LogFAQs > #553257

LurkerFAQs ( 06.29.2011-09.11.2012 ), Active DB, DB1, DB2, DB3, DB4, DB5, DB6, DB7, DB8, DB9, DB10, DB11, DB12, Clear
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TopicI never really understood why people think a game isn't hard if you never die.
shadosneko
12/14/11 7:27:00 AM
#27:


Difficulty punished by death in horror games is a must.

Without death in those, then there's no real threat of doing things in the game.

A comparison example would be Doom 3 vs Quake.

Sure, Doom 3 has a lot more "horror" in its visuals, with it being super dark, with scary zombies and what not, but you realize half way through that you can just blast through **** easily.

On the other hand, Quake wasn't particularly dark, the monsters weren't particularly scary, and the graphics are much less detailed, yet I found it to be much scarier, because an enemy could come out and destroy you at any point.

My point is that death is a necessary consequence in the horror genre, and in many other genres, if they want to keep a good level of tension.

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