LogFAQs > #1019210

LurkerFAQs ( 06.29.2011-09.11.2012 ), Active DB, DB1, DB2, DB3, DB4, DB5, DB6, DB7, DB8, DB9, DB10, DB11, DB12, Clear
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TopicLeague of Legends Topic 40 - "The mighty shark stalks his prey!"
red13n
04/21/12 3:01:00 PM
#298:


Yeah that's true that they can't go too much higher cause it's not like it drops off the map late game or anything, still useful, but no longer mindless either. I just said that because I don't feel good about giving heal an outright nerf. It seems it's really close to where it should be right now-- useful yet not too overpowering for any of the game except for the first few levels.

Like I think 100-110 + 30 per level or so would be better. (Right now it's at 145 + 25 per level for the record)


One thing I could see with heal is possible frontloading like half of the heal and then giving it a bit of a HOT component for the rest.

This would give it less of a troll feeling, much like the old catalyst fix.

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