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TopicFool's Overture [CYOA]
KanzarisKelshen
08/01/11 2:42:00 PM
#43:


"So shall it be. Your power lies with your emotions and the bonds they help you establish, youngling. Receive water's blessing!"

The station seems to quake as the voice speaks, and even the suit of armor is taken aback, forced to stop attacking to stabilize its footing. You feel something warm at your side, and when you turn your head down you see a cocoon of water enveloping your wounds. You feel a brief sting of pain, and then the water drops down to the ground with a splash, leaving no trace of injuries behind.

"Your ability to reach deep into the hearts of those around you and bring out the best in them shall make you mighty, youngling, and it will be an aegis that will protect you from all harm. Make good use of the Empathic Sprite your blood has given birth to, youngling, and you may survive what is to come. Good luck!" And with that, the voice is gone. You don't quite know how to put it into words, but it is clear it has broken contact with your mind. You don't have the time to wonder about it, anyway: the armor has recovered its balance and is preparing itself to strike. It throws its gauntlet at you, but you manage to duck under it just in time. Odd...you feel swifter on your feet than you did before, and could clearly see the attack coming before it struck.

As the gauntlet is recalled, you hear a strange sound coming from the pool of water next to you. It rises up through the air without being lifted by any hand, and coalesces into a hand-sized ball of translucent water. It then falls back down, but when it touches the floor again it has taken a new shape: beside you now stands a tiny humanoid creature made entirely out of water, with stubby limbs and a round head. Its body ebbs and flowing slightly, and two small red specks in the middle of its head are the only part of it that doesn't seem to be in motion. As the armor readies itself to throw down the gauntlet again, the tiny creature looks up at you, inquiringly.


Begin Combat Phase:

Combat is very simple: You select an action to do each round for each character that is a part of your party, then the actions are processed in whatever order is most favorable unless you wish to follow a specific order of execution. Each character has five stats and an element, as well as an array of special abilities that will grow over time. Additionally, all characters have access to a basic attack that deals their STR value in damage. For info on what the stats do, consult the character sheet linked below. Battle moves have a deadline of one-hour or first vote (whichever comes latest) for the sake of speed unless otherwise noted.

Ally Team:

Name: Main Character
Element: Water
HP: 70/70
MP: 30/30

Name: Empathic Sprite (Newborn)
Element: Water
HP: 60/60
MP: 30/30


Enemy Team:

Name: Feyslaughter Armor
Element: Earth
HP: 100/100
MP: 20/20

Character Sheet: https://docs.google.com/document/d/147gkqxSPMqJLrm33pvtFeKYe77HMVh-VNpR0YiUwAWg/edit?hl=en_US

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