LogFAQs > #84466

LurkerFAQs ( 06.29.2011-09.11.2012 ), Active DB, DB1, DB2, DB3, DB4, DB5, DB6, DB7, DB8, DB9, DB10, DB11, DB12, Clear
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TopicPuzzle Quest is addicting.
SovietOmega
07/12/11 8:37:00 PM
#6:


Built a siege tower and captured the city to the west of the starting one. Yay free gold every month. I am currently level 14, and the boss I have to face is level 18. The whole two head thing is kinda cheap, but eh...I could probably win before too long. No penalty for losing makes for much less potential frustration. Luck really does seem to be a fair part of this, but there is a ton of potential strategy with the right setups. Luck certainly felt like it was running the show early on, but now that I have a few dedicated spells for damaging and a few small tactics I can use, strategy is increasingly bearing fruit. Like, I can drain their mana to prevent them from casting their crucial spells, fireball near +5 skulls for nice damage and board shakeups, etc.

I can see where it will eventually get old, but for what it is, it is a blast. I've never been all that thrilled with the puzzle genre; something to play if bored, but otherwise not much going for it other than high scores. This takes that and adds some semblance of a story and a way to add considerable variety outside of the basic mechanics with spells/companions/mounts/equipment/levels.

All in all, a very nice timewasting game indeed...

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