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TopicLeague of Legends Topic 42 - "I AM evil! Stop laughing!"
VincentLauw
05/12/12 3:28:00 PM
#259:


From: Forceful_Dragon | #253
The most glaring thing to me is the idea that you don't want to get hit as nunu which isn't true (unless you are playing glass cannon nunu for some reason). You want their focus on you or at least on things besides your carry.

Get them to attack you if possible.

Get them to blow CC in you. And then as soon as they do position yourself and ult so they either have to (1) use MORE CC to stop it or (2) run away [slowly] giving your carry time to do his/her thing.



At lower levels it can be difficult to know just HOW MUCH of a beating you can take though. One of the things red and I do well together is knowing how much damage they can dish out at any moment and knowing then the appropriate time to TURN is. This can mean either turning to run, or turning BACK to pick up a kill because your opponents miscalculated. Sometimes this results in some really extended fights that have us sitting at less than 20% HP for a long time but as long as you are precisely aware of when you are actually in mortal danger (or not) you can start to play in a way that SEEMS reckless but is really calculating.

So it might take awhile to learn just how much you can take and you will probably die a few times while you are learning to recognize it, but that is what you are going for, especially on a more tanky support like Nunu.


Thanks for the advice! I know Nunu is supposed to be tanky, but Soul Shroud still gives health soooo. I guess I made the mistake of assuming a support doesn't want to get hit during teamfights though





Also Rammus IS boring. There's nothing fun in watching people hit you for hours and basically do nothing back but taunt and hope for your teammates to do the actual damage.

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