LogFAQs > #265043

LurkerFAQs ( 06.29.2011-09.11.2012 ), Active DB, DB1, DB2, DB3, DB4, DB5, DB6, DB7, DB8, DB9, DB10, DB11, DB12, Clear
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TopicFire Emblem Playthrough Topic Part 2
Panthera
08/30/11 9:28:00 PM
#42:


Actually no, I'm going to kill Cord, he's falling behind too much anyway. Wolf also dies this map, freeing me up to keep Wendell around because damn it, I like the old guy with the Pope hat. He's always served me well in this game and in FE3.

Chapter 8

This is a pretty easy map to handle as long as you know where you can and can't go before the reinforcement swarms get triggered. The two new recruits join Wolf and Cord in getting killed right away, and Hardin is ahead of the curve too much so he gets to take on the duty of buying stuff.

The act of getting my guys killed is oddly enough the real danger here, because they end up distracting the enemies enough that they all get clogged up instead of trickling to me in a more orderly fashion, so it's actually a bit harder to set up a good defensive position that won't end up killing Roger. It more or less works out in the end though. Then I lure in all the enemies in the north western area for no reason beyond masochism. This gets ugly really fast since I also trigger the reinforcements. Yay me and my BRILLIANT TACTICAL MIND. It would have been okay if I had just moved Sedgar far enough out of reach to not be killed by a Horseman. Wow, I just had to restart one of the easiest chapters in the game. I didn't need to do that even on my aborted H5 playthrough. This is pathetic.

Repeated attempt goes pretty much the same up until the part where I'm not an idiot this time. I lure the hordes on the same turn I kill the boss with Marth and Caeda (Marth missed though, the lazy bastard). That way I can pick them off for EXP without worrying about safety because I'll seize on the same turn. And that I do. Yay, now I can pretend I don't completely suck at this game.

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