appearances: 4
First-Place Votes: 0
https://gamefaqs.gamespot.com/a/forum/7/780dbcdb.jpg

#2. OutRun (1986)
Total Points: 8
List Appearances: 5
First-Place Votes: 1
https://gamefaqs.gamespot.com/a/forum/3/3db42737.jpg

#1. Teenage Mutant Ninja Turtles (1989)
Total Points: 10
List Appearances: 4
First-Place Votes: 2
https://gamefaqs.gamespot.com/a/forum/6/63a73521.jpg
http://i.imgur.com/l7xxLh1.jpg
PSN/Steam - RoboQuote ; NNID - TazzyMan
BOARD 8'S TOP 10 ARCADE (1980s & Prior) GAMES

#10/9. Rampage (1986)
Total Points: 3
List Appearances: 2
First-Place Votes: 0
https://gamefaqs.gamespot.com/a/forum/c/c0fb66b3.jpg

#10/9. Ivan "Ironman" Stewart's Super Off Road (1989)
Total Points: 3
List Appearances: 2
First-Place Votes: 0
https://gamefaqs.gamespot.com/a/forum/a/a22856a5.jpg

#8. Pac-Man (1980)
Total Points: 3
List Appearances: 3
First-Place Votes: 0
https://gamefaqs.gamespot.com/a/forum/4/4782c1dc.jpg

#7. Contra (1987)
Total Points: 4
List Appearances: 2
First-Place Votes: 0
https://gamefaqs.gamespot.com/a/forum/a/a2cbd11d.jpg

#6. Ms. Pac-Man (1982)
Total Points: 4
List Appearances: 3
First-Place Votes: 0
https://gamefaqs.gamespot.com/a/forum/b/be83c587.jpg
http://i.imgur.com/l7xxLh1.jpg
PSN/Steam - RoboQuote ; NNID - TazzyMan
Street Fighter II
Mortal Kombat
Super Smash Bros. Melee
Tekken 3
http://i.imgur.com/l7xxLh1.jpg
PSN/Steam - RoboQuote ; NNID - TazzyMan
#14. Metroid
Total Points: 28
List Appearances: 15
First-Place Votes: 1
https://gamefaqs.gamespot.com/a/forum/8/87cbff3e.jpg

Write-up provided by tazzyboyishere
I recently played through the Atari 50 collection, and, if nothing else, seeing the types of games other developers were pumping out in the mid-1980s has given me a newfound respect for some of Nintendos more archaic titles. Metroid, for example, has gone from a game I found to be far too ambitious, to one that, while still probably being far too ambitious, manages to come together brilliantly given how hard development had to be in 1986. Few ongoing franchises as old as Metroid can claim to have seen few changes to their formula since they began. Mario, Zelda, Mega Man, Castlevania, etc. all have seen major shifts in design as theyve transitioned into grander scales in both technology and scope. Metroid, however, has a near-identical gameplay loop throughout each of its mainline releases, as recent as 2022. Its kinda crazy to think about how good the Search Action genre already was back in 1986.

The game itself is quite rough, as most games from the era are. It still uses a password system, theres no map and there isnt enough diversity in the color palette to allow for similar rooms to be easily distinguishable, the enemies can damage you on screen transitions, and theres a lot of grinding you have to do to replenish your resources after dying. These technical problems can get in the way, but if youre able to look past them, youll find yourself engaged with one of the most creative and unique experiences the hardware has to offer.
http://i.imgur.com/l7xxLh1.jpg
PSN/Steam - RoboQuote ; NNID - TazzyMan
#15. Zelda II: The Adventure of Link (1987)
Total Points: 24
List Appearances: 11
First-Place Votes: 0
https://gamefaqs.gamespot.com/a/forum/d/d8e99d6d.jpg

Write-up provided by tazzyboyishere
Zelda II is a relatively controversial entry within the prestigious Legend of Zelda franchise. Throughout the years, its gone from being one of the more hated entries in the series to gaining a bit of a cult following which respects its innovations. The sword combat in particular is far more involved than the simple flow of the original. Combat is notoriously challenging, as it asks you to learn enemy attack patterns while also expecting you to have the twitch reflexes required to know whether to crouch, jump, or move into an attack. Most every encounter is involved and deliberate. The lives system is among the more punitive ones from this era, as losing all your lives will send you back to the starting screen, regardless of if youre in a dungeon on the other end of the map. I think this is the main reason for the controversy, as there are many absolute gauntlets you will have to make it through on limited resources throughout the game. This rule mercifully changes at the final dungeon, where losing all your lives will only kick you back to the entrance. Its a very divisive type of challenge, but one which makes the game memorable if nothing else. It truly is some of the most exciting 1-on-1 combat on the NES, and its a shame we didnt get anything else in the franchise with a similar feel to this one.
http://i.imgur.com/l7xxLh1.jpg
PSN/Steam - RoboQuote ; NNID - TazzyMan
Missile
Shovel
http://i.imgur.com/l7xxLh1.jpg
PSN/Steam - RoboQuote ; NNID - TazzyMan
azuarc posted...
I'm assuming this is without the dude with the alts, too.
Yep, none of the MM games would have appeared yet if I hadn't removed those
http://i.imgur.com/l7xxLh1.jpg
PSN/Steam - RoboQuote ; NNID - TazzyMan
Demon's Crest (Super Nintendo)
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Contra: Hard Corps (Sega Genesis)
Mega Man V (Game Boy)
http://i.imgur.com/l7xxLh1.jpg
PSN/Steam - RoboQuote ; NNID - TazzyMan
#16. Mega Man 4 (1991)
Total Points: 23
List Appearances: 11
First-Place Votes: 1
https://gamefaqs.gamespot.com/a/forum/5/5b852d75.jpg

Write-up provided by NBIceman
Theres nothing special or revolutionary about Mega Man 4. It doesnt have the bevy of wacky development stories of its predecessors and most of its changes were more incremental refinements. But playing through it is just so pleasant. Its comfort food video gaming in the best way. Its Mega Man in full stride, backed by three games of experimentation and learning and building of confidence. Every bit of this game gives off an air of, Yeah, we know what were doing now.

Though I have more personal, nostalgic affection for Mega Man 2 that leads me to call it my favorite, I think 4 is where the series actually peaked. This is the formula perfected. Balanced weapons. Cool stages that mostly had memorable, enjoyable gimmicks and ALL had great music (this is my personal favorite Mega Man soundtrack). The introduction of the charge shot that was always good but never a crutch. None of the technical issues from prior games. Good Cossack/Wily stages that dont overstay their welcome. No frustration, all fun.

Boring writeup, I guess, but I dont know what more to say. Its just excellent.
http://i.imgur.com/l7xxLh1.jpg
PSN/Steam - RoboQuote ; NNID - TazzyMan
#17. River City Ransom (1990)
Total Points: 22
List Appearances: 13
First-Place Votes: 0
https://gamefaqs.gamespot.com/a/forum/2/21bd7a06.jpg

Write-up provided by tazzyboyishere
Still the best brawler I've ever played. The shift from single-screen fights to an open-world is a welcome change of pace, relative to it's predecessor, Renegade. There's also the RPG-like progression mechanics which add some versatility to how you can go through the game. I also love the charm this game has like when I accidentally picked up an enemy and used him as a weapon, or the sign that says "Trash Pickup" with a trashcan that you pick up and throw at people. The world itself is pretty fun. I like the idea of an entire city overrun by teenage delinquents who are mostly pretty dumb and goofy. The fighting is also significantly smoother than in most brawlers of the 90s that come after it, if my memory serves me correctly. Not much else to say. Super fun game.
http://i.imgur.com/l7xxLh1.jpg
PSN/Steam - RoboQuote ; NNID - TazzyMan
Before the next few reveals... ARCADE SIDE LISTS ARE DUE BY 10:00 PM CENTRAL

I intend to announce that top 10 after #14 tonight.
http://i.imgur.com/l7xxLh1.jpg
PSN/Steam - RoboQuote ; NNID - TazzyMan
Pac-Man
Street Fighter II
Dance Dance Revolution
The Simpsons
http://i.imgur.com/l7xxLh1.jpg
PSN/Steam - RoboQuote ; NNID - TazzyMan
Last one tonight

#18. Mega Man 6 (1993)
Total Points: 19
List Appearances: 12
First-Place Votes: 0
https://gamefaqs.gamespot.com/a/forum/2/27154626.jpg

Write-up provided by NBIceman
A delightfully quirky entry in the series and, Id argue, one that spent too long being somewhat overlooked and underrated. Mega Man lore is always good for a chuckle, but 6 might have my favorite with the newly formed World Robot Alliance organizing a straight-up anime tournament arc to find the strongest robot in the world before Wily stuff happens. Its a great setup for getting to go out and fight a centaur robot in a Greek-themed stage or Yamato Man in a Japan-themed stage.

Outside of the soundtrack, which I think is easily one of Mega Mans best, and maybe the ultra colorful stage visuals, 6 may not do anything amazing, but it does everything pretty well. The aforementioned Robot Masters mostly have interesting designs after some missteps in 5, the Rush suits were a nice twist on his abilities, and the endgame feels worthy of it being the closing of the book on the NES games. Im glad that its starting to get some retroactive recognition in recent years. Its hard to blame fans for having a bit of Mega Man fatigue for the sixth title in the franchise (especially because Id argue even the developers did), but Mega Man 6 showed that there was still plenty left in the E-Tank.
http://i.imgur.com/l7xxLh1.jpg
PSN/Steam - RoboQuote ; NNID - TazzyMan
Lee
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http://i.imgur.com/l7xxLh1.jpg
PSN/Steam - RoboQuote ; NNID - TazzyMan
#19. Dragon Quest/Warrior III (1988)
Total Points: 19
List Appearances: 8
First-Place Votes: 0
https://gamefaqs.gamespot.com/a/forum/6/609d2c98.jpg

Write-up provided by tazzyboyishere
While I've only played the SNES version myself, this is a massive improvement from both 1 and 2. The combat is snappier and there is far more balance with the dungeons and battles. The way the story plays out was far more ambitious and involved too. There were a lot of moments where I was kind of stunned by the creativity on display for how to progress the plot. It felt quite fun to explore and progress through the world with my team. I do wish there was some sort of communication between the characters, and that the long-running plot thread of your father's whereabouts wasn't so intensely anticlimactic. But I have to acknowledge the age of the game in some of these lesser parts, as the spots it does well are a ton of fun. Never once had an issue of confusion either, despite it being a fan translation, which wasn't the case for DQ2 with it's official translation. Not sure what fans typically think of the NES official translation, but props to the crew who worked on DQ3!
http://i.imgur.com/l7xxLh1.jpg
PSN/Steam - RoboQuote ; NNID - TazzyMan
Cheaters
http://i.imgur.com/l7xxLh1.jpg
PSN/Steam - RoboQuote ; NNID - TazzyMan
#20. Ninja Gaiden (1988)
Total Points: 16
List Appearances: 13
First-Place Votes: 0
https://gamefaqs.gamespot.com/a/forum/9/9a21ddaa.jpg

Write-up provided by tazzyboyishere
I didn't like Ninja Gaiden back when I initially played it over a decade ago, but returning to it recently was a fun experience. I remember hating the game for it's crushing difficulty, but it really doesn't get that way until 6-2 and everything after. The first five acts are some solidly designed platforming with fun, reflex-driven combat spliced in. 6-2 is certainly problematic in it's design, and the final boss is a bit too confusing to figure out at first, making the punishment of returning to 6-1 after losing your lives at any phase feel a bit much. Still, it's more fair than most games of the era, since you don't get kicked to the beginning of the game at any point (aside from losing in the first act, though it's pretty easy).

It's also the first action game, to my knowledge, to try its hand at complex storytelling. It's a fairly dull and cheesy story but the prospect was cool at the time I'm sure. There is some excellent talent on display with the use of detailed spritework to create a unique cinematography, which feels surreal to see on a system like the NES. Cutscenes can also be mercifully be skipped, so there's no excuse for any game to not allow for unskippable cutscenes after 1988.
http://i.imgur.com/l7xxLh1.jpg
PSN/Steam - RoboQuote ; NNID - TazzyMan
https://gamefaqs.gamespot.com/boards/8-gamefaqs-contests/80760776
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PSN/Steam - RoboQuote ; NNID - TazzyMan
After a week of voting and another week of compiling the results and writeups, we are ready to see how everything has shaped out! Much appreciated to everyone who voted and provided write-ups! The structure of the list is a ranking with the following variables taking importance in order:

  • Total Points
  • Total Appearances
  • First-Place Points


Nothing on the list has needed to have a tiebreaker with all of these accounted for, and hopefully that will be the same moving forward! ALSO, I am still accepting voting for side lists on the following systems: Atari 2600, Personal Computers (1980s and prior), Arcade (1980s and prior), and Sega Master System. The format for these are:

+3
+2
+2
+1
+1
+1
+1
+1
+1
+1

PM me through GameFAQs or via Discord to roboquote. #20 will be posted later tonight!
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PSN/Steam - RoboQuote ; NNID - TazzyMan
noooooooo
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PSN/Steam - RoboQuote ; NNID - TazzyMan
Up

List topic will be going up tomorrow evening
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PSN/Steam - RoboQuote ; NNID - TazzyMan
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Mega Man X (Super Nintendo)
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PSN/Steam - RoboQuote ; NNID - TazzyMan
2B
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caps
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MCR fucking owns
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Cave
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PSN/Steam - RoboQuote ; NNID - TazzyMan
Super Metroid (Super Nintendo)
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PSN/Steam - RoboQuote ; NNID - TazzyMan
tag
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PSN/Steam - RoboQuote ; NNID - TazzyMan
Technically should've given more notice, but I'm gonna start on writeups for the games which nobody claimed, so nobody else can sign up for them
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PSN/Steam - RoboQuote ; NNID - TazzyMan
Clementine
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PSN/Steam - RoboQuote ; NNID - TazzyMan
Velvet
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PSN/Steam - RoboQuote ; NNID - TazzyMan
I bought Marlins tickets while in Miami a few years back, and to this day I get Marlins ads thrown in my face
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PSN/Steam - RoboQuote ; NNID - TazzyMan
Bumping
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+ Blue Dragon | Eternity | https://www.youtube.com/watch?v=WWtpAzbEnc8
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PSN/Steam - RoboQuote ; NNID - TazzyMan
Malenia
Sans
Mike Tyson
Ornstein and Smough
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Mario Kart
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They probably cancelled it because Lost Vikings 3 wasn't ready to be shown
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Wheatley
Missile
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PSN/Steam - RoboQuote ; NNID - TazzyMan
Okay, the top 20 is FINALIZED. Write-up messages have been sent, so if you didn't get anything, then the games you offered to write about didn't make it in (no spoilers in here if that's the case plz).

If you would like to offer your critical examinations, I can still accept them, so long as we are ready by next Thursday. And again, feel free to keep giving me the side lists!
http://i.imgur.com/l7xxLh1.jpg
PSN/Steam - RoboQuote ; NNID - TazzyMan
Gonna keep it going for 2 more hours.

Top 10s have no deadline atm since they won't be getting writeups, so keep em coming!
http://i.imgur.com/l7xxLh1.jpg
PSN/Steam - RoboQuote ; NNID - TazzyMan
Kid Icarus: Uprising
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PSN/Steam - RoboQuote ; NNID - TazzyMan
NES
PS2
360
Switch
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PSN/Steam - RoboQuote ; NNID - TazzyMan
It's definitely not Microsoft. Even counting PC they were by no means the first, and I'm doubtful they had much of a hand when PC gaming consolidated (I could be wrong here though, so if anyone has some good resources, please share! I've only recently gotten interested in learning about video game history, and older PC gaming is an area I'm not very familiar with).

I'm inclined to go with Sega over Atari. They were much more competitive in Japan, and they were ahead of the curve on plenty of innovations like online play, even if the ideas didn't catch on until they were implemented by others. Atari was important in its early years, but also fucked the US market up so much that Japanese publishers dominated the home console market for years.
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PSN/Steam - RoboQuote ; NNID - TazzyMan
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