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TopicHelldivers 2 is basically Starship Troopers x Monster Hunter.
spanky1
02/12/24 2:45:38 PM
#9:


Bullet_Wing posted...
Is it good solo, or do you need coop to really progress?

It is BAD solo. Don't get it if you just want solo and dislike co-op.

Prestoff posted...
Is there any particular reason it's only $40's?

Probably just because it's an online only, co-op focused game and it's a small developer. Like, imagine the zombies mode of Call of Duty or something. Fun, but it's just that.

s0nicfan posted...
Is it like Monster Hunter because you fight giant creatures that require careful positioning and reading their moves in order to get upgrade parts? Or is it like Monster Hunter because you're doing the same missions a million times in a row to scrounge up enough parts to upgrade your weapons so that you can do the same thing in the next stage?

Both, but the creatures aren't all giant, many are dog sized.

Kaldrenthebold posted...
It ain't Monster Hunter at all, not sure why people keep making that comparison.

To me it feels like the old games Army Men Sarge's Heroes.

It probably doesn't feel like MH to you because it's a fundamentally different genre of game and it plays extremely different on a basic level. So I totally understand if you don't agree with the comparison.

But the reason people compare it to MH is more from a design philosophy point of view.

Allow me to describe a certain video game. I'm not saying what game, just imagine it's a random video game:

***

In this mystery video game, you join lobbies with three other players to form a four person squad. You go out on missions that are rated in difficulty by number, going from 1 to above, and you slowly work your way up the levels as you get better skill and gear. You equip weapons that all play differently, and also sets of armor that not only have different stats and looks, but provide skill bonuses that effect gameplay. The game missions are each anywhere from about 5 to 30 minutes long or so. In these missions, you'll be fighting monstrous creatures in a variety of shapes, sizes and abilities. You'll need to have knowledge of these enemies to effectively fight them, as they can kill you VERY fast if you don't know what you're doing.

The gameplay requires a methodical, strategic, and planned way of playing. You can't just dive in and go nuts like a Dynasty Warriors game. Paying attention to animations is important, because you can get locked into one and so you have to plan when to do it. For instance, reloading a heavy weapon. Environmental hazards can slow you down, and you can suffer status effects that also mess you up. Success requires knowing your weapons, your loadout, and how to effectively dodge and avoid enemies. You also have the option of playing more of a support role, helping out your teammates, healing, etc.

You gain goodies after each mission, and slowly you can unlock more features to help make yourself stronger, thereby taking on harder challenges. Also, sometimes your allies will not ready up for the mission and that is very annoying.

***

Okay, all done. So which game am I describing? Monster Hunter, or Helldivers 2? The answer: Both of them! From a design philosophy point of view, they are very similar, even though in one you're swinging a giant sword and in the other you're shooting stuff with guns and calling in air strikes.

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