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TopicAce Attorney Topic Part 3: The Maddening (Spoilers for AA1-6, AAI1-2)
LeonhartFour
02/23/18 1:54:46 PM
#69
poor Gumshoe

I think that's one of the potential drawbacks of counting uninterrupted dialogue as a single line because he just gave an extremely long overview of the case but it only counts as one line since no one interrupted to ask a question

and I think it's going to be his only line of trial day 1 since he doesn't testify
---
TopicLeonhart Ranks 124 User Nominated Games: Part 2
LeonhartFour
02/23/18 1:53:26 PM
#190
But at the end of 5-5, the Phantom didn't die. I guess it would've been nice to get more information about the particulars of who hired him, but I thought what he was trying to do was made pretty clear.
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TopicLeonhart Ranks 124 User Nominated Games: Part 2
LeonhartFour
02/23/18 1:40:19 PM
#188
Nah, you've got E2-5 right where it should be. You've just got 1-4 and 2-4 too low.
---
TopicAce Attorney Topic Part 3: The Maddening (Spoilers for AA1-6, AAI1-2)
LeonhartFour
02/23/18 1:19:18 PM
#68
Well, nothing will ever be like PW1 again. That's just the benefit of being the original.
---
TopicAce Attorney Topic Part 3: The Maddening (Spoilers for AA1-6, AAI1-2)
LeonhartFour
02/23/18 12:49:58 PM
#66
uNExprb

the struggle of being the Ace Attorney fan who wants to make sure he gets every single piece of dialogue during an investigation

heightened more than ever by this current project
---
TopicLeonhart Ranks 124 User Nominated Games: Part 2
LeonhartFour
02/23/18 12:07:24 PM
#182
Apollo vs. Blackquill is so good

Damian Tenma great defendant
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Topic~*Save My Persona Character*~ FINAL Results [per][so][na]
LeonhartFour
02/23/18 11:54:31 AM
#88
good

someone who can't appreciate it shouldn't be there anyway
---
TopicContest Stats and Discussion - Part 1278
LeonhartFour
02/23/18 11:52:59 AM
#27
during the first contest (for which I was not here) I was half the age I am about to be in a week and a half
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Topic~*Save My Persona Character*~ FINAL Results [per][so][na]
LeonhartFour
02/23/18 11:51:47 AM
#86
TopicQuinton Ranks 105 Battle Themes + 104 Overworld Themes
LeonhartFour
02/23/18 11:51:11 AM
#183
TopicHey George, the ocean called. They're running out of shrimp!
LeonhartFour
02/23/18 11:26:40 AM
#12
TopicLeonhart Ranks 124 User Nominated Games: Part 2
LeonhartFour
02/23/18 11:24:22 AM
#179
Mac Arrowny posted...
How many tsunderes has the series even had? I guess Ema and Gumshoe kinda count?


Franziska is the biggest one.
---
TopicLeonhart Ranks 124 User Nominated Games: Part 2
LeonhartFour
02/23/18 11:18:49 AM
#175
33. Phoenix Wright: Ace Attorney: Spirit of Justice (Dragon66116)
Pf19nya

Spirit of Justice is an oddly structured game for the series. It doesn't strive for balance between all of its cases the way its predecessor, Dual Destinies, did, which has four high quality cases out of six (or even four out of five if you're one of those weirdos who combines 5-4 and 5-5 into a single case). Spirit of Justice clearly puts all of its eggs in two baskets, with two of the other cases building up to them and the remaining two essentially being filler and having no relation to the rest of the game at all (which isn't necessarily a bad thing, so don't get me wrong). At first, it doesn't totally feel like it's trying to tell a single cohesive story like Dual Destinies or the Edgeworth games do, since the game is split between two entirely different locations and legal systems. Then they manage to bring it all together in the finale in an amazing way in perhaps the biggest epic case ever, both in terms of size and scale.

Speaking of size and scale, Ace Attorney has steadily been growing in both of those departments. The first game was short and simple, and it was mostly the story of Phoenix trying to save Edgeworth from what was tormenting him. Fast forward ahead to Spirit of Justice, and you have Phoenix spearheading an entire legal system overhaul in a foreign country. I almost sort of get why they had to do that with him. By the time you get to this point in the series, the best way to use Phoenix is to put him in the craziest situations imaginable and see how he gets out of them, and in that regard, they succeeded. He's essentially a fully formed and developed character, so there's not much else you can do with him on that front. Most of the character development is reserved for Apollo (and it was about time, by the way). His first case in Spirit of Justice is used to prove he's capable of standing on his own as a lawyer without Phoenix's help, and his role in the epic case is nothing short of incredible. I still don't know if anything will ever be able to assail Ace Attorney's long-standing triumvirate of epic cases (1-4, 2-4, and 3-5), but 6-5 made a valiant effort. It belongs in the conversation with them, if nothing else.

The basic format of Ace Attorney is still largely unchanged, since you still have investigation segments and trial segments. In Spirit of Justice, you have a different legal system in the Kingdom of Khura'in, where defense attorneys have practically become defunct and court proceedings in murder cases are almost entirely decided by communing with the deceased, so unlike in Japanifornia, spiritual powers are unquestioned and are considered the most valid way of reaching a verdict. As such, there's a new wrinkle in the gameplay during Khura'in cases called the Divination Seance, where the player has to use what they see from the victim's final moments to overturn suspicion against the accused and arrive at the truth. It's usually pretty fun and a good challenge. They use it in some interesting ways, but they did the smart thing by usually just reserving the Divination Seance for the opening act instead of making it the primary focus.

In terms of the characters, perhaps the thing they promoted the most was the return of Maya Fey, who made her first mainline appearance since the third game. It was definitely great to have her back, although I think they could have used her a little better than they did. The two new characters I liked the most were Dhurke and Rayfa. It's hard to discuss what makes Dhurke so good without delving into spoilers, but Rayfa is the series' first good tsundere, which is quite the accomplishment. Her evolving relationship with Phoenix over the course of the game is really interesting to watch, and she develops a lot on her own as well. I think they took a big risk with this game, and it paid off for me.

Bonus Question: What is your favorite Ace Attorney epic case?
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TopicHey George, the ocean called. They're running out of shrimp!
LeonhartFour
02/23/18 10:32:10 AM
#4
MysticBrohan posted...
the amount of people i know who prefer friends to seinfeld sickens me


allow me to increase your sickness
---
TopicLeonhart Ranks 124 User Nominated Games: Part 2
LeonhartFour
02/23/18 10:30:39 AM
#172
TopicContest Stats and Discussion - Part 1278
LeonhartFour
02/23/18 2:04:49 AM
#25
fun fact

Super Smash Bros. Brawl is now as old as Sonic the Hedgehog 2 was during the very first contest
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TopicAce Attorney Topic Part 3: The Maddening (Spoilers for AA1-6, AAI1-2)
LeonhartFour
02/23/18 2:00:11 AM
#64
Anyway, done with the first investigation day in 1-3. Since this is our first "traditional" case (since Phoenix didn't have an assistant in 1-2), I was curious how the numbers would look. Phoenix/Maya combined for 75% of the dialogue.
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TopicAce Attorney Topic Part 3: The Maddening (Spoilers for AA1-6, AAI1-2)
LeonhartFour
02/23/18 1:39:19 AM
#63
Maya: Mmm! T-bone steak! That would have hit the spot.
Phoenix: You just had a burger!
Maya: Yeah, but I have a second stomach just for steaks.
Phoenix: (What?!)

Later...

Maya: Nick...I'm hungry!
Phoenix: You just had a burger!
Maya: Yeah, but I have a separate stomach for sweets!
Phoenix: (How many stomachs does this girl have?!)

I love those exchanges because they're the kind you can only get here in 1-3 on their first case together when they still don't know each other that well.
---
TopicContest Stats and Discussion - Part 1278
LeonhartFour
02/23/18 1:19:16 AM
#24
LusterSoldier posted...
After the GameFAQs switch to a subdomain of GameSpot, we now have a total of 15 polls to compare vote totals to the polls before the switch.

Average vote totals before the switch - 12720
Average vote totals after the switch - 12821

There's almost no difference whatsoever. It's impossible to say for sure if the GameFAQs subdomain change has affected our vote totals.


turns out SBAllen was completely right when he shut you down for postulating it would have any effect at all
---
TopicLeonhart Ranks 124 User Nominated Games: Part 2
LeonhartFour
02/23/18 12:47:32 AM
#165
34. Super Smash Bros. Melee (Anagram)
ZCqjrvj

Super Smash Bros. Melee is probably my most played GameCube game, and I doubt it's even close. I've owned every Nintendo console except for the Wii U, and the GameCube might be my least played other than maybe the NES (simply because I was so little during its heyday). It didn't have a super great library, but Melee almost single-handedly salvaged it for me. It's just an outstanding game that's a ton of fun to play. I'm not going to get into any of the technical aspects of the gameplay like wave dashing because I don't care about that. I don't play Smash competitively. It's a party game for me. I talked a lot about the general appeal and mechanics of the series in my writeup of the first game, so I'll avoid being redundant here.

Naturally, Melee expanded the roster, more than doubling in size from 12 to 25 (or 26 if you count Zelda and Sheik separately, I suppose). People complain about some of the newcomers being clones, but I didn't mind that too much since they're not completely identical. I've been a Street Fighter fan all my life, and the Shoto-clone thing never bothered me there either. I played enough Melee that I spent a decent amount of time with all the characters. When I played with friends, I'd usually rotate between them all just to mix it up since I was good enough to beat them with anyone. Melee also boasted a large number of stages, with my personal favorites being Fountain of Dreams (largely due to the music, which was excellent) and Pokemon Stadium, although I think the only stage that was off-limits was Icicle Mountain because none of us liked the fact that it scrolled up and down.

Melee even added a good bit to its single-player content. I liked the addition of Crazy Hand to the Classic Mode because it made that last fight even more intense. Adventure Mode was really cool, too, since it was like a combination of sidescrolling platforming levels and scripted fights. Then there was All-Star Mode, where you had to beat every single character with only one stock and limited healing. I think I beat all of those with every character. Event Match was a really neat idea where you had to win a specialized match with certain conditions. Melee just had so many neat new ideas that sucked you into the game for hours on end, whether you were playing alone or with friends. I haven't touched the game in years since I mostly moved on from it after Brawl came out, but I have so many fond memories attached to it.

Bonus Question: What is your favorite GameCube game?
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TopicSaveEstelle/LeonhartFour in Different Houses: Frasier Suit Gundam Edition [SELF]
LeonhartFour
02/23/18 12:10:28 AM
#404
I like doing an immediate second playthrough of a story-driven game just to catch all the foreshadowing I missed the first time through, so I'm definitely not skipping them that time either.
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TopicLeonhart Ranks 124 User Nominated Games: Part 2
LeonhartFour
02/23/18 12:09:24 AM
#164
TopicNBA Discussion Topic 6: The Quietest Trade Deadline
LeonhartFour
02/22/18 6:59:48 PM
#281
TopicLeon (and Steiner). It's god damn finally been done. Squall is Save my Champ.
LeonhartFour
02/22/18 6:51:20 PM
#30
I dunno. I'd probably run it during the late spring or early summer.
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TopicLeon (and Steiner). It's god damn finally been done. Squall is Save my Champ.
LeonhartFour
02/22/18 6:38:57 PM
#28
TopicSaveEstelle/LeonhartFour in Different Houses: Frasier Suit Gundam Edition [SELF]
LeonhartFour
02/22/18 6:36:36 PM
#399
Yeah, but if I'm playing MGS or Kingdom Hearts, I'm not just in it for the gameplay, no matter how much I love it.

and as I said I derive no pleasure from playing at higher difficulties
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TopicLeon (and Steiner). It's god damn finally been done. Squall is Save my Champ.
LeonhartFour
02/22/18 6:28:53 PM
#20
Yeah, the results so far have been solid.

They just don't count.
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TopicAce Attorney Topic Part 3: The Maddening (Spoilers for AA1-6, AAI1-2)
LeonhartFour
02/22/18 6:27:07 PM
#61
Godot misses the entire first day, so I'm assuming you mean limiting it to just the second day for him. I think 3-5 has too many characters even during the trial days for Godot to net that high of a percentage though. Dahlia dominates such a large portion of that second day.
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TopicAce Attorney Topic Part 3: The Maddening (Spoilers for AA1-6, AAI1-2)
LeonhartFour
02/22/18 6:19:56 PM
#59
I anticipate von Karma having the highest percentage for a prosecutor because that dude never shuts up in 1-4, and you actually do encounter him during one of the investigation days.

I'm not sure any prosecutor has a large presence during an investigation. Maybe Edgeworth in 2-4?
---
TopicSalt or Pepper
LeonhartFour
02/22/18 6:08:47 PM
#25
blood is also required to live but I'm not putting it on my fries

unless I find out it's a good combo
---
TopicAce Attorney Topic Part 3: The Maddening (Spoilers for AA1-6, AAI1-2)
LeonhartFour
02/22/18 6:08:01 PM
#55
"Huh? Hey! You can't just go around saying 'pal' like that! That's MY endearing character trait!"

1-3 so good
---
TopicNew Final Fantasy XV DLC details announced. 4 episodes, will conclude in 2019.
LeonhartFour
02/22/18 6:07:11 PM
#38
the fact that icon conflates ramen with instant noodles is exactly why Maya eats burgers
---
TopicLeon (and Steiner). It's god damn finally been done. Squall is Save my Champ.
LeonhartFour
02/22/18 6:04:26 PM
#17
TopicNew Final Fantasy XV DLC details announced. 4 episodes, will conclude in 2019.
LeonhartFour
02/22/18 5:52:02 PM
#31
davidponte posted...
I know there was at least one case in the main game of a character essentially saying "hey I'm going to go away for awhile", and I assume their episode covers that.


Yeah, there are portions of the game where each of the main characters is separated from Noctis in some way or another, and their DLCs cover those periods.
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TopicSaveEstelle/LeonhartFour in Different Houses: Frasier Suit Gundam Edition [SELF]
LeonhartFour
02/22/18 4:40:28 PM
#395
Looking at the MGS4 trophy list, yeah, there's no way I'd do all those.

Great trophy names though.
---
TopicLeonhart Ranks 124 User Nominated Games: Part 2
LeonhartFour
02/22/18 3:54:14 PM
#159
35. Persona 5 (greengravy294)
PGj5NIb

If there's one thing I can say about Persona 5, it's that the game radiates style in every way. It's got the snazziest looking menus, interfaces, loading screens, and transitions into and out of battle that I've ever seen. The character designs, especially for the Phantom Thieves costumes, are suave. Good presentation goes a long way for me, and Persona 5 nails it. It's the biggest game in the series just in terms of the sheer volume of things to do and how big the city is. It's almost overwhelming how much content it has. I'm pretty sure there were some things I didn't ever get around to doing on my first playthrough just because there's no shortage of activities to fill your time. It's just a massive game, even in a series that usually runs long. My Persona 3 and 4 playthroughs were somewhere in the neighborhood of 70-80 hours, while my Persona 5 one easily surpassed 100 hours.

The basic premise of Persona 5 at its core is a simple "Right vs. Wrong" story. The Phantom Thieves are presented as rebels against authority, but those authority figures are utterly corrupt and operate under the "Might makes right" principle. Joker and crew are criminals in legal terms, but are their actions just? That's the conflict that pervades the plot (represented by an opinion poll gauge that rises or falls as events play out), and it's an intriguing one. It's even shown in the fact that Social Links are called "Confidants" this time around, and they're considered to be conspirators with him. I think the game handles it really well most of the time, although it falls a little flat at the end. The resolution isn't as strong as the previous two games (especially 3's, which I've already discussed), which hurts it a bit in my eyes. A couple of the big plot twists were pretty cool, but it was a little underwhelming as a whole.

As far as the characters go, Persona 5 has a pretty strong cast. Joker's a good protagonist, and the female party members are all pretty good, with Makoto being the best of the bunch. The guys are hit or miss. I like Yusuke, but Ryuji and Morgana are the weak links, especially in their interactions with one another (which results in unquestionably the worst arc in the game). The game does have a great set of Confidants though. Out of the non-party member ones, Kawakami, Sojiro, Chihaya, Iwai, Takemi, Hifumi, and Yoshida are all really solid. There are more "auto-level up" S. Links than in previous games, which is a little disappointing, but it also makes it much easier to max all of them in a single playthrough than in the other two. Each Confidant also has abilities that you can unlock the further you progress, which gives you extra incentive to try to do them all.

Persona has been really smart in evolving its gameplay mechanics with each game (such as the aforementioned new skills unlocked from all your Confidants, which didn't happen at all in Persona 3 and was restricted to party members in Persona 4). The gameplay here is as smooth as it's ever been, both in its dungeons and out in the "real world." In particular, Persona 5 vastly improved its dungeons. They were a weak point in the other two, but they're so much better here. They're not perfect, of course, but they're vastly improved. I can only imagine what sorts of tweaks they come up with for Persona 6 because of how consistent they've been in this department, although who knows how long it'll be before we see it!

Bonus Question: What is the most stylish game you've ever played?

Define "stylish" however you wish.
---
TopicNBA Discussion Topic 6: The Quietest Trade Deadline
LeonhartFour
02/22/18 3:27:06 PM
#277
Yeah, it wasn't a good offseason for the team, no doubt. I tend to default to "In Pop we trust," but they definitely made some head scratching decisions.
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TopicNBA Discussion Topic 6: The Quietest Trade Deadline
LeonhartFour
02/22/18 3:23:51 PM
#275
I dunno if 11-5 is "relatively as good" as the team that went 18-1 the year before, but it's too small of a sample size regardless.

I mean, the Spurs have still been good even without Duncan, but that doesn't mean his talent was a mirage.
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TopicNBA Discussion Topic 6: The Quietest Trade Deadline
LeonhartFour
02/22/18 3:18:21 PM
#272
Nelson_Mandela posted...
I'd like to know if this ever happened with Duncan


The Duncan/Pop argument is basically in the same category as the Brady/Belichick argument, although Duncan actually did almost leave.
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TopicNBA Discussion Topic 6: The Quietest Trade Deadline
LeonhartFour
02/22/18 3:17:15 PM
#271
Oh, I definitely think Kawhi wouldn't have become as good as he has if he'd been on most other teams. They've maximized his potential there, and I don't think he'd be as good elsewhere. Looks like we might get a chance to find out though!
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TopicNBA Discussion Topic 6: The Quietest Trade Deadline
LeonhartFour
02/22/18 2:59:53 PM
#268
There have been some rumblings that Kawhi has been unhappy with the free agents the Spurs have signed (probably including LMA), and he doesn't feel like they're surrounding him with players that can help them win a title.
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TopicNBA Discussion Topic 6: The Quietest Trade Deadline
LeonhartFour
02/22/18 2:44:32 PM
#264
yeah he might be done with the team for good which makes me sad
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TopicThere are fourteen Land Before Times?!
LeonhartFour
02/22/18 2:35:23 PM
#5
SupremeZero posted...
... did they revive it for some reason?


apparently so because the 13th one came out in 2007 and the 14th came out in 2016
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TopicSaveEstelle/LeonhartFour in Different Houses: Frasier Suit Gundam Edition [SELF]
LeonhartFour
02/22/18 2:33:03 PM
#393
I don't think I've even played MGS4 since they added trophies to it. I'm long overdue for a full series replay there.
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TopicSaveEstelle/LeonhartFour in Different Houses: Frasier Suit Gundam Edition [SELF]
LeonhartFour
02/22/18 1:10:55 PM
#389
Yeah, playing on the hardest difficulties has never been a thing I like to do.

Uncharted is pretty generous with its trophies in that regard though because if you beat the game on Crushing, it gives you the trophies for beating the game on every lower difficulty at the same time, too, so you don't have to beat the game 4 or 5 different times to get all the trophies.
---
TopicLeonhart Ranks 124 User Nominated Games: Part 2
LeonhartFour
02/22/18 12:55:28 PM
#155
36. Danganronpa 2: Goodbye Despair (Raka_Putra)
SJON5Gw

I thought the first game was good, but I was so blown away by how much better the sequel was that I think I'd find it hard to go back to the original now. The characters, the story, and the cases are all better. The original had the better setting because the island setting could be kinda silly at times, but they made up for it in the last case. They added some new gameplay mechanics to the trial segments, which were generally better than the ones they had in the first game, except for (ironically enough) the so-called "Improved" Hangman's Gambit. I haven't played V3 yet, but I can only hope there isn't a "Better Than Ever" Hangman's Gambit.

Let's start with the new protagonist, Hajime Hinata, who's a major upgrade over Makoto (who I still liked but wasn't anything special). He tends to be cynical and untrusting of those around him, which is unusual for visual novel protagonists (at least of the ones I've played). He's more open with what he thinks and isn't afraid to tell people (usually Nagito, always deservedly) to shut up and go away. The twists in his character development were really good, too. Along with him, the best characters in Danganronpa 2 were Chiaki, Sonia, and GUNDHAM TANAKAAAAAAAAAAAA. Sorry, Ibuki's pretty overrated. The game also goes a solid job of turning a character who is completely unlikable early on into someone very likable by the end with Fuyuhiko. Even someone who's terrible and utterly annoying like Nagito ends up serving an important purpose in helping to make the game as good as it is. I've gotta give the game a lot of credit for being able to turn bad things into good things. It's an impressive skill.

As far as the cases go, the last two are definitely the best. Case 5 is just all sorts of crazy in the right ways, and the atmosphere is spot on, especially when you get close to the end. They do some really cool things with the direction and presentation that stood out to me. I'm having to speak very generically since I don't want to spoil anything, but it's great. I think the last case is sort of hit or miss with the fanbase, but I loved it. If you can go over the top and pull it off well, I'm all for it. It was a total change in tone from the way Danganronpa usually is, but I thought it was awesome. I thought Danganronpa 2 ended on a very satisfying note, and that's part of the reason I like it so much. There were so many things hanging in the air going into that last case, and it managed to resolve them in a way that made me happy.

Bonus Question: Who is your favorite Danganronpa 2 character?
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TopicQuinton Ranks 105 Battle Themes + 104 Overworld Themes
LeonhartFour
02/22/18 12:30:22 PM
#182
TopicQuinton Ranks 105 Battle Themes + 104 Overworld Themes
LeonhartFour
02/22/18 12:27:38 PM
#179
TopicQuinton Ranks 105 Battle Themes + 104 Overworld Themes
LeonhartFour
02/22/18 12:20:00 PM
#177
TopicQuinton Ranks 105 Battle Themes + 104 Overworld Themes
LeonhartFour
02/22/18 12:18:49 PM
#175
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