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Topic | so I've been thinking of creating a Kirby-themed card game |
Johnbobb 05/05/20 1:08:09 AM #39 | Ok the game as I have it now Before the game starts
Each round follows the following steps:
Each game will have a pre-determined number of levels. For a practice game, use 1 level. For a short game, use 3 levels. For a full game, use 5 levels. At the start of a level, flip a card from the stage pile. The effect of the stage will remain until the final boss is defeated. If doing a practice run, it is recommended you use Green Greens by default. In addition, during the phase, the following steps are taken.
Enemy Spawns If playing with 2 players, draw two enemies. If playing with 3 or more players, draw enemies for the number of players -1. If the mid-boss is drawn on the first turn, shuffle it back into the deck. When the mid-boss spawns, no more enemies will spawn until it is defeated, so use this to your advantage! --- Khal Kirby, warlord of the Super Star Khalasar PSN/Steam: CheddarBBQ https://goo.gl/Diw2hs |
Topic | so I've been thinking of creating a Kirby-themed card game |
Johnbobb 05/05/20 12:34:49 AM #38 | So I had an idea that kind of goes into the leader idea while not outright limiting anyone's options. Each round, 1 player automatically gets to collect an item. That player still makes their turn, and everyone else follows like normal. The next round, the next player collects the item, and so on. So each person's turn would allow them to
--- Khal Kirby, warlord of the Super Star Khalasar PSN/Steam: CheddarBBQ https://goo.gl/Diw2hs |
Topic | Your personal choice for game of the decade = ? |
Johnbobb 05/05/20 12:24:32 AM #8 | probably either God of War III or Bioshock Infinite --- Khal Kirby, warlord of the Super Star Khalasar PSN/Steam: CheddarBBQ https://goo.gl/Diw2hs |
Topic | Kobe Battle FINAL - Day 1 |
Johnbobb 05/04/20 11:16:58 PM #20 | Snake5555555555 posted... Kobe --- Khal Kirby, warlord of the Super Star Khalasar PSN/Steam: CheddarBBQ https://goo.gl/Diw2hs |
Topic | Best Nintendo Character R1: KRool/Soren Ness/Parakarry Magolor/Falco Mirror/Dyna |
Johnbobb 05/04/20 1:53:23 PM #6 | Rool Ness Magolor Dyna --- Khal Kirby, warlord of the Super Star Khalasar PSN/Steam: CheddarBBQ https://goo.gl/Diw2hs |
Topic | Anagram rates and ranks fictional settings |
Johnbobb 05/04/20 10:32:57 AM #254 | Plastic Beach (Gorillaz) --- Khal Kirby, warlord of the Super Star Khalasar PSN/Steam: CheddarBBQ https://goo.gl/Diw2hs |
Topic | so I've been thinking of creating a Kirby-themed card game |
Johnbobb 05/03/20 11:54:53 PM #37 | For the record, the abbrevations I was using there AC: Attack Cost, how high you/the enemy has to roll to successfully attack IC: Inhale Cost, how high you have to roll to inhale the enemy --- Khal Kirby, warlord of the Super Star Khalasar PSN/Steam: CheddarBBQ https://goo.gl/Diw2hs |
Topic | so I've been thinking of creating a Kirby-themed card game |
Johnbobb 05/03/20 11:53:38 PM #36 | So here's a (very rough) idea of what a card with both enemy and power info might look. Laying it all out, it surprisingly doesn't look super busy, as long as the enemy/power aren't overly detailed. --- Khal Kirby, warlord of the Super Star Khalasar PSN/Steam: CheddarBBQ https://goo.gl/Diw2hs |
Topic | Best Nintendo Character R1: Viridi/Matthew Zeke/BowserJr ???/Rosalina Groose/DrK |
Johnbobb 05/03/20 10:21:42 PM #34 | - - ??? Dr. K --- Khal Kirby, warlord of the Super Star Khalasar PSN/Steam: CheddarBBQ https://goo.gl/Diw2hs |
Topic | adam sessler is on a twitter rampage and it's glorious |
Johnbobb 05/03/20 7:59:29 PM #9 | That top linked tweet is kind of a bad example, if you go to his actual page there's a lot worse stuff. Stuff that can't safely be reposted here. A lot of cussing people out and calling them stuff like "fuck nuggets" and "pathetic turd collectors" and telling people to kill themselves --- Khal Kirby, warlord of the Super Star Khalasar PSN/Steam: CheddarBBQ https://goo.gl/Diw2hs |
Topic | so I've been thinking of creating a Kirby-themed card game |
Johnbobb 05/03/20 11:00:35 AM #35 | Oh another idea I just had, for mid-bosses Maybe midbosses can have separate cars for their powers, but the powers they grant would be special versions, sort of like the Ultra abilities in Return to Dreamland. Since there would only be one midboss per level, there wouldn't have to be enough power cards for everyone to have one --- Khal Kirby, warlord of the Super Star Khalasar PSN/Steam: CheddarBBQ https://goo.gl/Diw2hs |
Topic | so I've been thinking of creating a Kirby-themed card game |
Johnbobb 05/03/20 10:58:19 AM #34 | Colegreen_c12 posted... Enemy on the front power on the back? then just do one of the decks where you draw from the bottom. Could maybe even put the boss on top so you know whats coming? Alternatively just some kind of blank card on topI was considering doing them double sided like that, but ultimately felt like it was likely to cause some confusion and make some things harder to keep track of The reference sheet is a decent idea. I'd ideally like to have cards for the powers, really just because I like the aesthetic of that I might try to Photoshop together a tough card tonight with both the enemy and power on it, just so I can know for sure how it might look. One thing I was thinking that might be neat is if the cards have both like that, after acquiring a power, you could stick the enemy half of the card under your Kirby card, so that just the power is sticking out. That might also make it easier to keep track of who has what power --- Khal Kirby, warlord of the Super Star Khalasar PSN/Steam: CheddarBBQ https://goo.gl/Diw2hs |
Topic | Name a user and I will rate them |
Johnbobb 05/03/20 10:50:02 AM #139 | Drakeryn/Gatarix --- Khal Kirby, warlord of the Super Star Khalasar PSN/Steam: CheddarBBQ https://goo.gl/Diw2hs |
Topic | Name a user and I will rate them |
Johnbobb 05/03/20 10:49:35 AM #138 | Ok in my defense I don't live next to a hospital anymore! And what's one year of absurd sudden ambulance sirens for a year of absurd Obrov antics I have no excuse for not properly knowing when to not be on mute though --- Khal Kirby, warlord of the Super Star Khalasar PSN/Steam: CheddarBBQ https://goo.gl/Diw2hs |
Topic | so I've been thinking of creating a Kirby-themed card game |
Johnbobb 05/03/20 12:21:36 AM #31 | some more EXTREMELY rough sketches of basic card layout --- Khal Kirby, warlord of the Super Star Khalasar PSN/Steam: CheddarBBQ https://goo.gl/Diw2hs |
Topic | so I've been thinking of creating a Kirby-themed card game |
Johnbobb 05/02/20 11:48:24 PM #29 | ignore my terrible handwriting but this is roughly what I'd imagine a card featuring both a power and an enemy might look like. Flipping it upside down shows which it's being used as. This could maybe work assuming the info is kept fairly simple --- Khal Kirby, warlord of the Super Star Khalasar PSN/Steam: CheddarBBQ https://goo.gl/Diw2hs |
Topic | Think of a TV show and a game |
Johnbobb 05/02/20 11:37:40 PM #29 | South Park and South Park the Fractured but Whole ... --- Khal Kirby, warlord of the Super Star Khalasar PSN/Steam: CheddarBBQ https://goo.gl/Diw2hs |
Topic | so I've been thinking of creating a Kirby-themed card game |
Johnbobb 05/02/20 11:36:26 PM #28 | I'm still really torn on how I want to do the powers/enemies cards I feel like having both the enemy and the power you get from it on the same card is too much. It would need to feature 2 pictures, with stats for both things. Meanwhile, having it separate would mean you'd have to 1. waste time looking up the card for the associated power every time you get a new one, which would likely be fairly often, and 2. have a LOT of cards printed (enough so each player has one of each power card, so if that's like 20 powers at least, that's 80 cards just for those) --- Khal Kirby, warlord of the Super Star Khalasar PSN/Steam: CheddarBBQ https://goo.gl/Diw2hs |
Topic | so I've been thinking of creating a Kirby-themed card game |
Johnbobb 05/02/20 10:00:34 PM #26 | Tom Bombadil posted... Random spitball: What if you kinda took a page out of Legendary's book and made it semi-cooperative? Like, you have to work together to beat the bad guys, but you're also competing to eat the most food, and it's kinda your call which angle you want to focus on. If you're playing with a more competitive group it gets a prisoner's dilemma element of figuring out when you can sneak off to grab food and let others handle the main objectives. If you're a friendly group then you can probably ignore that element altogether and that'd probably make it easier to win.Y'know, I definitely don't hate that idea. Could potentially make it so the last hit on an enemy gets food so people are encouraged to finish them off? Still mostly co-op but with a slight competitive element. Although that also contradicts with having enemies drop items. --- Khal Kirby, warlord of the Super Star Khalasar PSN/Steam: CheddarBBQ https://goo.gl/Diw2hs |
Topic | so I've been thinking of creating a Kirby-themed card game |
Johnbobb 05/02/20 9:33:00 PM #25 | Kamekguy posted... Aah I see, my bad, was thinking of it as a counter-operative kind of game. My main impetus with the arrows was to have a player be immediately threatened by an enemy and, thus, more likely to try to eliminate a specific threat, along with taking away pure chance elements, but it makes a lot more sense in a co-op game for that to be less of the case. Sorry if that was too long or assertive!No, I definitely appreciate any and all input! I get the idea with the arrows and I've played games with similar ideas. The Arkham Horror card game has something similar, where each enemy gets locked into combat with one particular character (but that game's also WAAAAY more complex than I know how to make). --- Khal Kirby, warlord of the Super Star Khalasar PSN/Steam: CheddarBBQ https://goo.gl/Diw2hs |
Topic | so I've been thinking of creating a Kirby-themed card game |
Johnbobb 05/02/20 6:51:27 PM #22 | There's a lot to take in in this post, gonna try to go bit by bit Kamekguy posted... Hrm... I think there could be something really interesting with this. The way I'm envisioning it, I don't think that you need to separate searching for items or attacking an enemy versus inhaling - with the exception of mini-bosses, that's almost always gonna be a null factor. Instead, I think I would design enemy cards like this:So while each enemy having HP and Power (or something similar to that) is largely what I was thinking, I don't know if I want to make every enemy recruitable. I want recruiting allies to feel a little more special, which is why I wanted to make them unique characters. -Each non-boss enemy has an Item drop. The item is obtained by defeating the enemy through non-Inhale means.I do like the idea of enemies doing item drops. That could also help limit the options each player needs to have each turn. -Most enemies have a power that is obtained through inhalation. Each power has its own card that give Kirby a modifier against certain other cards (ex. Cutter being effective against Bronto Burt and Whispy Woods). Not as strong as getting an ally or as flexible as an Item, but Inhaling weaker enemies is free.Special modifiers for various powers is definitely along the lines of what I wanted to do. -Each enemy card has arrows pointing in one or more of four cardinal directions. These represent the player(s) that the enemy can attack. If multiple options present itself, the enemy attack is determined by a d4. An invalid roll is simply rolled again until it is valid. Enemy cards are placed face-up based on the perspective of the player who drew them.To be honest, I'm not a big fan of the arrows. It's a neat idea, but I feel like it gets harder to keep track of the more cards are on the table, and if it might come down to rolling a d4 anyway, it just feels like an extra step. -Mini-bosses can be Inhaled when their health is half or lessI do plan on having mini-bosses inhalable at low health, but I also don't want to have the system encourage players to dick each other over if it is gonna be co-op focused. Easy suggestions for item cards:Gonna hold on to these for now; wanna make sure I have the basic gameplay set in stone before starting to make the cards From there you could adjust a lot of conditions. Have victory be achieved via either the last Kirby standing or the one who beats a super boss (Marx, Nightmare Wizard, Zero, etc.). Or make each 'super boss' drop a piece of the Star Rod or something and whoever assembles it wins. I think 1 enemy less than the number of players allows for strategic options, as ideally Kirby shouldn't be one-shotting anything he's not inhaling unless he has friends, so that a risk-reward system is always in play.I am thinking every game would have multiple "super bosses" (there's PLENTY to choose from), I was possibly even thinking of maybe giving them 2 phases? Some of them lend themselves to it way more than others. I appreciate the enthusiasm toward the idea! Definitely makes me more excited about the whole thing --- Khal Kirby, warlord of the Super Star Khalasar PSN/Steam: CheddarBBQ https://goo.gl/Diw2hs |
Topic | so I've been thinking of creating a Kirby-themed card game |
Johnbobb 05/02/20 5:52:46 PM #21 | Colegreen_c12 posted... I guess my thought is this is a pretty fast paced game to where each person would be the leader fairly often. (Like 2-3 minute rounds so your the leader every 10 minutes or so). Idk nobody I would play with would get frustrated with this but i'm not sure in general.I'm definitely open to the idea but not sure how sold on it I am. Although thinking about it now, I'm not sure whether that system would actually effect the content of the cards themselves, so it might be something to decide in playtesting? Like try with and without leaders in place and see how much it actually slows things down to have everyone able to make decisions. Colegreen_c12 posted... as an initial thought. Only scales up to 4 really though but you could just add more enemies after that.tbh my thought for this game right off the bat was pretty much that it would be primarily a 2-4 player game. I'm sure it would probably work for up to like 6, but for practical purposes, usually when I'm playing games it's in groups of 2 or 3, sometimes 4 but rarely more. I was also thinking of maybe scaling HP different for the amount of players. Say like if it's 2 players each gets 6 HP, but if it's 4 each gets like 3 or 4? Not necessarily those numbers but roundabout that idea. I do think that point system is a good idea for competitive. --- Khal Kirby, warlord of the Super Star Khalasar PSN/Steam: CheddarBBQ https://goo.gl/Diw2hs |
Topic | so I've been thinking of creating a Kirby-themed card game |
Johnbobb 05/02/20 10:42:28 AM #12 | I'll probably just keep putting the ideas here as they come up --- Khal Kirby, warlord of the Super Star Khalasar PSN/Steam: CheddarBBQ https://goo.gl/Diw2hs |
Topic | Anagram rates and ranks fictional settings |
Johnbobb 05/02/20 10:41:20 AM #236 | Chalkzone --- Khal Kirby, warlord of the Super Star Khalasar PSN/Steam: CheddarBBQ https://goo.gl/Diw2hs |
Topic | Anagram rates and ranks fictional settings |
Johnbobb 05/02/20 10:40:44 AM #235 | Anagram posted... Now that I think about it, is Harry Potter the last, like, HUGE book series that everyone lined up for and kept up with as they came out?Maybe Hunger Games? Not Harry Potter level huge but it was pretty massive --- Khal Kirby, warlord of the Super Star Khalasar PSN/Steam: CheddarBBQ https://goo.gl/Diw2hs |
Topic | so I've been thinking of creating a Kirby-themed card game |
Johnbobb 05/02/20 12:17:47 AM #10 | LOLIAmAnAlt posted... I've had an idea for a competitive trading card game for years.Man I've definitely had things similar to that happen before, not just with games but with things I wanted to write, draw, etc. It's the worst. Hopefully at some point you can recall (or re-come up with) enough to make it a playable game! --- Khal Kirby, warlord of the Super Star Khalasar PSN/Steam: CheddarBBQ https://goo.gl/Diw2hs |
Topic | so I've been thinking of creating a Kirby-themed card game |
Johnbobb 05/02/20 12:16:41 AM #9 | Colegreen_c12 posted... My recs:I like the idea of limiting the choices each turn, in addition to making balancing easier, that would also probably make the game's pace feel quicker. I'm not sure about having a lead player each turn though, given that it could potentially cause frustration for players who aren't the "leader" that turn, particularly if they need something specific that the leader doesn't go for. This is still something I need to think on more. I do really like the idea of having multiple allies available and specific ways to acquire them. The idea passed through my head too, like making it easier to acquire an ally like Meta Knight or Dedede if you have the sword or hammer abilities, respectively. Having them be a group buy makes a lot of sense. One thing i'm concerned about is balancing depending on the amount of players (ex. how to make it so playing with 4 players isn't necessarily twice as easy as playing with 2). Maybe make it so it's 2 mini-bosses if playing with 3-4? Maybe have less allies available? I've also tossed around the idea of letting one player control the enemies if players want to do competitive instead of co-op. This would allow the villain player to choose which/player ally gets attacked each turn instead of having it be random. Not sure about this yet. --- Khal Kirby, warlord of the Super Star Khalasar PSN/Steam: CheddarBBQ https://goo.gl/Diw2hs |
Topic | so I've been thinking of creating a Kirby-themed card game |
Johnbobb 05/02/20 12:08:13 AM #8 | Tom Bombadil posted... You had me at "Kirby" and also at "card game." Will percolate.>:( Bubbly Clouds kinda HAS to be a level though, if I can find good art for it Underleveled posted... This. And would be cool if you could somehow work in all of Kirby's power-ups, even the combos from Kirby 64 and Smash Bros. hats. Maybe do expansions?That might be a little difficult. I'll gonna try to get in all or almost all of the regular abilities, but that alone is already a LOT of abilities. I could see expansions though, given that I've made expansions to the other game I made and had a lot of fun with them. --- Khal Kirby, warlord of the Super Star Khalasar PSN/Steam: CheddarBBQ https://goo.gl/Diw2hs |
Topic | underwater segments: has a game truly ever gotten it right? a deep dive |
Johnbobb 05/02/20 12:02:30 AM #16 | Journey also had a really cool take on an underwater level --- Khal Kirby, warlord of the Super Star Khalasar PSN/Steam: CheddarBBQ https://goo.gl/Diw2hs |
Topic | underwater segments: has a game truly ever gotten it right? a deep dive |
Johnbobb 05/02/20 12:01:39 AM #15 | CassandraCain posted... ABZU does it bestoh shit I forgot ABZU yeah, seconding this, BY FAR the best --- Khal Kirby, warlord of the Super Star Khalasar PSN/Steam: CheddarBBQ https://goo.gl/Diw2hs |
Topic | underwater segments: has a game truly ever gotten it right? a deep dive |
Johnbobb 05/01/20 11:21:00 PM #11 | they tend to have great soundtracks and visual aesthetics but yeah, the least change from the main playability, the better Rayman Legends did it pretty decently --- Khal Kirby, warlord of the Super Star Khalasar PSN/Steam: CheddarBBQ https://goo.gl/Diw2hs |
Topic | Best Nintendo Character R1: DK/KBoo Olimar/Brock Blathers/Rayquaza Isabelle/Sun |
Johnbobb 05/01/20 11:13:37 PM #8 | King Boo (this is a really tough one though) Brock Rayquaza Isabelle --- Khal Kirby, warlord of the Super Star Khalasar PSN/Steam: CheddarBBQ https://goo.gl/Diw2hs |
Topic | so I've been thinking of creating a Kirby-themed card game |
Johnbobb 05/01/20 10:51:32 PM #2 | btw, this would be a pretty involved project. I'd be photoshopping and printing all the cards myself for it, though like with the last game I did, I'll make the image files for the cards available if anyone's interested. --- Khal Kirby, warlord of the Super Star Khalasar PSN/Steam: CheddarBBQ https://goo.gl/Diw2hs |
Topic | so I've been thinking of creating a Kirby-themed card game |
Johnbobb 05/01/20 10:48:34 PM #1 | Obviously not something that could be sold for copyright reasons, but just something to play with friends/family. Just wanna toss out the basic idea I have for it here and see what people think So there would be approx. 7 card types:
I'm imagining the game would work best co-op, with players trying to beat every level. The issue is I also don't have experience balancing a co-op game (essentially so it's not too easy or too difficult), so this will be a new challenge. I imagine a turn being something like this
Thinking most actions will be determined by dice rolls, sort of like a simplified tabletop game. Most attacks would just be 1 damage, with the rolls of a certain number being needed to land an attack or successfully inhale (ex. anything >1 could inhale/hurt a waddle dee but a mid-boss might require higher rolls. Likewise, enemies attacking would need certain rolls to be successful). With multiple players, a colored die could maybe determine who gets attacked by any enemy. Things I haven't decided:
so I know that's a lot, just trying to get all my ideas down, and some of it I literally thought of while typing this out. I'm open to any ideas/suggestions/feedback/etc. from anyone as I try to figure out how exactly I want this game laid out. --- Khal Kirby, warlord of the Super Star Khalasar PSN/Steam: CheddarBBQ https://goo.gl/Diw2hs |
Topic | TPLink ranks The Last Airbender episodes |
Johnbobb 05/01/20 10:43:53 PM #108 | 3 > 4 > 2 > 1 1 is conflicting because I think it's the worst season (mostly due to the terrible romantic triangle that dominates much of the plot and Korra herself not being very likable at that point) but it also has the best main villain and the best ending. --- Khal Kirby, warlord of the Super Star Khalasar PSN/Steam: CheddarBBQ https://goo.gl/Diw2hs |
Topic | Best 3DS Game Round 3: Kirby: Planet Robobot vs. Zero Escape: Zero Time Dilemma |
Johnbobb 05/01/20 9:37:03 PM #7 | |
Topic | reminder that sonic all stars racing transformed is better than MK or CTR |
Johnbobb 05/01/20 6:58:36 PM #8 | S&ASRT > CTRNF > MK8 --- Khal Kirby, warlord of the Super Star Khalasar PSN/Steam: CheddarBBQ https://goo.gl/Diw2hs |
Topic | Anagram rates and ranks fictional settings |
Johnbobb 05/01/20 10:53:51 AM #230 | Paradise Falls (Up) --- Khal Kirby, warlord of the Super Star Khalasar PSN/Steam: CheddarBBQ https://goo.gl/Diw2hs |
Topic | Assassin's Creed Valhalla cinematic world premiere trailer |
Johnbobb 04/30/20 9:12:47 PM #53 | Kassandra > Alexios and it's not even close --- Khal Kirby, warlord of the Super Star Khalasar PSN/Steam: CheddarBBQ https://goo.gl/Diw2hs |
Topic | Best Nintendo Character R1: CapF/Metroid Mona/Meowstic Hades/Alex Shulk/Dragaux |
Johnbobb 04/30/20 9:10:46 PM #23 | Falcon Mona Alex Dragaux --- Khal Kirby, warlord of the Super Star Khalasar PSN/Steam: CheddarBBQ https://goo.gl/Diw2hs |
Topic | citizen kane |
Johnbobb 04/30/20 9:09:30 PM #9 | Great movie. Not the "best movie of all time" it's considered to be, but still really really good --- Khal Kirby, warlord of the Super Star Khalasar PSN/Steam: CheddarBBQ https://goo.gl/Diw2hs |
Topic | Best Nintendo Character - Bracket, Results, and Discussion |
Johnbobb 04/29/20 10:55:42 PM #20 | Underleveled posted... Yoshi - 32 --- Khal Kirby, warlord of the Super Star Khalasar PSN/Steam: CheddarBBQ https://goo.gl/Diw2hs |
Topic | Best Nintendo Character R1: Mr G&W/Lucas Boo/Lewyn Dixie/Rip Waluigi/K Lumsy |
Johnbobb 04/29/20 10:52:39 PM #28 | G&W Boo Rip Waluigi --- Khal Kirby, warlord of the Super Star Khalasar PSN/Steam: CheddarBBQ https://goo.gl/Diw2hs |
Topic | How do you rank the final 16 games in bracket? |
Johnbobb 04/29/20 10:45:19 PM #2 | Favorites God of War Portal 2 The Last of Us Smash Ultimate Persona 5 Solid Games Skyrim Mario Odyssey Dark Souls Pokemon HGSS Weren't my thing Witcher 3 Mass Effect 2 ---- Plan to play Persona 4 Golden Resident Evil 2 Breath of the Wild Not interested Xenoblade Chronicles Dragon Quest XI --- Khal Kirby, warlord of the Super Star Khalasar PSN/Steam: CheddarBBQ https://goo.gl/Diw2hs |
Topic | What movie should I watch tonight? |
Johnbobb 04/29/20 10:41:57 PM #4 | The Last Black Man in San Francisco --- Khal Kirby, warlord of the Super Star Khalasar PSN/Steam: CheddarBBQ https://goo.gl/Diw2hs |
Topic | What game series are you now a fan of because of Board 8? |
Johnbobb 04/29/20 10:36:12 PM #37 | Every game I played because of B8, ranked: Persona 5 Danganronpa 1-3 AI: The Somnium Files 999/VLR Doki Doki Literature Club Ace Attorney 1-3 --- Khal Kirby, warlord of the Super Star Khalasar PSN/Steam: CheddarBBQ https://goo.gl/Diw2hs |
Topic | Post here and i'll roast you (also nominate other people that are cowards) |
Johnbobb 04/28/20 4:38:11 PM #16 | Bossman_Coolguy posted... stop posing for pictures in a toga, because i can't associate you with anything besides a toga and a laurel bro...I don't even own a toga though. I do have like 3 flower crowns but that's whatever --- Khal Kirby, warlord of the Super Star Khalasar PSN/Steam: CheddarBBQ https://goo.gl/Diw2hs |
Topic | Post here and i'll roast you (also nominate other people that are cowards) |
Johnbobb 04/28/20 4:24:11 PM #5 | I think I know what to expect but yeah ok --- Khal Kirby, warlord of the Super Star Khalasar PSN/Steam: CheddarBBQ https://goo.gl/Diw2hs |
Topic | Help me decide on a PSN Spring Sale game to get. |
Johnbobb 04/28/20 1:15:59 PM #17 | iiicon posted... but there were two better games after Black Flag! (Freedom Cry and Origins)I mean I just kinda lump in Freedom Cry with Black Flag. Origins was great but I feel like it was mostly paving the way for the new setup of AC games that Odyssey capitalized on. should also be noted I got a good 100+ hours out of Odyssey, far far more than any other AC game --- Khal Kirby, warlord of the Super Star Khalasar PSN/Steam: CheddarBBQ https://goo.gl/Diw2hs |
Topic | Best Nintendo Character R1: Guzma/Cannoli Gadd/Lysithea Yoshi/Flick Ganon/Dunban |
Johnbobb 04/28/20 1:01:32 PM #20 | Guzma Gadd Flick Ganon --- Khal Kirby, warlord of the Super Star Khalasar PSN/Steam: CheddarBBQ https://goo.gl/Diw2hs |
Board List |