Lurker > Sheep007

LurkerFAQs, Active DB, DB1, DB2, DB3, DB4, DB5, DB6, DB7, DB8, DB9, Database 10 ( 02.17.2022-12-01-2022 ), DB11, DB12, Clear
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TopicFinal Fantasy 14 Mafia - Day 5: Close in the Distance
Sheep007
02/11/22 5:38:26 AM
#162
Very good game from Crescent and Mike in particular. Crescent was the one person I never particularly thought was scum, although I was a little confused that she kept not being shot. This was fun to follow along with, although I am low-key glad that Crescent replaced in and not me.

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Perhaps the golden rock was inside us all along.
TopicWould anyone be interested in setting up some multiplayer randomizers?
Sheep007
02/08/22 11:20:45 AM
#288
Finished my second seed! GT BK was last chest and I fell off to Ganon with one hit left ._.

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Perhaps the golden rock was inside us all along.
TopicWould anyone be interested in setting up some multiplayer randomizers?
Sheep007
02/08/22 3:34:23 AM
#285
Got my flute so should be able to finish my remaining game in about twenty minutes once I pick it up this afternoon

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Perhaps the golden rock was inside us all along.
TopicWould anyone be interested in setting up some multiplayer randomizers?
Sheep007
02/07/22 6:16:36 AM
#274
Just finished my keysanity file. I spawned in go mode, had everything I needed for a full clear except a couple checks in certain dungeons, so I just went ahead and completed it rather than wasting an hour or so grabbing everything. Onto Swordless Enemizer now, which may be a little more tricky!

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Perhaps the golden rock was inside us all along.
TopicWould anyone be interested in setting up some multiplayer randomizers?
Sheep007
02/06/22 3:21:21 PM
#259
Ariabolo, my sword is in your Icecave 6. It's not absolutely pressing since there's multiple copies and it only locks a couple of checks but would save me a ton of time. I've also got two different copies of gold for you, one locked behind sword progression in the first place.

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Perhaps the golden rock was inside us all along.
TopicWould anyone be interested in setting up some multiplayer randomizers?
Sheep007
02/06/22 2:52:06 PM
#258
Just had four items drop on me in a 4 heart Blind fight with Somaria and watched myself die in slowmo

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Perhaps the golden rock was inside us all along.
TopicWould anyone be interested in setting up some multiplayer randomizers?
Sheep007
02/06/22 1:57:24 PM
#251
Is Landfill important @NFUN ? It's on my Zora and I don't have any way to grind for it right now but can come back and get it later depending on priority.

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Perhaps the golden rock was inside us all along.
TopicWould anyone be interested in setting up some multiplayer randomizers?
Sheep007
02/06/22 1:39:30 PM
#250
Done everything before grinding pots for two items or PoD access on my first file. Onto enemizer now

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Perhaps the golden rock was inside us all along.
TopicWould anyone be interested in setting up some multiplayer randomizers?
Sheep007
02/06/22 12:56:05 PM
#248
Thanks for literally every mobility item in the game upon launch y'all

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Perhaps the golden rock was inside us all along.
TopicWould anyone be interested in setting up some multiplayer randomizers?
Sheep007
02/05/22 12:09:52 PM
#231
My settings changes.

Game 1 -

Big Key Shuffle: Any World
Small Key Shuffle: Any World
Compass Shuffle: Any World
Map Shuffle: Any World

Game 2 -

Swordless - Yes
Enemy Shuffle - Yes
Heart Beep Rate - Quarter

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Perhaps the golden rock was inside us all along.
TopicWould anyone be interested in setting up some multiplayer randomizers?
Sheep007
02/04/22 5:54:47 PM
#223
Colegreen_c12 posted...
If I don't say anything before the deadline give me rogue legacy. I'm considering risk of rain 2 (but i'm bad at it), orcarina of time (never done anything but a standard playthrough) and raft instead but can't decide
I wouldn't recommend OoT if you haven't done rando before. It's way longer (probably three or four times more) than most of the other games here, plus rando can have you doing things that are obnoxious and ridiculously time-consuming/awkward if you haven't played it recently (as I found out when we last did this even having played rando before, albeit a few years back). I don't think anyone would mind if it took you a bit longer, and we can always get hints so you know what to do if something important is in your game, but something to bear in mind from the perspective of your own sanity.

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Perhaps the golden rock was inside us all along.
TopicWould anyone be interested in setting up some multiplayer randomizers?
Sheep007
02/03/22 3:16:32 AM
#205
I'll probably do Link to the Past this time. I'm tempted to do two, a keysanity seed and a swordless enemy shuffle seed. We'll see closer to the time, though. For those who played LttP last time, did progression feel particularly slow?

Gonna be weird playing anything closer to the base randomiser because I've been on a door randomiser binge the last year or so since it got stabilised, but I can't imagine some of those settings being manageable right now with how complex the logic for this must already be.

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Perhaps the golden rock was inside us all along.
TopicWould anyone be interested in setting up some multiplayer randomizers?
Sheep007
01/18/22 7:08:02 PM
#173
Yeah, I definitely shoulda taken one I was a bit more familiar with rather than having just dabbled in a couple times, but I thought it would be a bit overcrowded if a bunch of people were doing Link to the Past. My seed wasn't great but that comes with the territory and you're always going to run into that with games which hard require a single item. Still fun to try OoT rando out again for the first time in a while! Crystal would be fun. Would it be key item randomiser like GDQ?

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Perhaps the golden rock was inside us all along.
TopicWould anyone be interested in setting up some multiplayer randomizers?
Sheep007
01/18/22 6:55:14 PM
#171
Reg posted...
Honestly, Sheep, it seems to me that the best way to play OoT here is to do it on a shorter set of settings. Something like 5 Dungeon, maybe?

Just need to do a lot of experimenting to see what works and what doesn't. Adding more players would necessarily slow things down for everybody based on availability, so playing a longer mode/game theoretically wouldn't matter as much, I think. For example, I know the Archipelago discord is in the middle of a 400-world async right now (With some people playing multiple worlds), and in that you can probably play whatever you want without holding anybody back as long as you're willing to dedicate an hour or so a day to it.
Yeah OoT definitely needs to be shortened or changed in some way to be viable with smaller games (I feel like it may be similar for Lolo's game, because I noticed both of us taking up the majority of item slots and very often with stuff that was junk on my end or which the game told me was not important for Lolo). I've played almost nothing from this list aside from aLttP so I wasn't really sure on the length of others, but I'd probably be needing two-three hours a day to keep up with everyone else. I'll leave it here I think, because I am ridiculously rusty and don't feel like grinding it out. I'd like to get into aLttP multis when I have a bit more free time though, so it's taught me a bit about what to expect!

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Perhaps the golden rock was inside us all along.
TopicWould anyone be interested in setting up some multiplayer randomizers?
Sheep007
01/18/22 6:32:59 PM
#167
Mobilezoid posted...
If you have the Archipelago text client installed (not sure if OoT requires it) you can connect to the server in there, then put in your player name and you can do !hint commands there.

I checked the three items you mentioned in the spoiler sheet but sadly only remember two of them. Boomerang is in Razenclaf's world, your Mirror Shield was a Golden Skulltula reward. I don't remember the third but it was in your world.
Oh god, skull reward is awful... I searched hammer for it to be one of the only checks I can't do in Shadow (which I'm currently running through) because I'm missing ZL... I'll probably grab all my songs, finish what I can in Shadow and do Fire then forfeit so everyone else can finish up because I've got a chunky game which is definitely blocking a lot.

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Perhaps the golden rock was inside us all along.
TopicWould anyone be interested in setting up some multiplayer randomizers?
Sheep007
01/18/22 6:09:54 PM
#164
Robazoid posted...
Yeah the server log page only I can see for some reason says you sent it all out. Congrats on winning your game!

My brother asked me too look up the one thing he needs most, so here's a hint for Sheep:

GV Crate Freestanding PoH (Sheep007): Progressive Glove (Razenclaf)
I've just gotten it. How would I go about checking my own hints? I need to look for a few of my own items which are likely in my game but I do not have the patience to go through some of these dungeons twice.

I would also be up for doing this again! But probably in LttP so I'm doing a game that I can finish in a couple hours rather than seven or eight >_>

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Perhaps the golden rock was inside us all along.
TopicWould anyone be interested in setting up some multiplayer randomizers?
Sheep007
01/18/22 4:48:54 AM
#149
Gonna be back on in a few hours to get my last few songs and start dipping in the dungeons I can't finish so I can just run through them when I get what I need. Will probably use hints on my boomerang/mirror shield/hammer too so I know if I should just wait for Reg or Lolo or someone to finish up.

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Perhaps the golden rock was inside us all along.
TopicWould anyone be interested in setting up some multiplayer randomizers?
Sheep007
01/17/22 11:24:18 AM
#111
BetrayedTangy posted...
I would call that necessary, but it would definitely speed up playthrough!

As long as you can hit the first bullseye, you shouldn't have to adjust anymore. I will say the Shooting Gallery's are absurdly difficult tho
The shooting galleries are absolutely fine because of the hitboxes being huge and having the patterns memorised. The issue is that on this emulator and controller combo I can't reduce sensitivity enough to actually aim in small enough increments to be able to get bullseye without a specific setup which I cannot for the life of me figure out. I'll give it another try if I end up nearby again but I've full cleared forest aside from that so it's unlikely. Have taken a break for a little while because lensless well for the first time in years was awful and still not having a shield which is required for basically every speed tech and faster movement I can actually pull off is killing me.

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Perhaps the golden rock was inside us all along.
TopicWould anyone be interested in setting up some multiplayer randomizers?
Sheep007
01/17/22 4:35:58 AM
#107
Yep, that's the check, thanks! I assume that's not particularly needed, but if it is I'm sure I can figure out some way to get a controller working better.

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Perhaps the golden rock was inside us all along.
TopicWould anyone be interested in setting up some multiplayer randomizers?
Sheep007
01/17/22 4:16:32 AM
#105
I don't normally use this controller due to running on console, but emulators make it physically impossible to precisely aim with slingshot and bow so I hope there's nothing important on the lost woods bullseye check. Any way to check that specific location within archipelago?

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Perhaps the golden rock was inside us all along.
TopicWould anyone be interested in setting up some multiplayer randomizers?
Sheep007
01/17/22 3:37:16 AM
#104
I literally got sent just about everything in the game in Link's House after just now starting it up. I can literally just go grab my ocarina, songs and then (almost) beat the game. I think I'm only missing Hammer, Mirror Shield and Boomerang. Will get every location I can but it may be a while (quite obviously considering it's OoT).

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Perhaps the golden rock was inside us all along.
TopicWould anyone be interested in setting up some multiplayer randomizers?
Sheep007
01/16/22 4:21:49 AM
#39
I'd be interested in doing OoT.

Settings changes

Zora's Fountain - Open
Gerudo Fortress - Open
Adult Trade Sequence earliest item - Claim Check
Complete Mask Quest - Yes
Tokens Required for LACS - 0
Background Music - Randomised
Fanfares - Randomised
Ocarina Songs as fanfares - Random

I kinda wanna do a bunch of the shuffles but that is a guaranteed way to put an extra couple hundred items in my game and send almost everyone into BK mode because I'm missing song of storms or boomerang or giant's wallet or some crap.

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Perhaps the golden rock was inside us all along.
TopicWould anyone be interested in setting up some multiplayer randomizers?
Sheep007
01/15/22 2:32:25 AM
#13
I can do Link to the Past randomiser simply enough and I know OoT rando well enough to be able to fill in if needed since it's async.

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Perhaps the golden rock was inside us all along.
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