I don't try to divide "story" from "gameplay". Most of the games I play have far too much going on in them for each part not to be informing the greater whole. That's not to say that you couldn't pluck the basic gaming mechanics from one of my favourite games, or the setting, or the music, or the characters, or whatever, and still have something of value - I simply don't think I would ever want to.
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We are living our lives
Abound with so much information