Eh, boredom isn't much of an issue. When it's a more casual playthrough it might be, but for the purposes of this topic, it's actually a lot more annoying to have written up events as they happen only to have a stupid death at the very end that forces me to restart and render everything I just typed invalid. It's hard to motivate myself to re-write everything when it's pretty much all the same except for very minor differences, so me winning without too much difficulty makes for better reading than "I ****ed up so the next time stuff happens and I win"
--
Mistake you're making - overlooking the fact that we might not want to be saved.