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LurkerFAQs ( 06.29.2011-09.11.2012 ), Active DB, DB1, DB2, DB3, DB4, DB5, DB6, DB7, DB8, DB9, DB10, DB11, DB12, Clear
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TopicFool's Overture [CYOA] [RPG] [Part II]
KanzarisKelshen
08/31/11 1:44:00 AM
#29:


Whoops, I totally forgot to mention it. My post-fight debriefing since I feel like the first lost battle ever warrants it:

-The biggest mistake you guys made was keeping the Blood Link up after you saw how incredibly punishing the Hellflower Missile was. Not only did Lluvia get hit by 1.5 times that attack since Blood Link blocks everything, but all that damage got amplified by 25%, so it was more like 1.875 times the damage. You had to dedicate Lluvia to healbotting every single turn to make that strategy work, and failing to do so cost you her healing permanently. Remember to dismiss Blood Link when dealing with powerful AoEs!
-This was less a mistake and more of a choice: given the opening move of buffing Nina's basics, Double Trouble would have been tremendously helpful. A Destroy boosted Double Trouble proc would have dealt 250% damage - an absolutely brutal amount, really. It was a longshot, but the potential for double critical double hits would have been outrageously good - that's 625% damage in a single round!
-Context Actions were criminally underused. I am not exaggerating when I say they are your most powerful tool in your arsenal. The more specific and creative your Contexts are, the easier a fight will get - it's possible to beat every single fight without taking a single point of damage or expending one MP with appropriate Contexts. Bad contexts can make a fight much harder, too, but in general I will take the most favorable interpretation of your Contexts. If the game is out to kill you, the GM is not. Remember this.
-Fulminant Flare needs more love. Yes, it costs a TON of MP, but, and this is important, *it stacks with Command: Destroy*. This means you can deal 2.2 STR damage with a basic hit. With a crit, Fulminant Flare is pretty much a god-killer, though I wouldn't rely on those anyway. Point is, if you need burst damage, it is the best attack in your arsenal outside of a fully boosted Turn The Tides or a Relentless Resolve that chains multiple boosts, and it has the major, major advantage of being reliable, unlike those two.

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Currently playing: League of Legends, Chrono Cross.
Current Projects: Fool's Overture, CYOA: http://www.gamefaqs.com/boards/8-gamefaqs-contests/60143513
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