LogFAQs > #1239519

LurkerFAQs ( 06.29.2011-09.11.2012 ), Active DB, DB1, DB2, DB3, DB4, DB5, DB6, DB7, DB8, DB9, DB10, DB11, DB12, Clear
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TopicThird Strike Online Edition patch fixes list is out.
OmarsComin
06/15/12 12:36:00 PM
#1:


Iron Galaxy is doing another patch for OE. All hail IG. I hear they're just doing it because they want the fans to be happy, Capcom might not actually be paying them for the work. Mad shoutouts to IG.

http://blog.irongalaxystudios.com/2012/06/15/3soe-title-update-plandetails/


3SOE Title Update Plan/Details

First off we’d like to thank everyone for all the feedback. It’s kind of a lengthy post but please read the whole thing if you are interested in the hows/whys of what we chose to fix, and what we are not addressing.

Things we are confident we can fix:

Replacing Ping Colors with actual numbers (in milliseconds)
Matchmaking filters for region (can be set to same region you are in, or “any region”) & ping time
Lobby can be restricted to players from same region as you, or any region
EX Bars correct length
Improved Netcode (I talked about this a bit during the panel, if you want more details please refer to that)
Max 8 lobbies visible bug on PS3
Disable Stun as a Training Option
Rounds and Time Settings affect Arcade
Default Gill to “banned” in Player Match
Multi-match modes retains player’s super choice
Rank Cap resetting to 0
Option to disable the Challenge HUD from the sides in modes where they are visible

Below is a list of things we’d like to fix but need to investigate further before committing. This stuff is just as high a priority as the above list (meaning: if everything below proves fixable within a reasonable amount of time we will address it all, but if some fixes prove troubling it will get cut from the list).

Investigate Gameplay Speed issue. We’re not sure what to do about this currently but agree it’s a “Big Deal.”
Investigate Dropped EXs. Having trouble reproducing this, if anyone has any tips please get in touch.
Investigate Player Color Choices being reflected in HUD (character portraits). We can’t use the original portraits due to the DLC we issued, so we need to find a way to integrate this into the existing portraits.
Investigate Lobby ready/unready on separate buttons.
Investigate Urien’s Refelctor 2p color issue. We need to dig into the game code a bit and see what’s going on.
Investigate Ryu’s bag not flopping over properly. Need to dig into the game code a bit and see what’s going on.
Investigate bug where P1 & P2’s characters can swap colors. We can repro this occasionally, so hopefully we can squash it.
Investigate Save State in Parry Training bug.
Investigate Consecutive Wins not being correct. The reason it’s broken now is related to a choice we made about multi-match modes, and it’s clear our choice was incorrect.
Investigate Mute/Mute All for Online Modes (PS3 Only).
Investigate Sound Cutting out mid-match. We’ve seen this, but it seems pretty rare (therefore hard to catch/fix).
Investigate Poison/Roxy 2p Color. Need to dig into the game code a bit and see what’s going on.
Investigate “Trashcan” Shoryu.
Investigate players getting kicked to player select inappropriately in online matches.
Investigate possibility of refining “region” choices more than “North America, Europe, Japan, Hong Kong.” This would be closer to the Skullgirls style of matchmaking, but is a bit more work than our proposed solution. If it is possible we will do this, as we agree it’s a “better” solution.
Investigate higher resolution for YouTube videos on 360.
Investigate graphical glitch in Remy’s stage w/ Scan Lines on.


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